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Rely on the hit button + accelerator key to enter the state of hitting. After entering the play, my common operations are mainly as follows:
1 Flip Back Jumper: Arrow button + shot button corresponding to the baseline button.
2 Swing back jumper: Press the acceleration + hit button to enter the hit state, release the hit button, and click the special shot button twice. Special Shot Buttons Left for left shooting, right for right shooting.
3 Back body inward cut breakthrough to stop and tilt back: After entering the state of relying on hitting, tap the back button, press and hold the arrow button to turn back, and press the shot button when you are about to break through to the appropriate position.
4 Back cut breakthrough layup: After hitting the state, tap the hit button, press and hold the corresponding arrow key, and hold down the shooting button.
5 Back cut breakthrough feint to catch the basket: After entering the state of relying on hitting, tap the back button, press and hold the arrow button to turn back, and when you are about to break through to the appropriate position, keep clicking the shooting button to feint and shoot.
6 Half-hook shooting: Press the acceleration + play button to enter the play state, and when pushing the inside line into the basket, the special shooting button is combined to the left shoulder or right shoulder direction of the player holding the ball.
7 Rear step jumper: Press the acceleration + play button to enter the play state, and when you can't go inside and stay away from the basket, the special shot button combination is the left shoulder or right shoulder direction of the player with the ball.
Slowly groping and wishing you to become a professional player as soon as possible!
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Back play is the "key" key, and blocking is the "fake pass" key.
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1. Player movement: Move in any direction with four keys up, down, left and right. , h/ c8 t" h( }# u o7 q) k0 k q
2. Acceleration run: move key + accelerator key (note: it is best to press the acceleration effect after starting to dribble) 0 |2 l" m( j t4 ' 2 i& e& m; x& a% z* @6 o
27. European footsteps: When you go to the basket, rely on the play + shooting button.
28. Half-turn shooting: rely on the hit button + rebound button. 0 h4 m2 f0 k. @9 i4 s
29. Flip over and flip back to jump: Enter the state of relying on the play, and face the arrow button + shooting button corresponding to the bottom line. z3 g l) q: l- ?9 ^1 b! j. }3 y
30. False swing back jumper: Here you need to use the special shooting button, press the acceleration + hit button to enter the hit state, release the hit, and connect the special shot button twice. Special Shot Buttons Left for left shooting, right for right shooting.
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In the face of the defenders, accelerate and press together with the shaking man.
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Press the accelerator button + backrest button on the inside line.
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There are two ways to set up a pick-and-roll tactic with the NBA2K14 computer
The first is to use a computer keyboard to operate.
You can use tab+0 to block and disassemble.
The second way: use the handle to operate.
Press the D-pad to the right first, and a row of tactics will pop up to choose from, this is the tactical key, after selecting the blocking and dismantling tactics, you can press the B button on the handle to block and dismantle.
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The dunk in 2k10 is a key combination. i.e. accelerator button + shot button.
Due to the difference in individual ability and height, everyone has a different level of difficulty in dunking, and even some guards such as Nash can't dunk at all.
The center's dunk on the spot is the easiest, just hold down the accelerator button and then press the shot button. Sometimes it is also important to use the arrow keys (arrow keys in the direction of the basket).
Guards and small forwards are a little difficult to dunk, because of their low height, they must have a certain amount of acceleration and run, and they must cooperate with the directional keys, and it is not easy to score if the defense is too tight.
It's good to practice a lot, and there are a lot of key combinations in 2k10, including air connections, which are also combined, and you need to practice more if you want to play well.
ps: I think Yao Ming is the best to use, super invincible... Slamming is also the easiest, as long as you stand closer to the frame, you can dunk a hundred times; The single defense is also very powerful.,Whoever you want to risk whom?,Invincible...
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Conditional First, the person can dunk. Second, there's plenty of room for him to dunk!
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Accelerator + Shoot Button Press for a little longer.
I'm also just starting to play, you can try it.
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Set the buttons, set it, sometimes he runs over to block it by himself.
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NBA2K14 Gear Removal Key Setting Method:
Press the D-pad to the right first, and a row will pop up. You can choose what tactics you have, this is the tactical key, after choosing the blocking tactics, you can press the B button with the handle to block and dismantle, and the keyboard uses the Tab+0 key to block and dismantle.
NBA2K14 Pick-and-Roll Tips:
The point is: the blocking and dismantling is not about blocking, but about the sudden dismantling of the ball handler.
First of all, in the game, depending on the time you press the block button, the blocker will have three reactions: fake block, block and cut in, and block and pull out, and these three reactions correspond to the reaction of your ball carrier. Among them, if you blindly wait for the blocker to fall into position, then basically the system will give you a default stagnation response, and you will find that the ball carrier begins to put on a breakthrough posture of lowering his body, that is, the above said "one block action is slow", which is actually a way for the game to be designed to facilitate players.
But in practice, it is actually very inconvenient, especially for those players who like to start directly. So in order to avoid this, the most appropriate pick-and-roll coordination should be the same as in real basketball - when you see your blocker running towards you, predict the position of his blocker, and then accelerate in that direction for a period of time in advance, so as to avoid the appearance of a breakthrough posture, and at the same time there will be a perfect block-and-roll coordination, that is, the appearance of an empty space. At this time, you can do whatever you want to do if you want to suddenly or if you want to vote.
In addition, what if there is a slow dribble and inability to actively speed up due to the blocking and dismantling position?
It's also easy to do, when dribbling slowly, you will generally find that your defenders and blockers are entangled with you, at this time the blocking is very chaotic, but it is still able to let the ball handler pass, at this time a suitable method is to hold down the arrow keys and accelerator keys to move forward in any vacant direction, if you can get rid of the defender is the best, but it is generally not very successful. It doesn't matter, at this time, if you have the ability to shoot, you can quickly press the arrow keys in the opposite direction to step back and jump shot; If not, continue to pull the arrow button after retreating, then the ball controller will generally make a slow backward dribbling action, when doing this action, the defender will not be too tight because the system defaults to you to dribble, and the space will be slightly opened, then your choice is ......
There's no independent display.,You can play.,But it's only playable.,To adjust to the lowest image quality.,This will also be a bit stuck.。
Take the front right hand holding the ball to the basket in the upper right direction as an example (first press and hold the arrow keys right and up, the acceleration button), when you want to turn around, press and hold the dribbling action button (release the accelerator button at the same time), and at the same time click the arrow key down + arrow key left in turn, that is, you can turn around and dribble with one hand; >>>More
In NBA2K11, how to make an opposing player foul and shoot the basket: >>>More
No, the Thunder won't let Durant go
Empty connection is a fake pass plus a back button.,Supplement the deduction depends on the character.,The basket may be made up for the board.,But you can press the layup button to make up the deduction.,But the probability of success is small.,I don't know the specific English name.,Your next Chinese patch.。