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Oh. Werewolf jungler、It's too simple。
Two eye seals 3 wilds. That's basically it
Then he could only hit the smallest wild of 223 and the second smallest wild near the river.
I guess he would have been slow to develop.
Just take a look at the interpolation tutorial.
There's no need to deliberately catch it.
Also、Since the opposite side chooses a strong line、Do you also get a late stage?、If he's a werewolf.、The ghoul is very good.、He's still a wolf.、And now the dog's ultimate move is strong.、If there's no blood, go eat the big field.、It's full immediately.。
Choose more meaty heroes and werewolves on your side, that is, second mages, hurry up.
Both sides are high outbursts, and the dog is good after this.
As for the werewolf out of bkb, then you need a control, the mystery of the beastmaster can be done, the big tree is the best, and the big can break bkb.
That's pretty much it.
Pure handwriting, looking.
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You're all mages in high outbursts? Choose a few heroes with limited skills.,ES,Sven,Lina,Lion,Mor,Or change to a tiny.。。 This lineup fights very fiercely, first hand faint and then hand faint, werewolves must be easy to catch before bkb, and the execution is a little stronger!
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Push the flow up. Now that they have made it clear that they want to delay, you will be decisive and fast, and you will push when you don't gank, and it will be very steady. Werewolves aren't much imba a little y to get killed.
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Try, Big Fishman, vs, Enemy Law, Ryan, Queen of Pain. Not necessarily.
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Strong push Limits are key.
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Control, green stick, push, blow
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Out of the blade armor. There is a vampiric one of the werewolves in the new **. Out of that. A bladed armor. Absolutely dead.
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Wind Staff, Big Naga's Ultimate, Green Staff, Turning into a Sheep, J8 Face, Big Enough.
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In the early stage, he sealed Xiaoye, and harassed him to fight in the jungle, and then out of the green tent, pushing the stick, he couldn't gnaw people in team battles, and he couldn't transform without him.
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If you're going to point with him in the later stage, it's best to have a butterfly.,bkb.,If you're an auxiliary, the early field will interfere with the werewolf jungler, and go to the wild area to catch more, and then you can consider the green cane or push to save your life.。
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The best way to optimize is not to use the big move.
However, it also depends on the situation, and the werewolf's move is still not easy to empty, after all, the ejection speed is very fast.
You may have a novice's fatal wound, which is gank when you see someone is qwer punishment set.
I'll give you a pear, Shan Jace on the opposite side, you Zhao Xin grabbed it with red, and directly went up to slap your face, and you ran away with a hammer on the opposite side. You change the way of opening, go up to the flat A sticky stab, the opposite side of the fight is displaced, and then E goes up, this person is bound to die.
In the same way, werewolves,Gank, if you have to R first,The success rate is relatively low,There is a chance to open w sprint at the speed of light close to tear,Open e chase behind the enemy,Open Q adsorbed to the enemy in front of the manual open e backwards fear,Continue to level A,If the opposite side can't bear it, it will flash,At this time, the flaw is the largest,Direct R10 has 9 in。 Werewolf R is very fast, and the prediction can be relatively small. Werewolves' active gank ability is not strong, but you must rush over when you fight online, no matter how your teammates win or lose, you can generally quickly arrive and harvest by smelling the residual blood, and don't go if you don't take the initiative gank.
Werewolf's adsorption Q is actually very imba.,Gank robbing leopard women and other heroes.,Generally, a long press near the wall is a surprise with flash.。
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I also have this problem.,I feel like werewolves' current ultimate is not easy to hit.,It's easy to be dodged if you jump far.,I think the only way to solve this problem is to rely on more practice and practice to predict.。 (Or you can stick to your face.)
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