-
Knife: The power is high, the speed is a little slow, and it is difficult to practice in the early stage.
Bull move order: 20 windswept clouds; 30 remote shadow slash; 30 force split Huashan (handsome enough); 50 Milky Way falls for nine days (this one is also fierce enough); 60 Split Clouds Cut Empty.
Newcomers are advised not to practice because the knife has few powerful moves, so it is also recommended that those with poor RP (character) should not practice.
Fist: Although the power is not as good as the knife, the efficiency and group attack moves are better than the knife: 59 has Skynet; The silver bottle is broken (the most powerful. It can be compared with the posterior strike), and there are also sealing the meridians and closing the veins, dividing the muscles and bones to seal the person.
Bull move order: 20 Dan Qingshan (slow speed); 30 Pegasus meteor (must be spotted); 40 seal the muscles and bones, seal the meridians and close the veins (seal the person, you can point it or not) Lushan Shenglong (must order) The silver bottle is broken (don't castrate and rape you) 60 Gloomy ecstasy (with this Tianma, you don't need it).
It is mainly recommended that newcomers play this good point.
That's all for you to see.
It depends on your personal interests.
-
It's best not to double cultivate, the attack power of the claw is absolutely high, but it's hard to practice, and the attack power is also very high (not as good as the claw) skills, except for the primary skill, flying sand and rocks, which are good-looking, and some late-stage skills are good-looking, there are no advantages.
-
In fact, the profession is balanced! Both are strong! But I feel that there are not as many people who play knives as there are people who play boxing! But because of this, knives are cheaper than fists** easy to do!
Warriors can choose two kinds of **ah! Hehe, you can choose both!
-
The boxer is good, the attack is also high, and there are some seals with moves. Very easy to use.
-
Knives, more powerful than fists, slow speed. There are so few fist fights in our district.
-
It's not very good, the gun is the best, and compared to the two, I still prefer the knife.
-
It's all good.,If you use a knife.,The attack power of the knife is high.,The punch is also good.,The fist has a move that can seal and fight blood.,But I personally think,It's best to double cultivate.。。。
-
The boxing is very good, I practiced boxing, but the RP is not good, I don't understand it, but to be honest, the boxing is quite jp.
Persuade LZ to play boxing.
-
Personally, I think it's all about the same.
It's just that the equipment and skill effects are different, and I think it's still good-looking in knife fights.
-
As long as JN is good, everything is good.
-
Attribute points: (knife movement) It is recommended that agility can be added to wear clothes, and the rest can be added luck.
Pros: High attack, but unstable.
The force knife) can be worn if you are agile, you can wear clothes, you can take ** when you add strength, and the rest can be lucky.
Pros: Stable attack and relatively low. **Cheap.
Skill points: 1**Double Fly Full, Ranged Full, Concentration Full, Curse 3 points, Stealth 10 points It is recommended to practice double cultivation and flying.
2**6 consecutive full, light full, fast full, accurate full, recovery 1, the rest plus 1 turn stealth, curse and 2 turns of recovery.
Magical skills can be played with by 1 point.
3**a is full of fallen leaves, full of money shields, full of group attacks, full of money explosions, full of wealth, and 5 points are added to the transformation (leading to the money shield).
This addition is applicable to the upgrade method of one's own solo kill.
b Full of money, full of money shields, full of group attacks full of fallen leaves, full of wealth, and 5 points of conversion.
-
..Dream World characters are automatically added to the dots. You want to improve your own attack. It's the bazaar to learn to attack the practice.
-
In PK battles, in general, as long as you are attacked, then your readiness will drop in the current turn, and the lower your readiness, the lower the Huchang damage you inflict on the opponent. The current rule is that for every 1 attack, the damage you deal to the opponent will be reduced by 5% in the current turn of the attack, and the minimum will be reduced to 7% of the normal amount. However, as long as you use the trick of dragging mud and water, then this round will not be affected by the above rules, and the damage will still be 100% normal.
During the internal test, in the early stage of the knife battle, because of the monotony of the moves, and the slow speed, coupled with the system bug, the number of advanced knives is very small, so the number of knife warriors is scarce, and in the later stage, due to the continuous appearance of advanced moves, to make up for the weakness of the original monotony of moves, coupled with its power, it gradually occupies a place in PK. The public beta has made up a lot of new tricks, and it is estimated that the pants will not be too depressed in the early stage, and from the perspective of balance, I think that the knife battle may break the current pattern of "speed competition" and become a dark horse.
Knife Warrior medium to advanced skills.
The name of the skill. Department.
Power. Speed.
Hit. Efficiency is noisy.
Resistance. Rivals.
Dexterous. Group attack.
Ordinary. Obscuring the sky and the sun. Group attack.
Fancies. Ordinary.
Shadow Slash. Dexterous.
Séance. Shattering the Stars and Slashing the Moon. Rivals.
Lower defense. Snowstorms. Group attack.
Immovable as a mountain. Ordinary.
The sun shines. Group attack.
Special effect. Reverse the situation. Rivals.
The sword descends to Shura. Dexterous.
Blade Forest Knife Mountain. Group attack.
Floating Shadows. Rivals.
Wait for the enemy to wear themselves out. Ordinary.
Counterattack. The sea and the sky. Dexterous.
Loud and sound. Ordinary.
Drag mud and water. Ordinary.
Special effect. The Milky Way falls nine days and is a powerful enemy.
Phantom Slash. Dexterous.
Poisoning. Fallen flowers and leaves. Dexterous.
-
Most of the knife combat moves are relatively slow! So if you practice knives, it's suitable for bloody battles! The equipment attribute pursued is also high body height!
-
If you are equipped, try to collect high attack and high defense or high attack and high blood, because knife moves are generally slow, and it is useless to have speed. There is nothing important about low-level moves. The shadow slashes, Wangmei quenches thirst, does not move like a mountain, does not cover the sky and the sun, and fills the sky with wind and snow, and if there is no sword to descend on Shura, the Milky Way falls to the nine heavens.
Knife battles are inherently slow.、Knife battles are pursued by high attacks.、So you only need to add strength to the equipment. >>>More
The early galactic, and then the bloodsucking one.
Lou is mainly to play the tactics if you want to be proud, don't play blue fist if you want to be crippled, the reason why you are proud is because the awakening of the tactics is completely unsolvable, except for dizziness, bondage, ghost flashes and exorcist dogs, there is no way to stop Beyana's footsteps! >>>More
Decisive and shadowless. 60 Pink Giant damage is high, but not as high as the 30% damage of Shadowless.
13 slaughter is better, the comparison skills are all fixed damage, and the additional 30% is not added by the ice giant no matter how many you add, but if the ice giant is increased, even if the flat slash damage is very high, then most of the skills are meaningless, and the only few percentage skills with hell blood are enough, but +13 is not enough.