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The middle groove drops the small B, improves the efficiency, changes the large shield to expand the resistance, the low groove drops the energy diagnosis damage control, changes the back shield (reduces the return call), and the ship plugs in the back shield.
It is still recommended that LZ use the back shield flow.,It's painful to repair the shield to do level 3 tasks.,The upper limit of the shield is too low and it's easy to be seconds.,When you run out of power, you can't jump if you want to.,I'm just a fireworks.。
Drake, new assembly 2].
Ballistic control system i
Ballistic control system i
Shield Energy Relay I
Shield Energy Relay I
Large Shield Extension I
Large Shield Extension I
Large Shield Extension I
Ballistic bias drag field i
Ballistic bias drag field i
Thermal divergence force field i
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Heavy Missile Launcher I, Thunderbolt Heavy Missile.
Empty high slot].
Medium Core Defense Field Stabilization Unit I
Medium Core Defense Field Stabilization Unit I
Medium Core Defense Field Stabilization Unit I
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Since you're just using the little Porter to repair the shield, the capacitance should still be very sufficient, and it's also plugged back to the power boat, in this case, wouldn't it be nice to directly replace the two passive resistance with two active resistance shields, one is hot active resistance, and the remaining one is one of the three options of dynamic, electric, and explosive, and it will be replaced according to the task monster force.
Each level increase in the Battle Patrol skill can also increase the shield resistance of the young dragon by 5%, which is enough to upgrade by about 3 levels.
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Drake, new outfit 1].
Ballistic control system i
Ballistic control system i
Ballistic control system i
Energy Diagnostic System i
Porter's Small Shield Recharge Extender Type B.
Large F-S9 Covered Shield Extension.
Large F-S9 Covered Shield Extension.
Non-inertial ballistic monitoring augmentation unit I
Non-inertial ballistic monitoring augmentation unit I
Double Triangular Thermal Energy Barrier Crystallization Equipment I
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Marcus Heavy Missile Launcher I, Thunderbolt Heavy missile.
Small Traction Beam I
Medium Core Defense Field Expander I
Medium Core Defense Field Stabilization Unit I
Medium Core Defense Field Stabilization Unit I
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Change T2 anti-works in Nu effort all level 4
T2 Anti Go Guitar Buy
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If you are a novice, you will be able to specialize in missiles, and you will be able to use the second-stage reguided missile. You can properly upgrade the turret skill, but C's cannon is extremely rubbish ......It is recommended to use missiles instead.
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It is a hostile relationship with G, and the task of adding C reputation will slightly reduce G's reputation. You must have done the task of killing the G clan if you are very bad, and when you take the task, pay attention to it, there is a Giront logo in front of you, just give it up and don't do it. Attach a list of tasks that have lost prestige.
1. Drop the prestige mission of the United States of Gadari.
1: Humans and animals. 2: The clouds of war.
3: The Gates of War.
4: Bottles and cans.
5: Lost in Dead Space.
6: ** of glory.
7: Catch a government. Punish offenders.
2. Drop Mimatar Prestige Mission.
1: Ashland Emergency Lose M Reputation.
3: Tech Secrets Lose M Prestige 4: Volley Saboteur Lose M Reputation.
3. Drop the prestige mission of the Galent Federation.
5: Fatal Attack Can't Fight G Clan Monster Lose Prestige 6: The Secret in the Name Lose G Clan Prestige.
7: The escaped spy loses the prestige of the G.
8: The bird and finch event can't be done, drop g
9: Excessive focus on losing G-class reputation Thermal damage 10: The cost of green grass dropping G-class reputation.
11: War Laborers Lose Clan Prestige 12: Illegal Activities Lose Clan Prestige 13: Those Robots 5 5 Lose Clan Prestige.
14: Laser flashes G prestige.
15: Customs blockade.
16: Vigil Lose G Prestige 17: Last Quest to Maintain Regional Stability Lose G Reputation.
