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I like to use earth divination, and I am most afraid of demonic sorcerers, kings of the gods, and messengers of doom. Their combos even killed my clone in one big move, and that was a no-brainer! The Axe King is a little stronger.
After all, the counterattack spiral is considered armor, and it is not very scary in the middle and late stages. But those explosive mages are still quite terrifying!
The most important thing in Gandibu is explosiveness! Even if you don't have explosive power, you must work closely with your teammates, otherwise you really have no chance of winning alone!
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If there is no explosive hero, for example, the fire girl, the short man, the dog head operated by passers-by is very incomprehensible, if you can fight to the late stage, PA can ignore the dog head, but it is difficult to say whether you can get up.
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Basically, you can't go head-to-head with the earth.
es is more Kedib.
Powerful nuke is fine.
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Esg. If there is no high-explosive hero, then everyone has a big root!
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You can use lich, wd, etc.
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Bull head, lich is very restrained, you want to say what is the score of the divination, there are two kinds of divination, one is the late division, there are countless halos on the body, it seems to be invincible alone, this kind of divination is not polite to say that it can't beat any of the big late stages, the void, ghosts, soul guards, phantom thorns, trolls, werewolves, the same equipment under these real late stage is not afraid of the pseudo-late stage of the divination, the other kind of divination is the middle of the divination, and it is also the route taken by the general powerful divination, this kind of divination relies on magic to kill, the skills of the divination flicker, Can teleport to each other, and even teleport yourself, three or four of the dibu in situ teleportation, can cause a lot of damage, because the teleportation is the teleportation and the arrival of both the damage, so the in-situ teleportation can cause a lot of damage, so that the dibu can have a strong damage explosion in the mid-term, to deal with this kind of dibu as long as there is an all-round magic immunity, or out of the black emperor or a good means of silence, death prophet, dark ranger, silent warlock can do, you can prevent yourself from being at a disadvantage in the confrontation with the dibu, in addition, like what tide, Lich,Moon riders and the like who have aoe skills are not afraid of the explosive power.,In addition, there are also nets and grounds.,The field control is very strong.,This kind of ground Bu doesn't contribute to the output.,But it's very annoying to cast the net to control the field.,As long as the team pays attention to the battle position is not crowded, it doesn't matter.。
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The best way is to find a hero with strong explosive power such as the demon wizard or lina of the big root.,A set of combo directly seconds off his clone.,In fact, the shadow demon can also be used.,Use Lothar to go directly to the big.,After that, ZXC ends the problem If there's still a blood demon, it's basically no problem.,It may be that your cooperation is not good.,Or it's a technical problem.,I hope the landlord will practice a lot and kill the ...... as soon as possible.
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Dibu met the Axe King, and it is estimated that he didn't even have the courage to go up and fight.
The Axe King is fully restrained from this kind of heroes who rely on doppelgangers, such as Dibu and the doppelganger Naga
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It's very simple to hit the ground = =
A super explosive one who doesn't dare touch you.
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In fact, a demon wizard or a fire girl with the Void is a good choice to deal with meepo.
Void jumps in, ultimate, and slashes at a small meepo. Then the mage is outside diable + ultimate, very good, he will die.
But if you can't kill it once, it's easy to be counter-killed, so cooperation is very important.
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The lineup is not well matched, the lineup is strong, and the floor advantage will not be obvious
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The main hero of my passerby is Dibu, and I have played a lot of super gods, and I have also played a lot of super gods.
The second floor is right, the earth diviner can only be strong, and obscenity is just a way for him to increase his level. The characteristic of Dibu is that if you get up in the middle of the period, the opposite side will be abolished, and if you don't get up, you will be abolished. Defeat is the level of C in the team that is higher than you.
Dibu is mainly level.,Generally obscene in the early stage.,Press the H key to eat experience at the back of the line.,After all, it's not very particular about equipment.,It's completely okay to have a prosthetic leg in the early stage.,Wait for two dog heads.,One is still a mixed line.,The other one goes to use F to hit the Ono shop or support gank.。 Jumping knives out of the wind, Macon out of the wind, blue tents in the later stage, and now there are 5 dog heads. There is a line of soldiers to collect, and the efficiency of the two dogheads f is extremely high, so don't fall behind the level.
