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In NBA2K11, how to make an opposing player foul and shoot the basket:
Type 1: The computer appears randomly.
When a player is in the process of making a layup or dunking, the opponent fouls; Then the ball goes in and the penalty is added, or the ball is not scored and the penalty is taken.
The second type: player action.
1. Enter the NBA2K11 game game, when the player holds the ball in the attack;
2. Tap the shooting button to deceive the defender, and when the defense is up, jump up and be no more than one position away from the player;
3. Quickly press and hold the hit button, and then push the direction towards the jumping defender;
4. Then press the shot button, so that the player will shoot again after the opponent fouls.
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One is triggered by yourself, for example, if you break through to the basket or get up and smash the opponent's hitter for a foul and shoot the ball. There is also a kind of shooting to make a foul, and when you press the shot button, there will be a feint, and after shaking the defender, press the direction button to the defender and add the shot button (preferably the shooting button is also the one that sticks to the defender).
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Feints. Have the defender take the ball, tap to shoot, and wait for the defender to jump before pressing.
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1. Shoot lightly, deceive the defender, and press the direction to the opponent when he is about to land (the timing of the jump shot should be mastered), and the probability of success is quite large.
2. There is also a layup when there is a vacancy, and someone on the other side runs to make up for the gap, and the traversal direction directly hits the layup.
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Don't listen to the 2nd floor, the 1st floor is good, very right. There is another way, change the dunk action to Rose's, accelerate and dunk, if the opponent jumps, it may be 2+1
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Summary. It's what the odds of a foul are.
It's what the odds of a foul are.
Or how. Or how.
Fouled. Fouled.
No foul on the pair.
The higher the frequency, the more frequent the blowing penalty.
The higher the frequency, the more frequent the blowing penalty. That's right.
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Summary. Hello, the probability of failure is about 70% about the problem that shooting is too difficult, many times it can actually be overcome through operations, for example, when playing the inside line, the player can throw the ball to the center of the inside line, the big forward, the center and the big forward start to play with their backs after holding the ball (press the shift key), at this time you can choose to shoot the ball once or twice (remember not too much, if you have more, it is easy to be stealed), try to use the position to push the defender who is close to you, generally you can push one or two steps. At this point, you find that the opponent's step back is too big, so you can turn inside and go to the basket at the same time as the back is single.
If you find that the opposing defender is still on the defensive (hold down the shift key), then you can click the button 2 times in a row to fake the shot to see if the opponent's defense is eliminated (release the shift key), and if so, you can immediately hook the shot, so that you can greatly improve the shooting rate.
What is the NBA 2K21 shooting foul probability.
Hello, the probability of failure is about 70% about the problem that it is too difficult to shoot, many times it can actually be overcome by operation, for example, when playing the inside line, the player can pass the basketball to the center of the Uchiyama trembling line, the power forward, the center and the big forward start to play with the back hole after holding the ball (press the shift key), at this time you can choose to shoot the ball once or twice (remember not too much, if there are too many, it is easy to be stealed), try to use the position to push the defender who is close to you, Generally, you can push one or two steps. At this point, you find that the opponent's step back is too big, so you can turn inside and go to the basket at the same time as the back is single. If you find that the opposing defender is still on the defensive (hold down the shift key), then you can click the button 2 times in a row to fake the shot to see if the opponent's defense is eliminated (release the shift key), if so, you can immediately hook the hand to throw, so that you can greatly improve the shooting rate.
What does that mean.
Hello, Lu Zhao socks are a steal and dismantle don't guess Lu grabbing when the opponent is dribbling in front of him, it will invade people and foul and cause defensive holes. It is easy to steal when the opponent is holding the ball in front of him and is not dribbling.
The higher the frequency, the more frequent the blowing penalty. Yes.
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Shooting while running (without acceleration) = layup.
Press shot = dunk when accelerating.
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A layup is a shot on the run (without accelerating), and when accelerating, pressing a shot may become a layup (when you can't dunk), or it may dunk. If you pass someone, press the hit button.
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Dribble with your crotch on the spot: While dribbling, hold down LF1 and the arrow keys. (button to set it yourself).
Crotch dribble: When dribbling, hold down the hit button and press the arrow key toward the side of the player without the ball.
Layups and slam dunks need to be accelerated to the bottom of the basket, and if you want to dunk, it depends on the bounce ability of the ball carrier.
