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I'm not a good gamer, hehe, but I like to experience different heroes, and I value hero skills. I just bought Tyrone two days ago, and I've played Nightmare before, so I hope it can help you.
Tyrone: Since you bought it, you should be able to find that he is an assassin hero, when the situation is balanced, a good Tyrone should swim gank to open up the situation, compared to Akali's sticky, Joker's crit and slowdown, Tyrone's sticky ability is relatively poor, and the requirements for the use of skills are higher, maximizing the single kill output of the ultimate, how to bring effective gank is Tyrone's topic. Born with a slightly inferior level of single kills (of course, it is not denied that the high players think he is fierce, I am a rookie level introduction here), he is more like the leader of the gank, with his powerful escape ability, killing ability to drive victory.
Morteng: To be honest, in terms of skills, his energy efficiency in mid-game team battles is not as good as that of Tyrone, but it is more suitable for harvesting and late stages, and has a better chance of choosing to cut into team battles, and even when the opposite formation is very scattered, opening up can bring more unexpected effects than the ultimate in Tyrone's chaos. He can be a jungler.
For a single kill, as long as the attack is fierce enough, he is definitely a nightmare, a skill can be used as a finish or a chase to run, and the spell block and attack speed effect of the 2 skill can directly make the 3 skills of the wheel mother enter the ranks of garbage skills, the fear of the 3 skill can make him more sure of killing, and the impact and vision removal of the ultimate move make it more convenient for him to kill.
To be honest, I personally think that if you want to experience chopping melons and vegetables, please choose Moteng, like to lead the team, open up the situation in the early and middle stages, you might as well practice Tyrone, the existence of every hero makes sense, although it seems that Moteng's skills and positioning are better to use, but if you expect the team to lay the foundation for victory in the early and middle stages, maybe a Tyrone is better than a Moteng that has not yet developed.
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I have both heroes.
Personally, I think that Moteng is much better for team battles.
However, Tyrone's gank ability in the early and middle stages is stronger than that of Morteng.
In this way, it seems that the two heroes have their own merits.
However, Morteng's jungler ability is much higher than Tyrone's, which gives online resources to those who need money in the early stage.
And Tyrone has a relatively large demand for money in the early stage.
So Morten is better than Tyrone.
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If you like spoilers, Blade is very good. Said the outbreak, of course, Tyrone. Which one is great, I choose Tyrone, if the development is good, the damage is high, and there is an outbreak.
The rest of the blades and nightmares don't develop well, and they must be soy sauce. Tyrone doesn't develop well, at least R is AOE, there is silence, there is slowdown, and there is retreat skills.
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It mainly depends on which one you play, my friend has been practicing Tyrone recently Very strong field to kill 20+, sometimes 30+, very good at playing, the most important thing is to see which hero you insist on playing, the most shining place of this hero, play to the fullest, then I congratulate you, you are already a master, there is no hero that is good or not, only, players who will not play.
It is recommended that you learn more about running, there are a lot of benefits, feel how to run, don't rush forward, be decisive, don't be arbitrary.
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Tyrone is still strong after being weakened, and it is still high explosive, but it is not as smooth as before.
The will of the blade is biased towards development, and there is a period of vacuum.
Nightmares, don't buy it, immediately e will be cut The release range of fear and the escape distance have become a lot shorter, but the jungler is also good to match the rhythm of Annie and the others to equip it in the late game.
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Play well. See what style you like.
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Nightmare is good, the difficulty of operation is low, killing rqe slashing and slashing is dead, and w self-defense is dedicated to abusing vegetables
Other operations are more difficult.
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The blade is good, the replenishment is very powerful, and the pursuit is not inferior, and after three outs, it is basically invincible.
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I have exactly 3 of them.
Nightmare is a little handsome in ancient times, with skill special effects, etc., it's very handsome. Others are not very good and feel ghostly with them. Mao the same.
There is not much difference between the Monkey Fighting God of War and the Three Flavors True Fire, and there are no skill effects. Dinghaishen needle is available, but it can't be bought now.
Tyrone Assassin's Creed also has no special effects, and it is different from the rest in appearance. It's all pretty much the same.
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Ancient War Spirit, Dream Demon is a very good wild area. The big move makes the other side afraid! After cutting the regiment is available!
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The Ancient War Spirit is better looking than the other two.
