Cell s Torretas has an individual value of 5

Updated on Game 2024-04-28
4 answers
  1. Anonymous users2024-02-08

    Let's continue washing. Look at you, this elf has also been washed.

    Now this individual is only 4, go ahead and wash it.

  2. Anonymous users2024-02-07

    Sail Torretas Skill Sheet.

    The Cell, Torretas is a level 41 evolution of Torrea, the final evolution of Multitower, and a dual-attack elf.

    Torretas Level 46 Balanced Personality (No Addition or Reduction Defense, Double Defense) Defense 102 Special Defense 102 is full of individuals.

    Torretas Level 51 Stamina 189 must be full.

    Torretas Level 19 Balanced Personality (No Addition, No Less, No Defense, Special Defense) Defense 45 Special Defense 45 is full of individuals.

    Multi-tower skill table.

    Charge Level 1 Normal Attack has 35 damage, and 2 times the power of the last attack is pp30

    Metallic Sonic Wave: Elemental Attack 100% Opponent's Defense minus 1 pp 40

    Scatterfire Rapid: Mechanical special attack, power 30 2-3 attacks in 1 round.

    Steel Claw Mechanical Physical Attack Power 50 20% Increases the caster's ATK Level 1. pp35

    Charged Elemental Attack 100% Changed Self Attack 2. pp30

    Accumulator Pulse Gun: Electric Special Attack Power 80 10% Paralysis PP15

    Aim: Elemental Attack 100% self Accuracy +1 pp 40

    Onslaught: Normal Physical Attack has a power of 60, and the opponent's physical strength is less than 1 2 times the power of 2 times pp35

    Charged Elemental Attack 100% changes self Special Attack 2. pp20

    Alloy Impact: Mechanical Physical Attack Power 90 20% Opponent Defense -1 pp 20

    Gravitational Magnetic Field Attribute Attack 100% Change the opponent's speed minus 2. pp25

    Thermal Laser: Mechanical Special Attack, power 105 pp15

    Level 49 also has a skill called the F Cannon, which has a power of 130. When the skill is successfully used, 20% changes the opponent's special defense level by -1

    The above is learned before level 51.

    High Temperature Confinement: Level 53: Fire Attack 20% Burns the opponent pp15

    Construct: Level 57 Elemental Attack 5 turns without anomalies pp20

    Energy Bombardment: Level 61 Mechanical Special Attack Power 150 PP5

    Crack Impact: Level 64 Mechanical Physical Attack 150 pp5

    Mechanical Revolution: Level 69 Elemental Attack 100% Double Defense plus 2 pp15

    Micronucleus Bombardment: Level 73 Society: Mechanical Special Attack.

    Power 150 pp1 1 When your HP is less than 1 4, your power is doubled!

  3. Anonymous users2024-02-06

    Dragon Claw: Physical Attack, Power 45, PP: 40 False Move:

    Attribute Attack, 100% Change Self Hit Level 1, pp: 30 Dragon Roar: Special Attack, Might:

    40 Dragon Armor: Attribute attack, when the skill is used successfully, 100% changes its own defense level 1 Affects 3 targets when teaming up Savage Impact: Physical attack, power 100, 1 4 of the damage taken by the opponent will ** give yourself pp:

    20 Nightmare: Special Attack, 80 Damage, Sleeps Opponent 10% After Hit, pp: 25 Curse of Death:

    Attribute attack, when the skill is used successfully, 100% change the opponent's hit -1, within 3 rounds, 25 fixed damage can be added to each turn, pp:20 Elemental spit: special attack, power 80, an additional 75 points of fixed damage, pp:

    20 Lost Mind Curse: Attribute attack, when the skill is successfully used, 100% reduces all opponent's skills by 1pp pp: 20 Hellfire:

    Special Attack, Power 100, PP: 20 Bewitchment: Attribute Attack, when the skill is successfully used, 100% changes the opponent's speed, hit level -1 Demon Dragon Spell:

    Special attack, can affect 3 targets when teamed up, power 100, pp: 20 Dragon Enchantment: Attribute attack, when the skill is used successfully, 100% change the opponent's double attack level -2 Crazy Dragon Dance Physical attack, power 35, attack 3 5 times pp:

    10 True Dragon Curse: Special Attack, 150 power, affects two targets pp:10 when teamed up

    I'm 100

  4. Anonymous users2024-02-05

    The learning ability is too messy.

    Bad character. The matching move is a special attack type, and there is no physical attack.

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No, it's your elf that chooses the wrong one, the race value of each elf is different, of course you don't choose the right elf, of course, you can't count it, the individual should be between 1 31, and then choose the median of the individual value you get an individual to enter the ability value to calculate, if the ability is equal to your elf ability, then this number is the individual value of your elf. If there is anything you don't understand, you can add me q: 373150982, this mouse can answer for you.

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I think you'd better practice, for no reason, maybe it's better to even when you do, so I support you to practice!

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It's useless, the maximum power is only 80, it's better to practice Rey!

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