2. The naval mission you did before has a high reputation in the navy, and you can continue to do it 3. If you reach -5 in Gelent's reputation and enter Gelent's Gao'an territory, you will be beaten by the strip.
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1. C naval missions are not all about fighting the G family, when you take the mission, the task details will have the power icon of the enemy you want to deal with in this mission, if it is the G family, you can consider giving up, but this will drag the mission efficiency very slowly, because you can only refuse once in 4 hours, otherwise you will lose C prestige. The other is to do the mission of the Sisterhood.,Except for individual tasks, the Sisterhood mission will not reduce the prestige of the four clans.,You can refer to the icon in the mission for this individual.。
2. If you want to brush up on level missions, you have to give up the prestige of G and M, and it is basically impossible to avoid fighting G and M in the later naval missions.
3、-5After you enter the Gao'an area of the corresponding prestige, you will be hit by the navy of the corresponding race.,But if you jump manually, you can basically run away before the navy hits you.,The navy doesn't hurt to hit people.,It won't jump back.,So it's easy to run.,And you can still enter the space station of the race.。
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That is true. Now the torpedo has a very short range (only about 18km or less if you don't have enough skills, so you can't beat some monsters who keep a distance).
Although the cruise missile has a long range, the damage is too low, and I think this is the main reason for your low monster farming efficiency.
When your engineering skills are mature, you can choose to change torpedoes to farm. If the missile skills are mature, the torpedo can hit a little farther.
The monster you spawn should be an angel from your resistance configuration. This kind of monster is a melee monster with a bounty of less than 100w.,It's no problem to hit a torpedo.,But 125w,110w,170w and 185w monsters are all ranged monsters.。 (And there are electrical damage).
In fact, if you keep farming monsters, you're definitely going to turn torpedoes. I remember that the Raven was 6 medium slots, and you could put on a shield booster or a 100mn afterburner (if you had a torpedo).
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Cruise farming is inherently inefficient.
The lower capacitor flux changes the trajectory, no perpetual motion, just enough electricity.
The landlord's skills are so low, so it's good to wait for the skills to go up.
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If you send a boat, you should be able to pick up a storyline mission after doing 10 ordinary tasks, and the ** person of this storyline mission will give you an email, and his (her) position is generally within 1-2 jumps of the place where you often do tasks, and it will generally be a medium-difficulty combat mission or a task within 10 jumps.
Usually only first-class frigates are sent, in fact, it is not very slow to save money by doing tasks yourself, of course, the accumulation of funds between newcomers and those who brush pirates in the region cannot be compared.
The newcomers in Gadari recommend going to Noenni to do the mission, where the security level is relatively low, and the task pay is relatively rich.
The main purpose of the mission is to gain prestige and loyalty points, which can be exchanged for some equipment and ships of the corresponding faction.
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1.Novice Mission: Pilot's Fortune (10-step mission), a total of two frigates will be rewarded.
2.After reaching a certain level of faction reputation, you can exchange for a blueprint for a faction warship in the 2nd process. Please see.
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You can do quests, earn loyalty points, and exchange them for warships.
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The quest is Il, and the next version has not changed. Navy**It's best to find it on the star map yourself.,If it's just for prestige.,Just find a mission near the story line of the sea shouting sedan army**Desperately do.**In addition,If you don't want to do the story line that the system is currently assigned to you**,Then continue to do it.,Don't wait for the 16 tasks to be full.,The system will assign another story line** to you.,As long as there is a naval story line ** in the surrounding galaxy**, then it will always be the turn of the old one.。
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1. Learn skills and attributes first, which takes about 2 months. Then learn missiles and engineering.
2 EVE has no rank.
3 When you can use cruise missiles, go on the cruise, otherwise it will be meat on the cruise, and it will hurt if it explodes.
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Battleship Skill Missile Skill If you use Torpedo, you will specialize in Torpedo Skill, and if you use Cruise, you will specialize in Cruise Skill.
Rush these skills as soon as possible, and then buy the crow and go to 00 to farm monsters.
