Analysis of Roman numerals on the frescoes of the Temple of the Lost Island

Updated on science 2024-05-13
11 answers
  1. Anonymous users2024-02-10

    Roman numerals on the murals of the Temple of the Lost Island What do the Roman numerals on the murals of the Temple of the Lost Island mean, this game has been loved by players since it was launched, so if you want to know the Roman numerals on the murals of the Temple of the Lost Island What do the Roman numerals on the murals of the Lost Island Temple mean, the latest strategies and news information, let's follow Xiao Gu to learn about the Roman numerals on the murals of the Temple of the Lost Island What do the Roman numerals on the murals of the Temple of the Lost Island mean? I hope that all players will have a deeper understanding of the game after reading it.

    In the Lost Island game, there are many players who don't know what the Roman numerals on the murals of the Lost Island Temple mean? After analyzing this problem, I will bring you an introduction to the Roman numerals on the temple frescoes, so let's take a look at it if you are interested!

    Well, there is a TV in the factory, the lock below is cut with pliers, the broken wire inside is connected with adhesive tape, the TV will ** what color corresponds to what number, and then the Roman numerals on the mural correspond to the symbols inside.

  2. Anonymous users2024-02-09

    I found the meaning of the plot of the Lost Island here, and there is a corresponding explanation in it. The meaning of the plot of the Lost Island.

    Plot analysis 1 saw the finale of the second week, and suddenly felt extremely melancholy. In the arms of the huge fiery octopus, everything swished away, who am I, from the question, going to **, rippling again in the vanishing everything. Personally, I think it was the explorers who came across this island by chance, met the crew, the captain, the astronauts, the dogs.

    Then the alien creature small octopus sea monster was dissected. The great octopus sea monster, which experienced the pain of losing a child, came to take revenge and engulfed everything. Everyone was slowly eroded in the belly of the big octopus sea monster, so they began to get ** disease, there were fewer and fewer people, and people's consciousness gradually disappeared.

    Only the ghost of the explorer is gone, floating alone beside the giant octopus. At the same time as decryption, it is to collect the fragmented memories of the explorer's soul, everyone is gone, and the doubts in his heart will never be obtained. So, who are you, you're from, you're going?

    This is a question that has not been answered for thousands of years.

    Plot analysis 2 is the box of Cthulhu's call After reading**, you should know that many of the unknown creatures in it are running from an alien galaxy....And the octopus tied to the power plant may be a family member Go and see it**You'll know **At the end, Gram always woke up and went away for a few seconds....

    Plot analysis: 3 people think the ending is a bit philosophical.

    In Buddhism, the Buddha revealed that the world is a fantasy bubble, and that what we think we see is real is actually false. We get caught up in it and think that the fake is real. Only when we are enlightened can we realize that everything is nothingness and everything is false.

    At the end of the game, after playing the first and second weeks, it took a lot of effort to solve one mystery after another, and finally through the instructions of the pyramid statue, I found out that all this was a trick conjured up by an alien. The factories are fake, the flying machines are fake, the lighthouses are fake, even the whole island never existed, and we were actually fooled by the aliens from beginning to end.

    Haha, it's purely personal conjecture. I feel that this explanation makes a little more sense for the game

    Plot analysis 4 The true ending is that everyone was eaten by the sea monster, and the diary on the ship proved the existence of the sea monster, the first 50 people? (probably), there are 3 people left in the end. The captain also ended up delirious.

    The explorer in the story may be a projection of the main character, the Doctor. And the remote image of the doctor of the true ending pyramid should be the subconscious self. The protagonist may have been rescued, and the whole mysterious fantasy puzzle-solving world is the best salvation.

    It may be that the protagonist is dead and his soul is lost. If you go to see "Life of Pi" for a movie with a specific theme, the story is always beautiful, and the reality is always skinny.

    Plot analysis 5 is the same as the true ending in the game, you think you have solved the puzzle, but in fact, everything is under the control of the one-eyed octopus.

    The one-eyed logo fills the game, the plot is exactly the same as the conspiracy theory, and the second week makes it clear that everything is under one-eye's control. Those who understand should understand.

    The All-Seeing Eye: <>

  3. Anonymous users2024-02-08

    The password for the first gate is 20w40n

    Shake the tree first when you enter the door, take out the handle, open the box and get scissors.

    Then go to the second floor to see the painting, open the door through the eyeball position (up, left, right, down), this hand is about to come in directly, this puzzle is not difficult, all turned into lightning, and then this drags on, this house is now nothing.

    Then go to the river, so you can easily open the box and get the Holy Grail (which is to be spelled out at the end) and go straight to the UFO and come to the second floor.

    You can get star stones here, and the mural says A is a flower, B is a bone, and the astronaut says C is a starfish, and A+B+C is fuel.

    So, use the scissors and shovels in the lighthouse to cut flowers and dig up bones.

    Then go to the temple and fill it with water after entering.

    Go upstairs, give him holy water upstairs and he'll tell you the code on the first floor, pick up the arrow, go to the ship, open the box, and get the little hammer.

    Take the bucket and go out to fetch water, and then go to extinguish the stove on the second floor of the lighthouse and get pliers to cut the lock on the laboratory and take the Tito away.

    Then go to the first floor of the temple and go in with the password you just had, pay attention to the painting on the wall, and you'll use it later, get the kitchen knife, let's go kill the fish, get the knife in hand, and get the key.

    Go back to the lighthouse and turn on the lights, move the middle of the second row and turn on the lights to go to the beach code 1997

    Put on a lot of things Tape Starfish Stone (next to the stairs) Go to UFO first Put the safflower, bones and starfish into the three circles in turn, start the machine and open a new map.