But the dog's head personally feels like it's level 25.,If it's good, it's generally 17 or 18.,It's still very strong at this time.,But if the opposite side of the little black.,PA20 level.,Butterflies or something come out.,It's better to be careful.,It's too easy to be seconds.。
There is one of the most important experiences in beating the dog's head (personal summary): The team battle must be in the back hand, never be the first to jump up if you have a jumping knife, the hatred of the dog head is like the tombstone of the corpse king, people must be second to you, the back hand jumping knife is connected, the opposite side has already started fighting, and rarely will care about the output of this horror.
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Jumping knives, hidden knives in the past, netting, all flickering over, a whole group of beatings. Just hit it like that.
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Bracers flow, to Macon, to sacrifices.
The main operation is in place, the diviner, you can want to be in the style of Shenma.
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The ground servant master can't be obscene After jumping knives, sacrifices, Macon, and prosthetic legs, the rest of the money is mainly to buy live.
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This hero is not popular now, because now there are many regimental stations, and the money and equipment are divided into several points, and if one dies, they all die.
If you want to play, it is recommended to play with a lot of teammates in control, and the main rise circle of the man's set and yellow dots.
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If you play more money, you will be able to fly at full frequency after you get out of the flying shoes. The bloodless doppelganger goes home quickly Don't be caught, don't be afraid to fight First catch the net and then surround Europe, it's easy to fight one more after level six.
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If you want to play meepo, it's usually a solo, so I'm too lazy to write about the situation where he was taken on the side-
You can choose to double the stun press, or potm to wander and take care of him, and the mid single one nuke or stunIf you play the early stage, you can scrap him for 15-20 minutes. CW: It's scary.
If the other side divides people to protect him, and it is effective, it is to fight operations, reconnaissance and counter-reconnaissance. Keep in mind that the dog's head is most afraid of not the cow, but the eyes. In addition, the lineup of team battles must choose high nuke, and there must be a wave of up to 2 waves of nuke+stun combination team battles to be able to drop the dog in seconds, and even if you don't lose your side in seconds, you will lose players even if you have the advantage of team battles.
Because of the heroes who have been banned for a long time such as WL and BM, I won't talk about it, and I'll just give a lineup that has a better chance to play. ,zeus,qop,cent.Among them, it is very important to take the lead in cent.
Remember that you must choose high explosiveness to fight the dog, 1 wave of seconds to drop the dog is very easy to fight, 2 waves will be difficult to fight, 3 waves you will almost hang up. I certainly didn't write it all, but I wrote a lot of words -
5 points must be given to me. Finally, to reiterate, the leader of the Kobaur Cult also said that he is not afraid of ES, he is only afraid of eyes. It's worth spending a few more $200 to help you win. over
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gank is strong. Show up and kill.
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The wild area gives 2 vision eyes, takes a high explosion, and accompanies him 3 a day.
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From a personal point of view, to play a good fortune teller, you need to click the mouse quickly and choose accurately. It does take a long time to train.
If the hero of the earth diviner fights in general, he can only abuse the vegetables in the birdroom, and if he can really play well, he must choose the hero by the mouse.
I used to be a diviner who used to make all the dogs into a team of 1 and a second into a team of 2 ......In turn. At the time, I thought it was a pretty good idea. When you are arresting someone, you can press 1, net the flicker, then tab the flicker, then tab the flicker, and then tab the flicker.......
However, this will more or less waste the control time of the network, and it will not reach the unlimited network. And when you see a certain dog with little blood, you can't drag him away at the first time, from seeing a dog with little blood, to reacting to the first few dogs, and then to selecting a formation to drag the dog away, it takes a long time.
Ever since Sven's hammer was revised, I've been afraid of this hero with Dibu, and he threw a hammer at me, and I usually retreated with all the dogs, resulting in all of them being stunned.
Later, I did special training, and in about a week, I was able to use the left mouse button to select any unit very steadily, and my hands never trembled, and I didn't need to adjust the mouse.
If you can practice like me, it won't be a problem to play with the diviner.
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It's just a multi-hero operation, it's not very difficult, don't panic when you play the main game.
I usually have 3 dogs in the jungle, 1 dog in the mixed lane, 4 dogs in 1 team, F2 F3 F4 in 2 teams.
F1 first netted the flicker, 2 teams of 3 dogs all flickered over to catch the net, and then pressed 1 team, pay attention to the blood bar below, if you want to die, drag it away and let him get out of the formation.
Actually, it's not that difficult.,It's enough to practice casually.,Usually I'm apm about 128.,If you beat the dog, there will be some rise.,It's estimated to be about 140.。 120 is totally enough.
