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I would like to ask: How long does it take to get from your city to the county with a crossbow? This has to do with the minimum number of punches required.
20 minutes? A battle lasts up to 40 rounds, 20 minutes, and you can't have a time gap between the capture and the capture, and it takes 40 minutes to go back and forth.
It is also at least 6000 to rush the car
There are a few crossbows and bows, and I'm afraid that if I gnaw down the arrow tower, I'll die almost or even enough.
Scouts are enough to clear the rejection horses.
The sword and shield are also enough to consume stones.
The spear is enough, and I feel that the spear is not very useful.
Iron Rider 1500 doesn't hurt to have more.
It's better to follow the 1w volunteers to step on the trap, of course, with a gun, but it feels a bit wasteful.
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The 6000 rush car doesn't need that much, the things on the Internet are fake, and the spear doesn't need much, although it doesn't hurt. It is recommended to build 1w volunteers to fill the trap, 1500 iron cavalry is too little, when I hit the county seat, it was 1w5 iron cavalry and 2w light cavalry, bows and arrows are enough, bed crossbows are better to build more, when I hit out of 5000 bed crossbows, it is best to come out of 1000 catapults In this way, it is absolutely okay to fight a victory, and remember to save the wounded, whether it is enough to rush the car. When I came out, it was a 1w5 volunteer, 3w3 sword and shield, bow and arrow 4w5, spear out of 10 (out of the spear is for fun), iron riding 1w5, light riding 2w, bed crossbow 6000, rushing car about 3000.
The general uses a talisman to add courage and commander, your strength is enough anyway, but you have to be prepared for distress... It's better to get up to bed and rush early, and if you don't ride lightly, you can go all out to build an iron ride! I wish you all the best in the county!
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The minimum insurance for rushing is 4000, 5000, there are too few archers, and do you have any treasures.
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Your soldiers, it's not enough to stuff between your teeth.
The hourly point here refers to the hourly hour, such as 1:00, 2:00, 3:00. The system defaults to the mutiny on the hour, if the food in the city is 0 and the yield is negative, there will be a mutiny, and at other times, regardless of whether you have food or not, there will be no mutiny.
The next thing is to arrange the issue of food delivery, in order to ensure that the soldiers in the military city have food to eat a few minutes before the mutiny, it is necessary to send food from other cities to the military city, and the food delivery team must arrive at about 00:59 before the hour (but it is not recommended to delay the system time after 59 minutes). The food delivery team should be continuous every hour, and you can set a camping time in the school field, for example, the first team will arrive before 8 o'clock in the evening, and the second team will arrive before 9 o'clock.
The more full points you schedule, the longer you will have to leave it alone.
How much food should each team deliver? It can be determined according to the negative grain situation of the military city, for example, the grain production of the military city is negative 120w, then the food consumption per minute is 120 60 = 2w, if the food delivery team is 57 points, it should send at least 4-5 minutes of food (8-10w) (multiply 2w by 5 or 4). Generally, for the sake of insurance, more will be sent, such as sending 12w, but no matter how much it is, it is not necessary, because sending 100w is not enough for an hour to eat, and sending 12w is enough for the soldiers to survive the mutiny time.
Now, you can go about doing something else. It's no problem to raise a 100w army in the case of 6 cities.
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If you can't reach the wounded, it will hurt you very much, at least g on w bed 500 punch 500 gun on w iron + light on 5000
Otherwise, it will really hurt ...
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It's not enough to hit the county town g50000 cc5000 enough to bring 20,000ch 20,000 cannon fodder to destroy the city defense It's very simple to raise troops on the hour Build a few cities next to your city Build a school field to level 6 7 Send troops to the main city to deliver food It is best to use a heavy car There is a camping time under the selection of generals on the dispatch page Adjust the time to the following arrival time before the hour It is best to arrive at 1 2 minutes such as arriving at 12:59.
1. Troops. 1 sword and shield are not enough, at least 2w5, otherwise when you 2w volunteers rush up and step on the trap, they will be killed by g and arrow towers >>>More
Your G is obviously too little, at least 6 to 8W. 10 g is seconds, and then cn is hit, 1w4 cn is beaten, at least more than 4000 deaths. If you want to grab it first, your generals will be rubbish. >>>More
It's almost like the monkey is going to hit the horse.
The monkey wants 1w 8000cc cn2w and then cannon fodder to fill the city defense, I am used to going to 1wtq to fill the city defense but at most 5,000 deaths You first use your 7wg to plunder once and then occupy it is 2wcn 3000cc 1wtq monkey is enough This is a war It is better to pick up that batch of plundering Plunder is the best to wait if you don't play When you occupy it, cn advances After the tower is destroyed, the monkey rushes forward and rejects the horse The rejection horse is gone, your tq or dd cq....If you go forward to consume the city defense, generally don't let the cc enter the city wall if the stone is not exhausted, and the stone can be smashed to the range, and stop at about 600. >>>More
The effect of the long-range bow and arrow G and CN hitting the city wall is not obvious, the city wall of the county is level 10, and the G of a few W fights to consume the city wall very little, guns, knives, QQ hit the city wall better than G and CN, but it takes many rounds. The best killing effect on the city wall is iron riding, rushing cars, and throwing stones, but throwing stones requires level 10 barracks, level 10 technology, and the construction time is very long, not for RMB players, and you haven't played for a long time, so you can't build it at all. It also takes a few watts for the iron cavalry to break through the city defense, and it takes a lot of time and iron. >>>More
You're playing the system city, right, you must have plenty of time on the premise, and, the sword and shield must be constantly built, because the use of the knife and shield will cost the wood and the stone will die very miserably, and the system city will continue to brush, don't want to use cc hard support, the destruction of the stone to the cc is the loss of the number minus one! How hard to build 1WCC!