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Jungler Nightmare and Prince Upper Single Robbery Mid Lane can play Tyrone.
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Centaur... How strong are the centaurs now? Still unpopular? Upstairs, are you selling cute? Although he has just been cut, he is still a strong jungler.
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My nightmare is the bottom of the box, and the centaurs are better at jungle, and the blade is not strong now, how to say it, each has its own advantages.
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Actually, if you ask this question, it means that you all like these heroes, so buy them all and play them in turns.
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Centaurs are good, as long as there is a flash, or a ghost galloping,
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Rui Wen has control, and it's easy to connect, it's easier to get started, play well and hit the road directly, and the explosion is high, but each skill CD is very long, and the big move specializes in all kinds of collecting people and grabbing people's heads. Tyrone is too brittle, the output is enough, but it is better to cut the back row from the side, don't follow people to the big ball is easy to be directly seconded. Nightmare Jungler Hero, gank's good can drive the whole court, and the ultimate move also cuts directly to the back row, but it's too brittle, and if you don't play well in the early stage, there is no flower in the later stage.
Phoenix is a very difficult hero to use.,But the skills are very good.,First control a bunch of skills.,Q others have to predict the speed at which the ice cubes fly over.,And look at the stunned people.,The main output is to rely on e,w This kind of terrain skill is a magic skill when it's put well.,It's a scum if it's not good.,W has various uses.,Very practical.,Ultimate slowdown plus damage but it's still more blue.,Passive skills are also good to be optimistic about passive cd time.。
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If you are a newbie to play, Tyrone is more suitable (I'm a newbie).
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Nightmares are better suited for ranking.
EZ is in decline now.
Tyrone has just come out, and the specific evaluation has not yet been determined.
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You should buy a nightmare, he is more powerful, the nightmare ultimate, and the one-shot shot is very cost-effective, and the wordless fear can control the opponent's movement, and it can also be used to escape. ez's words are more fragile.,It's not easy and it's not weak.,If you choose, you may choose a nightmare better.。。。
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Nightmare gank ability is strong, and the ranking is also relatively powerful.
EZ has always been very good, but it requires very good operation, at least 100 practice games, to play EZ well.
Tyrone didn't touch it, and he didn't make an evaluation.
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The three heroes also happen to represent three different types of heroes, Nightmare belongs to melee AD, Blade belongs to the assassin class of the explosion strong, Thunder Roar belongs to the half meat, so it doesn't matter whether it's good or bad, depending on which type you like, I personally prefer Thunder Roar, although the outbreak is not very powerful, but the flesh up to fight a few of him, I have always insisted that only standing has output, only if you can carry it, you can play damage, and the role in the later stage will be more obvious!
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An ADC like a Dota ghost.,An assassin ADC (I feel like the male knife is not very powerful),A violent tank.,Look at what type of hero you like to play.,Personally, I feel that this ADC of Nightmare is still powerful.,There's a relatively fast support speed.,Assassination and chasing ability is also strong.。
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Shadow of the Blade single-handedly kills the head king!
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Do not elect mice. The rat is all output.,Level 18 is only 1700+ blood.,The skin is too brittle.,Nightmare.,Nightmare in the past.,EQ is weak.,Look at the timing of the w.,The basic attack speed and crit are to see who kills whom.。
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The low-to-mid bureau with mice is not explained.
Q: Assassin trickery, this is a skill with relatively high damage to Tyrone, and it will also cause bleeding to the target, and get the target's vision, it is recommended to hit the tower well when it is level 2, point a level Q, and sub-upgrade Q >>>More
Eternal Nightmare is generally only used for jungle now, and the entry into the support ability team battle is good, but the aspects you said are definitely Void Marauder strong, mid laner or top laner, jungler is fine, so if you want to be affordable, you must buy a praying mantis.
Both of these are very powerful heroes, and the main thing is to look at the speed, and whoever finishes the move first wins, but generally speaking, Tyrone is still a little better. When the robbery is magnified, Tyrone can completely silence him, so that his Q and E can't be released, and then the combo will be killed, but if the reaction is not happy and the robbery is the first to strike, then he doesn't have to kill you completely, it only takes less than 5 seconds, then it is impossible for you to fight back, because the robbery big move explodes, you can run first. >>>More
Search for it and go to a special game**.
I will choose Damai X5, the model is better than Baojun 560, the configuration is actually comparable, Damai X5 performance is stronger.