What types of rewards are there for the Immortal Dao Scar Rabbit rewards?

Updated on Game 2024-05-28
7 answers
  1. Anonymous users2024-02-11

    1. The reputation and copper coin rewards generated during the kill (as long as you have caused damage to the boss, you can get it, this item is fixed).

    But there is an upper limit to the reputation reward, the formula is: the first 3 digits of Scar Rabbit's total blood volume x2, the reward formula is: every 10,000 damage caused = 1 reputation The maximum value is 30 once, for example, if you can hit 29w damage at a time, it is a reward of 29 reputation.

    The reward is character level x100, for example. Level 140 players can get 14,000 copper coins each time (note: there is no upper limit to the copper coin reward, as long as the boss is still there, you can keep fighting, so sometimes you will see some gang players take off their equipment and fight slowly with their partners).

    2. Damage Ranking Rewards:

    The top three players are ranked according to the amount of damage they kill, and there are different rewards for the top three players.

    1st place: Reward purple equipment blueprint (related to the player's level, explained below), 500 additional reputation, and a Scar Rabbit transformation card.

    2nd place: Reward Blue Gem (a long time ago it was a reward for blue outfits, but now it is used to throw it in the shop for copper coins), 500 bonus reputation.

    Reward rules for purple blueprints:

    If the mantissa is greater than 6, the equipment blueprint of the next stage will be rewarded, and if the level is less than 6, the blueprint of the current level will be rewarded, for example, if the player's level is level 96, the blueprint of level 100 will be rewarded, and the level 95 will be rewarded with the blueprint of level 90.

    3. Reward for the last hit.

    The player who defeats the boss with the last attack can get an additional copper reward, the number of copper rewards is related to the level of the Scar Rabbit, and the higher the level, the more copper rewards will be.

    The formula for rewarding copper coins for the final blow is: (Scar Rabbit Level 59) x 100,000.

  2. Anonymous users2024-02-10

    Dear Immortal Dao Players:

    Hello, the top three players: the first place gets an equipment roll (the level rules are the same as the world boss), a transformation card, the second place: gems, and the third place:

    Jewel. In addition, the top 10 players can earn an additional 500 Fame. Players who kill can also get a large amount of copper rewards.

    Brother Play Web Game Platform customer service is happy to answer for you.

  3. Anonymous users2024-02-09

    Damage Ranking Reward Purple Drawing Reward Final Strike Reward Roughly divided into these rewards, go to the official website of the Aerocomb game to see, there are a lot of strategies and other things, if you have any questions to ask there, many veterans will help you!

  4. Anonymous users2024-02-08

    The first place is a scroll, and the second and third are all stones that sell for money.

  5. Anonymous users2024-02-07

    Hello dear players:

    The top 3 players: the first place gets the equipment roll (the level rules are the same as the world boss), the transformation card, the second place: gems, and the third place:

    Jewel. In addition, the top 10 players can earn an additional 500 Fame. Players who kill can also get a large amount of copper rewards.

    51wan customer service is happy to serve you and wish you a happy game

  6. Anonymous users2024-02-06

    Save more resource points and use big jn to knock out

  7. Anonymous users2024-02-05

    Scar Rabbit:

    It's also a more violent output! Fate is not difficult to get, it can be used before, during and after the end, and the copy is not bad, but there are very lethal points, many people say that the output of Scar Rabbit is not high enough, and indeed when his health is higher than 50%, the damage is very low, and he also loses blood, when it is lower than 50%, he can't stand, which leads to a very embarrassing situation for Scar Rabbit, the mark of the wood system is very difficult to match, the mark of the hydra is not easy to match, and the mark of the vole king is even more difficult to match, which makes Scar Rabbit undoubtedly a high-level monster.

    Why is it not good to make a mark, if it is the vole king, everyone must know that the vole king is a defensive partner, which originally belongs to the meat shield type (main and secondary), such a meat shield partner must be the No. 1 position, when everyone's flying immortals are up, the vole king can also be matched with the scar rabbit in the back position in the No. 1 position? Apparently not! If the vole king is the No. 2 position, but who will put the No. 1 position?

    Or a meat shield? Or cannon fodder? This leads to the loss of several positions for the output of a scar rabbit to pave the way for him, obviously it is not good, if it is a hydra to assist the scar rabbit, the output must be there, but it will lead to the biggest weakness, that is, the lack of partners in the back row!

    And what to do with Hydra's stun skill? The continuation damage is only Si Baojun, Xiaoqing, and Yansheng, but Yansheng is definitely not compatible at all, but if Si Baojun and Xiaoqing are together, there is no doubt that they will be beaten half-dead by the fire system in the PK lineup, and a meat shield bull demon king can't be killed, not to mention that the characters in the back row of the wood system are simply pitiful!

    But one thing that can save Scar Rabbit is that Xiao Ying can be used to match, Xiao Ying's shield is undoubtedly a perfect match with Scar Rabbit's own blood reduction and attack. So I suggest that Scar Rabbit and Xiaoying go together, and use a single attack point to kill the stream!

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