What is the coolest class in Adventure Island? Adventure Island 5 professions who are the most dragg

Updated on Game 2024-05-13
18 answers
  1. Anonymous users2024-02-10

    The coolest profession.

    The premise of the adventure is that all the characters can be cool, but only if you pay for some costumes.

    So. Unable.

    As for heads-up bosses....Each class, including the Bishop, has the ability to take on bosses (except for Upper Piercing and Black Dragon), but only if they are at least JP equipped.

    The most balanced class, garbage equipment can have better output.

    1.Melee pirate professions (such as stormtroopers), a little invincible skills are not easy to die, and the skills are relatively gorgeous, unlike the hero dragoons who use a dead move, the output is not bad, but the movement is not fast, and the blood is not thick.

    2.Flying Hero is a profession, the most agile movement, stealth, super high evasion, the skills are gorgeous, but the attack method is single, and the blood is not thick.

    It is not recommended for the warrior and the mage, the warrior will make you very painful, and the mage is not equipped.

  2. Anonymous users2024-02-09

    Shadow Twin Blades. The skills are dazzling, the attacks are cool, the speed is fast, and the career tasks are all in the early stage.

    The workhorse of a single boss.

    The double knives of the hanbok are already invincible.

  3. Anonymous users2024-02-08

    Oh hehehe! Are you talking about the captain? It's the captain!

    I must be talking about the captain! Who said that the captain's early skills are not fun, I turned 4 times a gold finger to show off my death!! Lightspeed Fist Hidden Dragon!

    What is a cow break! Super transformation into a golden finger! 400*8=3200% Attack Power!

    Is it enough? The gods and horses are brave and slashing, all of them are floating clouds, there are trees? Extreme speed field!

    How many of you can do it? Isn't it cool enough to transform? The hidden dragon is not dazzling enough!

    Is the number of gold fingers high enough? Is the speed field a team magic skill? Does Goldfinger ignore 20% defense?

    A single boss is also OK! It's just a little bit slower! Although the hero is flying fast, a skill will kill you according to the depression!

    Who knows if the cheatfinger CD will be canceled in the future? If you cancel, other professions will be mixed with P!

    All right! That's pretty much it! Except for the captain's firepower, everything else is a-s-ah! It's definitely fun!

    Have a nice day, hope.

    Adventure is eternal, adventure elite team.

  4. Anonymous users2024-02-07

    The Phantom 、、、 is very much in line with the landlord's requirements.

    Hurricanes, in particular, have no delays. 50e blood per hour、、The output is very high。

    Or the dragoon is okay... The attack is also very high.、The skills are passable.、Single boss doesn't open and don't patch.。。 Or the standard is flying. The skills are also good.

  5. Anonymous users2024-02-06

    You choose the mechanic, even if it's a piece of trash, it's no worse than other mid-range characters. The 70 turret is the most in line with the landlord's requirements. The mechanical attack and defense are very high, and there is no knockback effect. The landlord can give it a try.

  6. Anonymous users2024-02-05

    The least of them. That is, it has only come out for a short time and has been retracted by Shanda. Shadow Twin Blades.

  7. Anonymous users2024-02-04

    I feel that I am Biaofei, and I am also Biaofei, and my classmates are envious.

  8. Anonymous users2024-02-03

    Pirate, Shanda's new profession won't be far behind, otherwise it won't be out of this profession to attract players.

  9. Anonymous users2024-02-02

    If you want to easily second monsters, crazy leveling up to choose Bishop and Ice Thunder!

    If you want to fight the boss, choose a hero and a marksman!

    I just want to play to 2 turns of Ice Thunder, Fire Du, and Holy Knight.

    I just want to play to 3 turns of the selection of Dragoon, Knife Knife.

    Play Alternative Recommended Mark, and Pirate!

  10. Anonymous users2024-02-01

    Is this one?

    I think there are 5 major professions that are taking the risk right now.

    Each has its own advantages and disadvantages (it depends on the person, not for what the game is for.)

    It's for the player's own happiness, that's the essence of creating a game) If you really want to say the strongest. I think so.

    5 major professional combinations".

    Hehe!!

  11. Anonymous users2024-01-31

    Skills are fun.

    Is this?。。 First of all, the warriors. This profession should not be said to be a skill fun. This profession is very practical. The current version of the adventure is more popular with the Holy Horse. It seems to be a gimmick after 4 turns... There are very few full-level paladins. The skills are more dazzling

    Mage. The 3 professional skills in this category are all very flashy. But it's just that the skills are gorgeous

    Flyer. The 2 professions in this category The skill effect of the dart is OK.。。 To be honest, I loved this profession when I first started playing adventures.

