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Mage bar. PVE, PVP, and various single brushes. There are many places that mages can study, and they are relatively easy to learn.
Many people might say that a warlock can do all of the above. Yes, no problem, but Warlocks are a little more difficult to use than Mages. Although it is not easy for both professions to play high-end.
There's a lot to study in each of WOW's classes, and high-end players aren't average sharp. However, if you think about it all things considered, I still recommend mages.
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MS, leveling is painful, and I enjoyed it afterwards. Now the equipment is cheaper, and the spirit of the MS is less robbed. And MS is now in short supply.
There is usually only one group of 25 people, and any department is required. Dark Shepherd's DPS has also gone up, often the first cent of the whole process, and MS's dot technique is more similar to the pain technique. What's more, after level 85 opened, MS was too cool.
FS grabs equipment to grab the head, enters FB as a substitute, and does not want all kinds of treasure troves, but high-end fire methods are still necessary. SS is better than FS.,It's that the random is slow.,Equipment has to be grabbed with FS.,The team still needs SS.,Especially demonics.,Pain is also necessary in some books and PVP.。
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Highly recommended ms can ** dps pvp or thigh In this era of random FB As a dps ** double repair ms is absolutely fast and the current version ms is not short of blue You can change a set of equipment or use both More importantly, now ICC TOC is a fixed group or wild group of non-guilds There is not much demand for FS and SS The main thing is that FS SS is all over the street There are too many Just grab a lot of MS Play MS I wish you a happy game
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How to say it, FS is very powerful, high output, and there are many life-saving skills, so there are many people who play; SS is also very powerful, but there are few life-saving skills, which is easier than FS OT, but there are many needs, and an SS is not a little bit of help to the team; MS,It's a ** industry.,Of course, it's good if DPS has equipment.,Then you have to have several sets of equipment.,I'm playing SS myself.,It feels very good.,So,It's recommended that you also play SS.,It's a good .......
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The mage operation is simple.,But now there's a lot of mages in each area.,The next team FB rarely looks for fs.,Personally, I feel that SS is better.,A set of equipment is enough.,And the sub-skills are also very good.,Can pull the door.,Can make sugar.,There's a blue skill.,There's a blood-sucking skill.,And BB help.,Survivability is good.。
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Pastor, there are too many sons. When you play pro-son and enter the team, you will see 4 FS and you will feel how good the pastor is.
Pastor FB is very popular whether it is am or sacred.
It's a good choice
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The first and most important reason for SS or MS is that there are few people to play, it is good to form a team, and there will not be too many people grabbing equipment.
In addition, SS MS FS is good and can produce high output.
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If you like that, play that.
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Don't play MS....You're going to be miserable.
But after playing, you will enjoy it a lot.
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1. Mages and Warlocks are generally good mages.
2. Mage, usually the player becomes Blizzard's own son, which shows the status of mage in the game, mage profession, in the game, you can make your own food and drink, and you can open the portal of the main city, so, compared with other professions, mage has a lot of convenience. When leveling up, the mage has a strong A-monster ability, so it will be faster to level up.
3. As for the other advantages of the mage profession, the output ability of the mage is very considerable, three talents, frost, fire and arcane, can be combined to have an advantageous combination of talents, whether it is in the deputy shouting dust output or in the field, battlefield PK, the mage has shown a professional advantage, in the dungeon, the mage is an indispensable profession in the team, and a team will wither Zen There are many mages, in the wild, there can even be a situation where the mage 1v n people can appear. At the same time, the survivability of the mage is also very strong, the ice ring, flash, the famous mage three crops of rice, once surrounded and blocked by many alliance players, can still escape, it can be seen that the mage's survivability is high.
4. Warlock, World of Warcraft is different from other games, in World of Warcraft, only hunters and warlocks can summon BB, although mages can also summon water elements, but they need to be talented, not conventional skills, but hunters and warlocks can summon BB, one more BB and one more output. Also, Warlocks can pull candy, build portals, and even add talent points to add resistance bonuses, which is very important at level 60. When leveling up, Warlocks can single-handedly take on some Elite Monsters, and the level 60 version has many Elite Quests that Warlocks can complete alone.
5. In the level 60 version, the warlock profession has been made a hero profession by the majority of players, because the fear charm of the warlock has not changed, there is no decreasing, so, some professions can even be feared to death by the warlock, and when you encounter a warlock in the wild, in the case of 1v1, you can basically let the warlock play to death. In terms of quest output, Warlocks are also very good, and there are various curses, however, in quests, Warlocks are not very popular, with a maximum of 3 Warlocks per team quest.
6. Therefore, relatively speaking, the playability of the magic infiltration initiator is higher than that of the warlock, however, because there are too many mage professions in the team dungeon, and it is very difficult to obtain equipment in the level 60 version, the competition for mages to obtain equipment in the team dungeon is very fierce.
FS best meets all your requirements and is fully compliant.
If you're new to play, you're still a mage.
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