    Put the stone on it first, and take the iron hook.

    Go to the temple with the iron hook hook open the second stone.

    Then put the Moon Stone on (on the last page of the ship's diary).

    Then I went to fix the TV, and I paid attention to the numbers corresponding to the colors on the TV screen, and the patterns corresponding to the numbers in the previous picture, and rescued the sea monster, and his eyes were the password, and I would talk nonsense.

    Then go get the big diamond and open the door.

    The sea monster's eyes are the answer.

    Take the answer to the head is the pattern on the wall.

    Take the stone and look at the words.

    Head to him and give the arrow back to me.

    Then get the stones.

    Place the beads on top of the pyramid (don't go in, tap on it).

  4. Anonymous users2024-02-07

    I found a very complete strategy here.,The address is here.,Lost Island full strategy.,I hope it can help you!

  5. Anonymous users2024-02-06

    What is the store password that is typed out today?

  6. Anonymous users2024-02-05

    Take Tito and go.

    Then go to the first floor of the temple and use the password just now to go in, move the middle of the second row and turn on the lights to go to the beach password 1997

    Put on a lot of tape, starfish, stone (next to the stairs) go to the UFO first to put the safflower, so that you can easily open the box and get the Holy Grail (which you have to put together at the end).

    Then head straight to the UFO and start the machine.

    Then open a new map.

    Put the stone on it first, and take the iron hook.

    Go to the temple with the iron hook hook open the second stone.

    Then put the Moon Stone on (on the last page of the ship's diary).

    Then I went to fix the TV, the bones and the starfish in three circles in turn, got the key and went back to the lighthouse to turn on the light, and the mural said A is a flower and B is a bone, and the astronaut says C is a starfish and A+B+C is fuel.

    So, pay attention to the painting on the wall, it will be used later.

    Let's go kill the fish with the kitchen knives, there is nothing in this house now, then go to the river, use the scissors and shovels from the lighthouse to cut flowers and dig up bones, go to the temple, then go to extinguish the stove on the second floor of the lighthouse, get pliers, tongs can cut the locks of the laboratory, and get the little hammer.

    Take the bucket and go out to fetch water, and give him the holy water upstairs He will tell you the code on the first floor, pick up the arrow, go to the spaceship to open the box, and after entering, fill the holy grail with water and go upstairs, and come to the second floor.

    Here you can get the password for the first door of the star stone 20w40n enter the door and shake the tree first, take out the handle, open the box and get scissors.

    Then go to the second floor to see the painting, open the door through the eyeball position (up, left, right, down), this hand is about to come in directly, this puzzle is not difficult, all turned into lightning, and then this drags on, pay attention to the number corresponding to the color on the TV screen, and the pattern corresponding to the number in the previous picture.

    Save the Kraken His eyes are the code, I'll talk nonsense.

    Then go get the big diamonds.

  7. Anonymous users2024-02-04

    If you have other questions, you can see the Lost Island Raiders.

    Three props, flowers, bones, and starfish, are needed to make the rocket take off.

    Finally, after getting the starfish, come back to the rocket, and look at the first floor of this flying machine, A is a flower, B is a bone, and the location of ABC is written on the left side of the wall on the second floor, so C must be a starfish.

    Then put the flower in A, the bone in B, and the starfish in C, and you get the achievement: Engineer. Then the aircraft was activated, and the place where there were dogs turned into pyramids.

  8. Anonymous users2024-02-03

    The second floor also has several puzzle games, with 3 materials to lift the rocket into the air. For details, you can refer to the Lost Island strategy.

    The content of the strategy is still very comprehensive.

  9. Anonymous users2024-02-02

    Here are all the strategies for the lighthouse, and you can also refer to the Lost Island lighthouse strategy.

    It's nothing to start with, just pass.

    This needs to be noted, this is the lighthouse door opening code, 20 west longitude, 40 north latitude

    Follow the prompts to familiarize yourself with the operation.

    There are also passwords (20w, 40n) on the map on this small boat

    This is just a plot, it's useless.

    Light the red lighthouse.

    Point this door. Enter the password you just entered and opened the door.

    Go inside the lighthouse and tap on the plant three times.

    Drop a doorknob, the front is a door, it needs to be unlocked, and the two paintings are two of the ways to unlock the lock, which will be talked about below.

    Install it on the door.

    Get a pair of scissors.

    Go up to the second floor and find a crew member, talking.

    When you see a piece of paper on the left wall, click on it.

    The top is the way to crack the door on the first floor, and all of them are on the portrait inside this lighthouse, indicating that the direction of the eyes represents the direction of the pattern.

    Picking up the shovel, I saw a portrait of the lower left corner facing the right, and so on, with the other three on the second floor and two on the first floor.

    When he returned to the second floor and spoke to the crew again, he found that he said that the key to the third floor was in the belly of the fish, and at the same time, he saw the upper left eye of the portrait facing upwards.

    After getting the knife, we can come and kill the fish.

    It's really the key!

    Unlock on the lighthouse.

    Complete this game to earn the achievement Lighthouse Keeper.

    After the lighthouse was lit, the ship returned.

  10. Anonymous users2024-02-01

    Here's how:

    Go to the beach and find a drifting bottle and get the code: 19581215.

    Go back to the temple's secret room, enter the code, and 19581215, the projected person will tell you that the box code is 201102.

    Go to the second floor of the lighthouse and find the red box, enter the code 201102 you will open the box and get a ticket.

  11. Anonymous users2024-01-31

    The first level is very simple.,I found the ** strategy here.,Make it easier for you to understand.,Lost Island Strategy,You can go in and see.,There are difficult strategies.、Scene strategies and week-by-week strategies.,If you don't want spoilers, you can watch the difficulties!

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