    I don't know why. After the level is high, I feel that this profession is very clumsy. Knife is a good hand to fight bosses.

    The effect of the skill is cool.

    Archer. The skill is more spectacular after 3 turns.。。 Arrow rain... Looks good.

    Pirates are currently the most exaggerated and funny skill effects. I can't say it's amazing. But if you want to play a skill effect that looks drifting, funny, this profession doesn't say. Especially pistols

  12. Anonymous users2024-01-30

    Warrior blood is high.

    Attacking high is a little less magical.

    Mage is good. The defense is ok.

    It's just that there is little blood. Archers at long distances.

    And it saves money by playing monsters.

    The Flying Man is also far away.

    But it's also good luck to add.

    Below level 30.

    3 luck 2 agility.

    Level 30 and above, 4 luck, 1 agility.

    In my personal opinion.

    I still think Flying Man is good.

    I prefer to fly.

  13. Anonymous users2024-01-29

    There is nothing great about the profession.

    All balanced, like warriors. High single attack. But you can't unleash that high attack every time.

    Dragoons, on the other hand, are relatively smooth. The mage is too.

    I think. If you want to play.

    Choose to play the hero profession, the light dance is okay.

  14. Anonymous users2024-01-28

    As long as you have money, you are very strong, otherwise any profession is rubbish.

  15. Anonymous users2024-01-27

    It depends on the individual's preferences.

    I think it's easiest to mark.

    4 turns is really fun.

    You don't mind, you can borrow someone else's account to play, that feeling is just different, and I'm playing now.

    Bing Lei regretted that he died, and now he is 153, and it is impossible to practice the standard.

    Woo, I hope you can adopt my thanks.

  16. Anonymous users2024-01-26

    The most money-saving thing is the sacrifice.,There is magic absorption and group **,There is almost no need to bring medicine in the later stage, and after the sacrifice is full, many people have a group.,Fighting monsters is 150% experience.,The upgrade is not slow.,The main thing is to help the team + blood.。

    If you want a more powerful career, then Ice Thunder, in fact, Ice Thunder is also full of money. And the thunderbolt is super powerful to grab monsters, and the upgrade is as fast as flying. It's just that ice mines are not very popular.

    Fire poison is also more powerful after 3 turns, but the upgrade of 2 turns is not very fast.

    It is not recommended that you practice standard flying, it is super expensive, the knife fly is slightly better than the standard fly, and the attack is not bad.

    As for the archers. It seems that there are relatively few people who practice. Because it's really not good after 2 turns. If you practice the bow and have the patience to practice until 3 turns, then it is still a good choice.

  17. Anonymous users2024-01-25

    You're going to say the best profession right now.

    It's hard to say.

    Some say that some say sacrifice.

    Others say knives.

    It's not that other professions have characteristics if they are bad. It's up to you.

  18. Anonymous users2024-01-24

    One turn requirements:

    Magician: Level.

    Level 8, Intelligence 20;

    Location: Treasure Island Magical Forest.

    Warrior: Level 10, Strength 35;

    Location: Treasure Island Warrior Tribe.

    Archer: Level 10, Agility 25;

    Location: Treasure Island Shooter Village.

    Flying Hero: Level 10, Agility 25;

    Location: Abandoned City of Treasure Island.

    Second turn requirements: Magician: Level 30;

    Location: Treasure Island Magical Forest.

    Warrior: Level 30;

    Location: Treasure Island Warrior Tribe.

    Archer: Level 30;

    Location: Treasure Island Shooter Village.

    Flying Hero: Level 30;

    Location: Abandoned City of Treasure Island.

    Three turn requirements: Magician: Level 70;

    Location: The Mysterious Island Chief's Mansion.

    Warrior: Level 70;

    Location: The Mysterious Island Chief's Mansion.

    Archer: Level 70;

    Location: The Mysterious Island Chief's Mansion.

    Flying Hero: Level 70;

    Location: The Mysterious Island Chief's Mansion.

    Fourth-turn requirements: Magician: Level 120;

    Location: Shenmu Village.

    Warrior: Level 120;

    Location: Shenmu Village.

    Archer: Level 120;

    Location: Shenmu Village.

    Flying Hero: Level 120;

    Full-time location: Shenmu Village Feifei Attack High.

    Warriors have a lot of blood. Mages level up quickly.

    Bows and arrows have speed.

    Knights; Holy Land Transfer.

    Upgrade skills quickly and easily.

    God of War: Born Land Transfer.

    Attacks are high and escalate slowly.

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