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Let's break it down, the main role of Ice Armor is to add armor and area slow. So who needs ice armor? I've been playing for so long, and Dota has found a phenomenon that all heroes who must jump knives are suitable for Shiva.
Including all kinds of controls: Old Cow, Tide, Mammoth, Mystery, Sand King, etc. In the early stage of team battles or gank, jump over and open big, plus teammates cooperate, it's basically seconds.
However, in the middle stage, the ice armor came out, and it had a necessary role in team battles. Jump in and open a big combo with a hand, and your teammates rush over to make a combo or slash someone, but there will always be people who don't rush to death, and if you don't have ice armor at this time, you will regretfully watch them run away....But with the ice armor on, it is easy to charge a few more heads, and the opponent can even push all the way down without the premise of a hero. I just saw someone say that the centaur is going to attack, and I think he must be a master of passers-by.
Because the centaur in the game is a support hero, his dps is not as good as the special dps, the attack plus attack speed is obvious, but few centaurs will take the output route, the attack has a defense reduction aura, but as a support, the effect is obviously slowed down? So he should also be out of ice armor.
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All mages (not just ranged heroes like the old cow and the sand king, which are actually also mage outputs).
Khiva and Assault (both feature a lot of armor and make a crispy skin a steel plate) Let this hero A strike when he is very strong, and if A is not strong, he will come out of Shiva.
It should be pointed out here that Mammoth, Tide, and Centaur all belong to the type of attack, and the Blackbird and Silence, who are very painful, are more suitable for Khiva Personally, I feel that Blackbird is out of Khiva Ji.
The game is over.
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Twin must be out, Shiva can be refreshed. Jumping knife heroes, field control, and heroes who need a lot of blue power are suitable for getting out of Khiva.
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All mages and heroes who don't require much attack speed. Agility heroes are generally not suited to Sivat's Guardian.
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It is said that it once belonged to a certain goddess and still retains most of its divine powers.
The main reason why the fairy dragon came out of Xiwa was to cooperate with his own jump to the ultimate, and then let the opponent's hero not have a good move.
The tinkerer itself is relatively brittle, and will be killed if one is not careful, so making a shiva can increase one's survivability and increase the blue ceiling.
The Plague Mage is a non-stop D, and there is a Shiva who can resist physical damage while slowing down the opponent's non-stop D.
The bat also uses Shiva after grabbing the opposing hero to prevent other teammates from coming to save people.
The Necromantic Wyvern can not only slow down, but also have up to 40 points of defense, and can also slow down the opponent's attack speed.
The Axe King's current lighting stream is very hot, so this hero is now very short of blue, plus the plate armor can increase defense, so this equipment is very suitable for the Axe.
Shiva's equipment is mainly for some crispy intelligence heroes, or heroes who need blue meat shield power very much. **It's not very cheap, but the teamfight effect is still good.
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Shiva, Shiva, called Shiva in China, is a great god of Hinduism.
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Try to play the core heroes in the rookie room, such as Xiao Hei, Ground Shop, Phantom Times, and Enemy Law. If you're in a high room, I think you should play the No. 3 position, or support, so that you don't lose your strength in the later stage, be overturned, and be said by your teammates. The strength of the core determines whether it will be overturned. >>>More
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Coco is not bad, it is a full period, the online waterjet presses people hard, t no matter if you hit it, it is very disgusting You can also go in the middle In short, I think coco is very suitable You can also be a small fishman You can go out to eat and drink on the branches of the small round shield You can go to the middle of the soft control of the second plus the stealing attribute of the 3 skills If the opposite side is crispy, you can kill him alone It is recommended that you can jump first C and then jump This can increase the output time If you wander at level 6, you will almost jump to one, a head. It is recommended that you can first poor ghost shield, in straw sandals, then small poison balls, and then straw sandals turn prosthetic legs, and in the big magic wand, you can kill all kinds of people.
I think the most suitable hero for the elderly to play in Dota 2 is the Drow Ranger, because it is the late hero with the highest growth, and in front of Xiao Hei with the ultimate, high damage, high armor and high attack speed are all right.