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EI diagram, if you level up slowly, when BM comes, you have an archer who is caught in the net and can't talk, he will cut you first, when BM appears, DH will pump him as soon as possible, and then the archer will run on the edge of the well, add blood, and you will definitely not be able to kill your soldiers at the beginning, you will continue to smoke, if you smoke him for the first time, he will be invisible, then you will put the hero and the archer on the edge of the well, the hero don't go out to practice, just wait for him to appear, the next time he draws once, at most you smoke three times he has no magic, If he cuts your pokemon when he appears, the reaction is quick and directly violent, he has no experience and 50 less magic, you don't have to smoke the third time, you can directly mf. Level 1 heads-up BM is not DH's opponent, besides, you are at home, there are wells and soldiers! Steady.
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1。You're going to buy shoes, buy powder.
2。The moon well sticks to the tree, jamming the elves inside.
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Good equipment is the key to winning the battle, for example, if I go to suppress and have a double-headed ring in my hand, then I am not vain at all, and I use up the wind step and slash with DH.
Replace his well water with ointment to prepare for future suppression, and have a chance to besiege him.
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You keep slashing him to death, less doppelgangers, he runs slowly, he can cut hard, and it's not a hill.
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BM and DH are both super-sensitive heroes, both have strong attack output, carrying ability, and high mobility. In a head-to-head battle, it can be said that it is comparable. Although BM has a Wind Step attack bonus, under DH Draw Blue, it will be out of magic after a few hits.
Super sensitive heroes have a characteristic, that is, they are very sensitive to treasures, once they get the treasures, they can't be seen in other heroes, but these two heroes can become extremely powerful, like noble head rings, acceleration gloves, and attack claws, these treasures are very important to super sensitive heroes, and can even affect the battle situation. When one side has the advantage, it will form a chase situation, and then the shoes play a very big role in pursuit, whether it is chasing heroes or ordinary soldiers, the effect is considerable, or use the shoes to shake off the opponent, so the first night to come to the store immediately to grab the treasure.
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Needless to say, the Feng family is closed. You can pull AC inside, play BM elves in white, make a few more, and put them everywhere. Use it well to fight the big monster when you must take it.
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Surround him and spend him 1 return trip.
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Don't have too few soldiers in the early stage, the beastmaster will be more defensive.
If you find that your opponent has such a move, you will drag him down, build a br at home, and look for an opportunity to buy mercenaries.
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Bring more powder, if it's a demon hunter, it's much easier to deal with, other heroes need explosive damage, and the most important thing is to grab shoes can earn you some advantages.
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If you prefer the undead, then UD Tactics has the answer you need!!
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If he bm and brings 4 big G to your house, you will have at least DH+3 AC Pay attention to his BM's magic, if his magic is more than 50, you have to suck his magic. Don't suck below 50, so as not to lose a lot of magic yourself, and drink the well water to the magic. He concentrates on attacking you which AC, you AC will try to drag it outside Don't be at home (if he brings a development, it's good if he doesn't bring stealth) The well water is as much as possible for the hero to drink, if you are determined to only make a few AC transitions, at this time you can take BR to stand up and assist in defense, DH will try to fight next to BR.
You DH try to order his BM to play.,If his hero runs away without blood.,Basically, those 4 big g won't be harassed for a long time.,And if your hero magic isn't a lot of loss.,3 wells at home should be enough to drink.,At this time,Your 2 should be almost good.,Buy the 2nd hero and basically be able to resist :)(It is recommended that the elves fight any race 2 books must have a store.,Because the 2 books are just right when the elves are more vulnerable.,Anti-rush has a store much stronger)
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This kind of rush is no threat.,Generally speaking, it's to consume your well water and kill you a few AC.,But the premise is that the level difference is not too big.,You'd better buy a shoe.,And BM slash.,Draw demons.,Concentrate attack power to hit BM.,Run around the tree without blood.,Drink water.,The number of ACs is definitely not less than that of big G.,With well water and big trees.,If you can't do it, you can hold it up to 2.,Recruit 2 heroes such as the King of Beasts.,It's easy to keep.,If this is still solved.,That's the gap between the two sides is too big.。 ORC does not rise 2 Ben a Ben A TR This extreme tactic is only threatened, at this time, it is necessary to plant war ancient trees and ancient guards, ORC vs. Ne is a recognized imbalance, the advantage is always on the Ne side, as the same level of Ne will not be afraid of ORC.
To add: the same level of rookie orc and ne, and the same level of master ne and orc. But rookie storm ht can also win rookie gram big g, it's a question of how to start, you first build an altar and a moon well, and then wait until 160 wood to build a hunter hall and a war ancient tree at the same time, and then the second moon well and war ancient tree, squatting at home in the early stage will prevent bm from killing wisp, and wait until the huntress comes out to enter the advantage period, and then keep ht, make up the moon well, and then attack in total when you have an absolute advantage, don't enter the orc base when you have a slight advantage, The hole in the ground will make you ht die a terrible death)
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Mana burns drains the opposing hero's magic ......To deal with that can only rely on your own consciousness and operation, watch more videos......
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1.Diverge the elves to various places.
2.Building stickers to protect the elves.
Pumping the magic, the elf blew itself up when he was dying, and the BM soon ran out of magic.
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This kind of thing depends on consciousness, consciousness is good, sprinkled with powder and sprinkled once, it also contains the ingredient of rp, or you can seal the family flow.
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1 Hang from a tree where melee units can't reach it.
2 Plugging. 3 dh is smoked when you meet.
4 When the elf is dying, it explodes.
5 Gag it The gag is the best.
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Seal with a big tree, you can "open the door with sesame seeds" and seal it.
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The spring water is turned on automatically, the elves are placed aside, and then a guardian ancient tree is made.
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The building is built with trees, put the elves behind the building, or close the house!
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Build the building next to the tree, and the elf will hang it on the tree at the back of the building after the building is finished.
Or hang the elves on the edge of the mine, and the BM comes to exchange them for the mine.
..It's okay to hang all over the world.
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Seal the house or build a building by the tree.
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Construct a slot, or put the building as a prison stream at the beginning, or put the elves in shops, springs, minerals, etc., which can be used for reconnaissance and wood.
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The elves hide behind the moonwell, depending on your positioning skills when building buildings. Take a look at Moon's footage.
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The use of building cards or direct blocking, gold ore for elves, etc. can effectively avoid the harassment of BM
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DH draws demons, pay attention to sealing when layout, and then use the moon well to replenish blood.
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Don't make an elf, see how he cuts, and ...... with a logging machine for picking woodHa ha.
First hit gg to see how the other party ws haha.
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