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I know how to make offensive fouls when playing online with people, and only one situation will blow an offensive foul (that is, you stick to the opponent and cause the opponent to dribble and start to play when you hold down the fake pass button, if the opponent doesn't pass the ball, it will knock you down, and the referee blows an offensive foul), and this will not happen when playing with the computer, I have tried, one is that the computer will not press the acceleration like a human to die, but even if you encounter the above situation, the computer will turn around and dribble to pass you (AI's micro manipulation is really awesome), In other cases, you basically can't make offensive fouls, and more than 90% of defensive good balls will be blown to block, this is a bug, and the big supplement will fix the offensive foul decision.
Note: The timing of the above offensive foul is a lot of occurrence in the online game with people, the opponent passes, the other person catches the ball and presses the acceleration to run, and then when I catch the ball, I have stuck to him, at this time the rubber shield is still waiting for him to dribble forward and start to play, at this time you hold down the fake pass button, not that the opponent dribbles and you force him to stop pressing the fake pass (at this time, press the definite blow block) You can't make an offensive foul just by playing a single machine, the game has all the executable basketball skills to operate, but you will find that there is no offensive foul in itThere are two reasons for this:1.
Foul making is inherently very random and controversial, and players have different ability to make fouls: masters such as Martin, low hands such as Kwame Brown, and there are many players who do not have the ability to make fouls at all, if this way, all players can make fouls by pressing buttons and controllers, it will greatly reduce the realism of the game. Grinding nucleus 2.
The game has its fixed rules, and the basis for smooth operation, and making fouls will break such a blind basis: you think about it, if you can use to make fouls as you like, as soon as others attack you, you will foul It is estimated that the game is not over, and all the opposing players will be sent off the court, which affects the rhythm and authenticity of the game, so "making fouls" exists, but it is uncontrollable. I wrote a lot, my hands were numb, and I looked
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There doesn't seem to be an offensive foul!!
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Of course there are, and there are two types:1A foul when a shot, a collision with a player or a defender before the shot, as if Martin made a feint and shook the defender up, so that he could throw the ball against the defender when the defender was down, which is a foul.
2.Foul after shooting: For example, Terry defended Kobe, Kobe got an empty space, so he jumped and shot, Terry found that he was out of position, so he threw the ball directly, but Kobe was hit by Terry to the ground, which was also a foul.
I'm really an amateur, and I rely entirely on my own experience from watching the NBA, and I don't have a lot of rules.
Among them, the second type is the highest success rate of 3+1.
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Yes....When you shoot a three-pointer, the opponent jumps up faster than you, and that's when you can foul and then there's the hitter...Generally speaking, the success of 3+1 depends on the ability of the player, and the timing of the ** I hope to help you.
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This can be available, depending on how you operate it.
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Yes, a three-point foul can be made.
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Yes, in the NBA, there are often four-point or three-point throws.
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This one really has. It's just that because the computer often cheats, it is difficult for me to be fouled by 3 points, and it is usually the player who fouls the computer to make 3 free throws. The probability of a beater's foul (shooting foul) can be adjusted in GS (that is, Game Sliders), and 3+1 has not yet been encountered.
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There are fouls, but the chances of playing 3+1 are almost non-existent.
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Many friends who play 2K11 have encountered the problem that neither the player nor the computer can deliberately foul in Dynasty mode. Especially at the end of the fourth quarter, when the scores are close. When the player is ahead, the computer will not take the initiative to deliberately foul the player, and the player can take the ball to exhaust the time; When a player is behind, it is also not possible to make a deliberate foul on the computer (press the Intentional Foul key).
In this way, the realism of the game is greatly reduced.
Not sure if any player has found a workaround before. Here, I would like to tell you a solution I found on the official 2k forum, I tried it myself, and it worked!
Quite simply, after establishing a new dynasty pattern (association), don't proceed:
The option of intra scrimage in practice.
Weekly practice can be scheduled, or free practice can be done, but once the team confrontation practice is performed, the bug that cannot be deliberately fouled will be activated.
It seems that 2K has fixed this bug in the latest official patch, but the new patch will only be released on PS3 and Xbox platforms at the moment, and the release date on PC has not yet been decided... PC players are despised).
This method works on my computer, and I hope it will help you 2k players as well!
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Get closer to the player with the ball and press the pause button. The landlord can try again.
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If you're a keyboard party, when you're defending someone, you press the right shot button plus the run.
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There are three kinds of 1Press the accelerator button to rush in, and keep pressing the shot, and you will be dunked 2Press the accelerator button, and when the distance is right, press the shot, and it will make an action like airjordan.
3.Press the accelerator button, press the shot button and release the accelerator button, and take a big stride. This is not easy to buckle, three steps.
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Generally, the foul is a physical foul, and you have to try to make the opponent contact when you shoot, but if it is the area he occupies first, you are an offensive foul, and basketball is actually an occupied area. Hope!!
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