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Dibu itself is a profession that requires energy and a certain amount of hand speed. A valid number is also part of playing this hero well.
But that's a matter of time. It takes a long time to practice. This is not taught.
Hope you can play your own style. Play your own level.
Support dota and support esports in China.
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You can control the main dog, and the others will be pulled to Ohno, and when you start fighting, you can press f2f3f4 continuously, and flicker to the main dog together, and then operate together.
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1 series 1 pair, 234 (5) series 2It's similar to pulling soldiers in the battle, pay attention to the avatar of 1 and the small blood bar of the 2 formation, see the rapid change of the detachment from the crowd, and use the tab when the 2 team uses it. Circle when you need them all.
For example, if you want to ambush someone, you can flicker 1 with 2 dogs, and then 1 jump knife and cast the net, if you are not fast enough, you can flicker only one for the first time, and the rest will slowly flicker over. Then 1f, 2e, 2tab f e, 2 tab tab f e. In the middle, you can circle a person's hero, and you can also move the position.
Since the infinite buying is no longer good, the meppo is a bit wasted.
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There isn't so much mess ......The red-blooded run is, out of the mek, the sacrifice and the prosthetic leg can basically shoot the roshan.
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The main control is formed into 1 team, and then all are formed into 2 teams, and when you use it, you can tab to switch skills.
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apm120,It's really enough.,I'm playing on the apm of 100.,4 puppies are still controlled.,The most taboo thing about hitting the ground is chaos.,The cutting time is very important.,Just play a few more times.。
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In fact, it is also simple, use the tab key when operating, which is much more convenient, and cut one by one. During team battles, there are multiple nets, e-tab-e-tab-e-tab, and it's okay to walk to the side after the net is captured, and it's okay to flicker. f-tab-f-tab-f-tab。
This is mainly a habit. I don't have to rebuild, a dog makes a team!! Very easy to operate!!
It took about 2 months to get it done!! If there is more control on the opposite side, you can stand far away and keep the net. 4 dog nets for two or three rounds, so that they can't play in melee combat, basically they don't have any outbreaks!
Look at the time to cut into the battle, especially if there is more control, if you don't control much, you just rush up to the net to kill, one person kills alone, there are more people, and the net will flicker. Don't be sure to keep the net during a team fight.
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The main body is brave f1 control, and then all of them are made into 1 or other to your habits, and when you put skills, use the tab key to switch so that it is very convenient.
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First of all, he is difficult to save in not just operating a hero, the landlord just played and recommended to practice more in the stand-alone machine, I generally like to form so that I use the tab key to switch back and forth the dog head, the order of operation e, f tab e, f tab e, f so loop, generally apm is kept at about 200. Don't panic when fighting, if there is lich on the opposite side, es, etc. Pay attention to your position I wish you to become a kobold master as soon as possible. . .
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This requires training and multi-operation ability, you can form a team for each, the number control above the letters is convenient to pull people, you can play more computers, and it's good to get used to contact.
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There's nothing to teach you 3 hours a day of practice.
Flicker: The cast target is any geodiviner, and the effect is to teleport to the cast target, and damage 400 area units at the same time (note that it is a damage deal to the skill release point and the target geographer you teleport to, so if you want to deal high damage to the enemy, you can use it within the opponent's 400 radius, disappear and appear to deal damage each, a total of twice). This skill is mainly used for teleportation between geodivinaters and enemy killing, and the skill is low due to the low magic cost, so it often uses two geodiviners to cast a wave of soldiers on themselves.
Dog head, first of all, if the opposite side is not a strong line king, such as lich, lion and other more cheap heroes are in the single, to 6 speed doppelganger to another way to mix the line. It should be clear why you went to another line to mix the line. In the middle lane, you take an HERO's exp. >>>More
No, only footwear items are shared.
Half a month is definitely a novice.,I've been playing for nearly 4 months.,The win rate in the novice area of Haofang is still below 35%.,As for the ground and the shadow demon,Each has its own merits.,I can't say which one is better to use.,Only which one is used well.。 Shadow Fiend has a high attack when the replenishment is smooth, and the ultimate is used properly, and the damage is also very strong. As for Dibu, after the scepter is released, 5 bullfrogs, put one in the base, and the remaining 4 go out to fight, which one has no blood to come back and replace it. >>>More
No will, sacrifice, assault, prosthetic leg, war drum, jumping knife. >>>More