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No, it's just that you need to operate it yourself to build, and the computer is automatic, naturally faster than you, and the computer's money seems to be equal to infinity, the computer relies on crowd tactics, as long as you use your brain, you can win.
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No, you build at the same speed as him, and you get stuck too. I like little Japan, it's fast, it's gold-grabbing, and the navy is powerful.
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lz, lz tell you before the normal construction speed and income **income is 2 times the construction speed anyway, the computer is born from your computer you card he card he got it The computer is actually the best abuse, when you play too much, you will know, you can 3v3 a simple +2** You also have 2** You can observe how to fight Each commander has his personality and tactics.
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The configuration of your machine is indeed a bit low,But if the graphics card of FX5200 turns the effect of the game low,There shouldn't be any big problem,Basically, it can run relatively smoothly (I've seen classmates use integrated geforce6100,Two are about the same),If it's a card, it should be a memory problem.,It's recommended to add one.,512It should have an effect.,1G is better.。
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According to the level of the computer, easy, medium, and difficult correspond to the speed of action of the troops.
If the computer is configured, only when you are playing, it will be stuck, and it has nothing to do with the speed of construction, of course, you will be stuck when the building is put down, so it is related.
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Units are everywhere for reconnaissance, and when an incident occurs, press the shortcut key-spacebar, and the camera will automatically switch over. The problem of the double edge has already been mentioned above. The building is broken up to prevent the protocol:
For example, the Soviet Union's orbital junk, the Allied cryopy agreement, the empire's suicide plane agreement, etc., it is not cost-effective to build together and kill a bunch of your buildings. The issue of the fence is similar to that mentioned above. My general formation method is to form according to the class, which is more convenient to operate because the speed is the same.
The Red Alert 3 campaign is still quite simple, is your emperor stuck?
Red Alert 3's battles start with scouting, then minecarts (including minecarts that protect themselves and minecarts that destroy the opponent), and then battles.
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- -Dispersion, in order to extend and be closer to the mine to ensure economy. Do you see which guy is making a ball when playing? Second, the battle, if you take a closer look, you will know that it is completely in the main battle of the tank, it is impossible to spend so much money on defense, and it is not a fight with the computer, so the player can bypass the defense.
As for staying in formation - it's up to you to do micro-. Alt-to-ground can also make them compact - puppies mixed in the tank pack are a good idea. Can attract cannonballs
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Red 3 is very different from red 2, the battle between the masters is "disturbing the mine--- preventing the mine", and the minecart determines the winner... Air defense artillery is very economical in the early stage, and the masters generally do not know the speed of the air defense artillery, but the infantry in the early stage, and the infantry melee in the middle stage, and the GG in the middle stage, so the serious battle between the masters will hardly appear in the high-level troops, super ** and the like; If you want to move the large army at a constant speed, you can try to press and hold the left and right buttons together at the destination after the circle, there is a surprise!
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The questioner has to make it clear that Red Alert 3 requires a high level of balance, and I'll elaborate on that.
In Red Alert 2, the crowd tactics are often very advantageous However, because of Red Alert 3, many units are limited to single attacks, such as the Soviet Army's bull and frog, which can only be used in the air and has no ability to attack the ground, and the Allied hydrofoils can only release interference with the speed of light on surface units and cannot attack the Empire's Tengu robots can only cause damage to the air force in the sky and can only annihilate infantry when they fall to the ground There are also three factions of *** units Double-edged, cryological, and ***-VX can only be air-to-ground Defenseless against enemy destroyers from the air Therefore, on the battlefield of Red Alert 3, it is absolutely impossible to fight the world with only one unit.
Note to the questioner that there must be a balance between anti-tank, anti-infantry, anti-aircraft, anti-carrier, and long-range fire bombing units, all of which need to complement each other's effectiveness in order to inflict a devastating blow on the enemy, and to reduce one's own losses.
That's all, I hope it will be helpful to the questioner.
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Red Alert 3's computer is very YD, has a high IQ, and often uses its own strengths to attack your soft underbelly, and passive defense suffers.
I'm not high in technology at the moment, I can only destroy the computers of 2 alliances, I use the Shengyang Empire, put 1 nano defense tower at an important intersection, 1 bow and arrow mm, 3 5 imperial warriors can last a long time, 10 tengu and 15 20 VX robots at home in front of the shirt beam, and then immediately go to dismantle the computer's parking lot and base, don't get entangled with the defensive soldiers, if it is necessary to do 1 2 power plants first, the defense tower will be out of power, and you can't fight after killing the parking lot and base, If you are in love, your home will definitely be broken by another computer.
The family continues to play VS,After striking down a computer's parking lot and base,Slag called this computer basically doesn't develop in ten minutes.,It can only make small soldiers.,A defense tower can be easily defended.,And then turn around to fight another country.,Basically, the first wave of Tengu and VX is difficult to keep.,Or Qingneng can hit a few power plants.,Tengu can go to the low to fight the soldiers of air defense to buy time for VX.,After the first wave was wiped out by the computer.,The second wave of VX is basically the same., The family continues to replenish Tengu and VX, and then all the remaining forces are sent to the powerful computer, VX and Tengu are the main force, mainly to attack the depot, shipyard and base, and the second wave is likely to be all hung up, but the remaining power of this computer will definitely not be able to stop the third wave of VX and Tengu that continues to accumulate at home.
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At the very beginning, the Soviet Union exploded the mecha factory, and then infinitely exploded the iron hammer to directly dismantle the enemy's base, without building defenses, and the building order was: reactor, mine Nianqiju, nuclear Bineng reactor, mecha factory.
You can't play Red Alert Three.
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