Warcraft, MS talent plus sacred, how to fight DZ.

Updated on Game 2024-05-20
7 answers
  1. Anonymous users2024-02-11

    I'm a thief, but I haven't practiced ms, and generally the thief can stuff you, and it will be more difficult to fight and destroy, but now the level 1 Divine Nova is very blue-consuming, right? It's not blue after a few pounds, so it's not recommended. Skilled combat and destruction thieves will wait for you to be alert and then go up and smothering you, which is a bit predictable, such as you can drink saliva and then wait a few seconds to break out.

    I feel that there is very little damage now, but the damage is a big win, and the people who have no toughness to pretend to fight with thieves will definitely die very miserably.

    Now the damage output of the battle thief is very terrifying, and if you hit a cloth that is not tough, you can hurt 2000+ in seconds.

    The Shadow Dance Thief is a headache, he can easily stuff you, the next high-explosive ambush, and a few seconds of Shadow Dance's control, I guess the landlord can't hold on, or the gangster battlefield, get some equipment.

  2. Anonymous users2024-02-10

    If you want to win the thief, then wash the precepts, add the shield anti, and you can also add penance, in this way, you still have a better chance of winning the thief, if the thief's equipment is better, and he wears all copy suits, a body Then I still advise you to give up, he has a set of control skills, so it can also kill you. No, besides, you don't have the toughness to pretend, and if you don't want to be bored, then you use the Holy Nova. Do you know this skill?

    It's the same as the mage's arcane explosion. Range Attack. Can blast thieves out, if they are within range of the Holy Nova.

    However, the chances of this are very small. Unless you have a good hunch.

  3. Anonymous users2024-02-09

    With the same equipment and operation, MS can't beat Z.

  4. Anonymous users2024-02-08

    If you don't want to be bored, just say to the thief, you are not allowed to stuff me.

  5. Anonymous users2024-02-07

    Priest Talent (Precepts Sacred Double Cultivation).

    Minimum level required: 60

    Required Passive Skill Points: 51

    Precept Talent - 26 points.

    Firm Will - Level 5 5

    Enhanced Shingrum: Shield - Level 3 3

    Enhanced Mantra: Tenacity - Level 2 2

    Mental Acuity - Level 5 5

    Psychic Power - Level 5 5

    Meditation - Level 5 5

    Mind Focus - Level 1 1

    Holy Talent - 25 points (Holy Master**).

    Enhanced Recovery - Level 5 5

    Spirit** - Level 5 5

    Subtle - Level 5 5

    Enhancement** - Level 5 5

    Enhanced Fast** - Level 2 2

    Reinforcement** Prayer - Level 2 2

    Redeeming Soul - Level 1 1

    Hallowed Talent - 25 (Holy Master Attack).

    Holy Mastery - Level 5 5

    Spirit** - Level 5 5

    Enhanced Smite - Level 3 5

    Holy Fire - Level 1 1

    Subtle - Level 5 5

    Enhancement** - Level 5 5

    Redeeming Soul - Level 1 1

    The precept system has a good point to restore the staying power, and we have always emphasized that the stamina of the pastor is reflected in the precepts. The 5 Meditation Input ensures that your Blue regenerates even when casting spells, and if you add the Knight's Wisdom you barely have to drink a few bottles of magic water for a dungeon. It's well worth the investment to put a little focus on making sure that you can also recover 2500-3000 HP for your warrior when the mana runs out!

    Holy Master**: Strengthens recovery, and with the mental sharpness of the precepts, your recovery may be more effective than a quick one. Enhanced Speed** ensures that you can maintain a good cast status in dangerous moments.

    Reinforcement prayers are of great significance to the squad**, and as long as they are used correctly, they can get the maximum blue cost and **HP ratio for the priest. This method of adding points not only has a strong ability to survive, but also can be very good for the role of a **.

    Divine main attack: The critical probability of the divine attack is very high, the ability is strong, and the probability of producing extreme effect is high, but there is a weak recovery spell in the spell, and the problem of being interrupted by the attack quickly and the low ability of the group, a little redemption can also be placed in the enhanced penalty attack, which can be considered and decided by yourself. Such a plus point as a ** can only be regarded as a passing speculator!

  6. Anonymous users2024-02-06

    Before opening level 80, never increase the Hallowed system to 61 points.

    I've been playing ms.

    Now it is more reasonable for the divine talent, and you only need to add the divine talent to the layer of the ** ring. The last 2 layers do not need to be pointed out. The rest of the talents are added to the precept system.

    In this way, the points are added to make it more durable during the replica process. (You can use to SW's, ring M talent, specific points can be changed slightly).

    Precepts (17 points) 5 5

    Twin Precepts. 3 3 Silent subsidence.

    2 2 Strengthened Mantra: Tenacity.

    1 3 Enhanced Mantra: Shield.

    1 1 Mind Focus.

    3 3 Meditation.

    2 5 Mental acumen.

    Sacred (44 points) 3 3

    Intensive recovery. 5 5 Divine Specialization.

    5 5 Divine Wrath.

    1 1 Prayer of despair.

    3 3 Inspiration.

    2 2 Divine Extension.

    3 3 Enhancement ** Technique.

    2 2** Prayer.

    1 1 The soul of redemption.

    5 5 Spiritual Guidance.

    2 2 The Holy Light surges.

    5 5 Spirit**.

    3 3 Divine Focus.

    3 3 Intensify Divine Focus.

    1 The Ring of 1**.

  7. Anonymous users2024-02-05

    Divine Talent -61

    Focus-level.

    2 2 Enhanced Recovery - Level.

    3 3 Divine Mastery - Rank.

    5 5 Divine Wrath - Rank.

    5 5 Prayers of Despair - Rank.

    1 1 Inspiration - Grade.

    3 3 Divine Extension - Rank.

    2 2 Enhancement ** Technique - Level.

    3 3 Soul of Redemption - Level.

    1 1 Spiritual Guidance - Grade.

    5 5 Holy Light Surge - Rank.

    2 2 Spirit ** - Grade.

    5 5 Divine Concentration - Levels.

    3 3** Efficiency - Grade.

    5 5 Good Luck - Rating.

    3 3 Enhanced Divine Focus - Level.

    3 Ring of 3** - Level.

    1 1 Faith Trial - Level.

    3 3 Divine Favor - Rank.

    5 5 Guardian Soul - Level 1 1

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