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To be honest, the battlecruiser was only a transitional version of the cruiser and the battleship, although the battleship-level protection performance, but only the cruiser firepower was clearly insufficient, and it was not recommended to use the battlecruiser for too long.
PVE: High Energy Gauge: Heavy Missile Launcher*7 Small Traction Beam*1
Medium Energy Slot: Medium Energy Shield Booster Full Ability Field*1 Corresponding to the required resistance*2 (generally two kinds of resistance, whether it is a quest or a monster farming, it is recommended that all power fields and other resistance shields use level 2 technology energy, which is now popular, as long as the skill can, the price is not very expensive) Shield Booster*1 Large Shield Expansion Device*1 (If the energy is not enough, it can be replaced with a resistance shield).
Low Energy Gauge: Ballistic Control System (Level 2 technology recommended)*2 Energy Diagnostic System*1 Damage Control*1
Damage control can also be swapped out for capacitive energy relays.
PVP: High Energy Gauge: Heavy Missile Launcher*7 Small Traction Beam*1 (or Medium Remote-Controlled Armor Repair).
Medium Energy Gauge: 10mn Micro Warp Thruster*1 Full Power Field*2 Photon Scattering Field *1 Large Shield Expansion Device*2
Low Energy Gauge: Ballistic Control System*2 Energy Diagnosis*1 Damage Control*1
PvP generally young dragons appear as members of the squad battle.,Squad battle young dragons only appear as long-range DPS.,You can basically abandon the repair equipment.,If it's really set on fire.,Open a slight curve to quickly move away from the enemy.,It's better to jump.,Of course,Listen to the command.,If you have to resist, then you must not run.。 The highest level of long-range remote cultivation in the high groove can be bringed, and the amount of remote cultivation in the squad battle can sometimes determine the outcome of the victory.
ps:It's really not recommended to open the young dragon to pvp.,Now the T2 technology can cruisers are popular.,The survivability and firepower of the ship are stronger than this young dragon.,But it needs to be operated.,If the landlord's skill points are not enough.,Then it's okay to drive the young dragon.。
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Back shield pvp pve are all suitable If you want to plug in the boat, don't think about it if you don't have some capital.
There is no electricity to do the task of returning to the shield, and the afterburner is very slow despite the traction.
There are also some tasks to pass the accelerator, but I'm afraid that you blame you for not climbing to the accelerator after all the fights.
I've used to repair shields to get through missions, but only a few of them can't get through.
Buy a Potter small C or small B mission, as long as you change the shield resistance for the monster, you can return the shield in pvp.
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Give you a baby dragon that spawns monsters and dies, and you can also do some quests.
This configuration is very resistant, and it is effective against CG monsters.
High 7-weight guide frame for traction.
Medium 2 baud small b 2 anti-kinetic 2 anti-heat.
Low 3 ballistics 1 loss control.
Modify the shield anti-dynamic shield heat resistance and repair the shield to save electricity.
Afterburner substitution type.
Medium afterburner 2 baud small b anti-kinetic heat resistant large top capacitor battery.
Low 2 ballistic coil loss control.
Brush any task of dynamic heat damage, blame, death below 5 10, there will be no problem, and it can definitely be resisted.
The heavy guided firepower is limited, and it will be more difficult to kill the battle.
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High-groove arbalest re-guided (not using T2 because arbalest saves CPU and grid occupation) + traction.
2 large shields in the middle slot, 2 shields will rush, 2 active resistance (if you can use t2, use t2, if you can't, you can derive 4) In addition, 2 shield backlash needs to be replaced with shield resistance in some level 3 tasks, and the shield resistance must be changed to passive resistance when encountering tasks that destroy electric monsters.
Low slot full upper shield can also be 2 back shields and 2 ballistics (depending on the difficulty of the mission) ship insert 3 medium back shields.
There is basically no problem with missions below level 4, but the firepower is a little weaker.
You're talking about the battleship Gadari.
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