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It's good to distribute the effort and strength to HP and two defenses.,It's good to bring a surplus to last a long time.,First of all.,Sure enough.。
The characteristic is to step on the shadow.,That is to say, as long as there is a shadow of the elf will be fixed.,Can't run away or exchange.。。。 This trick is mean, and it has a shadow in all elves... In other words, as soon as Weng put it on, no one could escape...
This feature can be used well.,In fact, it generally depends on the situation with sure Weng.,If the opponent goes out of the sea emperor's tooth, this kind of pure special attack elf,One blow reflection will go down.,Don't guess.,So it's very useful to deal with this kind of elf.。
If the opponent has both normal and special attacks, it is better not to make a real attack, and it is better to destroy the opponent directly than to waste time.
And if the other party can't hurt you with much blood, you can cooperate with the applause so that the other party can only make the same move... And then ... Playing with him to death...
In short, Weng is really useful for people, and if it's just a solo game, I don't think it's much use
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Strong is strong in battle, and it is not necessary to use it only to pass the level.
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In the city where there is a hot spring, you talk to an old woman next to a hot spring, and she will give you an egg. 500 steps of incubation.
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It's not easy to upgrade the level of a single machine, but sure enough, Weng's battle is really powerful.
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Sure enough, Weng Qiang is mainly strong in battles, and it is not very useful in normal games. On PBO, it belongs to Class B PM (at most one in a team), and it is at the same level as great gods such as Lightning Bird, Bankira, Blood Wing, and Tyrannosaurus, which shows how BT its strength is.
Its strength is mainly reflected in:
1. Shadow stepping characteristics: The opponent cannot be exchanged, but is returned to WS by the baton and the dragonfly (all the constraints of these two moves WS). This is the basis of all its tactics, the most important of all.
2. Two counterattacks: After capturing the opponent, you can fight against the opponent. Its HP race value reaches 190, which is even more terrifying than Kirby, second only to the two god eggs ......The two defenses are 58, which is quite poor, but because of this, there is the capital to fight back.
Bring a leftover, at least you can die with your opponent, and even replace 2-3 opponents, so you can make a lot of money.
3. Applause: Don't look at applause, it doesn't seem to be useful, this is a distraction trick. Generally speaking, the opponent will use some non-offensive skills to prevent being counter-killed (such as a stand-in) when facing Guoran, and you will applaud your backhand and the opponent cannot exchange.
Switching to the main PM can win a round of reinforcement or stand-in, and sometimes even turn the tide.
Sure enough, the value of the backhand is not much, not to mention that pp is only 5, and it can't be consumed all the time. The magic talisman is only a temporary precaution, not a lifetime. In the battle, it is generally used to provoke the opponent with PM (fertilizer, scorpion, Geng ghost, carp, etc.), and then step on it, and basically die.
It's okay to play in the game, but there's no need to reuse it. After all, the IQ of the computer and the human brain are completely two levels, so it really doesn't make much sense.
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Sure enough, Weng is useless when he clears the customs, but it is a big problem to fight with his opponent.
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The sleeping silk blood is really Weng, lv19, I wasted more than 20 balls and couldn't catch it.
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In the theater version, sure enough, Weng ** distorted the ultimate move of the god of space, Hades Dragon, and the Hades Dragon was almost tragic. Pluto Dragon's ultimate move can be a Pokémon in the world at will, which shows that Weng is really powerful.
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1 Counterattack (your so-called counterpunch) Counterattack the physical attack damage given to you by the opponent and counterattack twice as much as the opponent.
2 Reflections (the so-called Mirror Coat) Counterattack the opponent by 2 times the special attack damage given to you.
3 Mystic Guardian Within 5 rounds, the opponent poisons your team, or sprinkles paralyzing powder, suspicious light and other skills are invalid. (Anti-poison and anti-ghost fire are of great significance to Guoran).
4 Brigade Before you act in the next turn, the opponent knocks you down, and the opponent's HP will also be cleared by 0(Death drags one.)
If you start raising a boy who has never evolved, then before it is about to evolve at lv15, it can learn the 4 tricks of Sure Weng, and at the same time, you can learn the following 3 tricks from lv1.
5 Flying Splash (that is, the water splash of the carp king.) It's useless, it's a waste of your feelings, it's a waste of your time, it's a waste of other people's appreciation, it's a waste. skills. Naturally, if you insist on taking it to a gorgeous contest to compete in cuteness, then I have no opinion.
6 Spoiled After use, the opponent's attack power decreases rapidly (specifically -2 level attack), which is of great significance to the distribution of efforts of Sure Hon, more counterattacks and more reflections mean that one more enemy can be dragged off.
7 Applause After using 2 6 rounds, the opponent can only use 1 skill. This trick is actually the most relatable, and it can derive N kinds of interference and cooperation tactics, and even directly use the tactics of killing the opponent. The earliest non-divine beast that was explicitly forbidden in online battles was the one who applauded. )
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His skills... And bouncing, clapping, coquettish... Sweat.
I think the sealing rate of Wuzhuang is indeed not low, I don't know if it will change in the future. >>>More
If you get hurt, you may not be able to play.
In Beijing, it is not easy to work very hard.
Explosive mage, and has displacement, find an opportunity to take the shooter with a set.
It's a game or a model. Not in the anime.