-
Fixed, growth is not much higher than fixed. And the runes that grow with equipment problems in the later stage don't have much advantage. Fixed ones can give you an advantage in the early stage. I'm just going to attack all of them.,It's very good to hit AD output.。
-
It depends on the type. For example, the blue runes are crushed and fixed at the fifth or sixth level, but some runes are very late.
In addition, if it is a physically aggressive rune, yellow and blue are far inferior to red, and it is best to insert them according to the best stats, unless it is a specific need.
-
The growth rune is used by the late heroes.、 If it's the early stage.、Jungler plus attack plus fixed it.。 You can also add a few growth appropriately, if you can't pretend to be out, familiar with the opposite side will not be too much
-
The early effect of the attributes of the fixed rune is obvious, and the growth rune seems to have to be added after the hero's level 11 to exceed the fixed rune.
-
Of course, I think it's better to add fixed attack runes, because the fighting equipment in the later stage is up, and the difference in attack power of one or twenty points is almost negligible, but the impact in the early stage is still relatively large.
-
It depends on how much time you play. Like the Nok class, the top single class has to buy growth if you buy magic resistance, and the armor attack is fixed.
-
Of course, it's fixed.,It's universal.,But some must be added to the full attack that can't be feased.,Hitting people and machines should be very fierce.。
-
Red runes are full attack, and blue and yellow are added to armor and magic resistance. The essence is also an attack.
-
Yes. Armor, magic resistance, movement speed, and then attack. armor wearing, etc.
-
It depends on the type of hero you play.
-
Runes don't favor extreme bonuses, because if you hit DPS, you can make up for it with equipment, and in the later stage, those more than ten points of attack or magic strength can't do much of a difference.
-
Redhead wears, and the other fully fixed methods are strong There should be 31 strong methods at the first level, and you can go to the lol rune simulator to match it yourself.
-
Don't add all runes to one attribute, so if it's not good, it's good to add it according to the hero's attribute.
How do you want to go back, if it is not saved after modification, it is still the original configuration of the rune after it is closed. If you save it, you can't return it, you can only manually modify it to the previous rune. There is no way to return to the molten runes.
Remote ADC bar, other locations are not too suitable.
Ash, VN, male and female guns, female police, EZ, and other mainstream ADCs are also used. >>>More
Red armor penetrates.
Blue Fixed Magic Resistance. >>>More
As a tank, the most important thing is to be able to resist the enemy's strong physical or skill output, attract the enemy's damage to the greatest extent, and can effectively cover the key heroes of the friendly side from being killed by the enemy, so in terms of talents, we recommend you the main defense talents (HP, physical armor, magic resistance, damage reduction) and general talents. >>>More
Now Wei En is rarely used, because the stealth time of the ultimate move has been reduced too much, the early lane ability is insufficient, and the first second to open a group in the later stage. I suggest you go for a men's gun or EZBoth of these are relatively stable ADCs >>>More