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Now the IJs you see are actually a minority, and most of them don't draw them, and to put it bluntly, buy a 20 yuan kind of adjutant and stop it immediately if you don't get it.
80 yuan left, 56 yuan, waiting to buy IJ drawings, 56 rmb pulses, I can't pull out the synthesis, the design drawing is only 11 rmb of mb, and the remaining gb is done, that is, 20 + 56 + 11 = 87 13 rmb left, buy 10 tragedy cards, 100 spend ok
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Assault fist, can cut and shoot, cut well and shoot well ......That's the characteristic, comprehensive and powerful.
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Justice is a fist that can fight from a distance, and the disadvantage of melee combat is that the knife is a little shorter, and flexible transformation is the use of justice. (He can't fight any other fist with a knife alone, but he's much stronger than the other fists.) It's not much worse than Bubi's long-range combat, but it's much stronger in melee combat than Bubi, so the justice of flexible transformation is invincible).
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None is a lewd fist, although there is not much ammunition, when it can be used in conjunction with darts, that is, it needs to be constantly transformed, the computer is not good, and the card is basically useless.
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According to what you said, the three-blooded all-attack or three-blooded all-defense, the previous friend was right, but my opinion is slightly different.
According to the specifications of SS, the vast majority of SS attacks are relatively weak, and everyone understands the situation of non-positive, but I recommend newcomers or three-blood full attacks, why? Newcomer = no consciousness, no technology, no teammates of the three no personnel, mixed field house to catch people is actually quite difficult, to put it bluntly, it is life for life, a set down to take away one, I think novices should laugh secretly, the so-called survivability is weak, excuse me, novices and survivability hooked? Three-blooded full defense, master-oriented, there are skills that can be sharpened little by little, I don't care about a few more cuts and a few fewer cuts, and I can kill more people if I can stand on my feet, so if you are a newcomer, you will still have three bloods to attack, and you will play a big deal in the future.
Regeneration,It must be a full attack.,Three blood is not necessary.,Regeneration is a high-attack mobile cloth from the perspective of six measurements.,It's rare to have a gun with people.,More often it's obscene in the backfield.,So there's little point in adding blood.,It's better to attack all of them.,If there's really scissors around your teammates and rush in front of you.,The role of the three blood can't be reflected.。
So my point of view is that any organism, only the fist is the discretionary plus maneuver and propulsion, and the rest is best to focus on one point, either attack or defend, there is no infinite flying exception, even the X3 burst fist, I add all the attack, after all, the novice is not linked to survivability, and then I am a novice.
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There is no positive 3 blood full attack, and offense is the best defense!! Guarding has no effect.,Now the people in the national uniform will put nirvana.,If you can't fight, you'll play tricks.,So it's useless to defend.,You can also resist nirvana with blood.。 In the same way, such a good missile should increase its attack, so that it can fight against a large push machine, such as V2AB.
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Look at what type you're playing.,3 blood full defense is to make yourself survive longer.,It's a plus point for the popular law.,If you have good skills.,Strong dodge ability to pursue output.,Then you have 3 blood full attack.,Otherwise, it's still 3 blood full defense.,Regeneration hasn't been used.。
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I'm adding 2 pushes.,Full defense.,Adding a push can make catching people more efficient.,And then you can live longer with defense.,Like an attack.,I think it's almost the same as an SS-level.。
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Regeneration, mine is pure attack. Except for V2AB, HWS, 00 Quantum, X3, and some hegemonic bodies, the others can be won smoothly.
It's best to bring a must-kill card.
Pulse Gundam A machine, 4980M coins. RMB.
Shenlong discount, about 40 yuan. >>>More
Personally, I feel that it is still necessary to add 3 blood to the ordinary, after all, the S machine is generally anemic, and adding blood improves survivability and is more resistant to nirvana (nirvana ignores defense). >>>More
Royal 3 needs a monster pulling ability to pass.
Royal 4 is spirit + bread can live all the way to Master 4 >>>More
Purchase a special lieutenant and get it after playing the game, and there is a limit to the number of times you can use it. The total number of alloys given by an adjutant is fixed = number of times x number of alloys obtained each time.
Green Mantis,F91 are all good drops,But the S opportunity is getting more and more,There are SS machines later,Maybe you'll like those more.,In the long run, you don't have to make up your mind so quickly.,After all, you still have two top-level S machines.,But if you really can't help it, just see if the Gundam F91 helps you!