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It is recommended that you learn to level up first. It is played in a similar way to bridge. I won't say much about the specific way of playing here. Compared with the general card game, bridge has an additional "bidding" process before playing.
I'll give you a brief explanation of bidding. The bridge playing process is simply like this: four people, two people sitting on the opposite home for a team, a total of two teams, when playing take turns to play a card, the largest of the four cards wins, each person has 13 cards, so to compare 13 times, there are 13 chances to win.
Bidding is a reservation process, and if you think your team will win a few times out of 13 comparisons, you will be able to sign by bidding, and if the team that gets the reservation in the end does not make the reservation, you will generally be penalized. So bridge does not care about the good card bad card, when the card is good, call the appointment to be cautious, the reservation is low to get the score is not enough, the reservation is high may face the risk of not reaching, in my opinion, is currently the smallest luck component of the card game.
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There are 3 main steps in bridge: bidding, banking, and defending. Defending is the most difficult.
The main formats of the competition are team competition, doubles competition and individual competition.
The team competition is a team of 4 or 6 people, a table of 4 people, and the east, west, north and south are camps. The east and west of the other table are in the same camp as the north and south of the first table. Two tables play the same cards.
It depends on whose contract is good, which team gets the most IMP, and which team wins. It's fun to play bridge, and the first floor is more comprehensive.
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One, 1: Generally an uneven hand above 21 points. When the hand reaches 16 points, there are 8 high and 9 low and 2c strong bids.
One, 3: the point force is more than 12, and the S is guaranteed to be more than 5.
One, 4:2c is to ask 4 high flower sets, double high flowers first answer 2h, if 3h is an invitation, you add a pair of upper limits, the lower limit pass, the middle limit type is also a pair, if you call 2NT you call 3s, I hope that the home is seeking S cooperation, how to decide by the home in the future.
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1. It's not a problem of bridges, it's a problem of safe play. To take all five tricks, in both cases you should hit A in order to smash a single king, but if you only need to take, the second is a safe way to play. In the second case, you can play small from the Q house, if the second house with a big card will play A, otherwise play 10, in case the next house is KJ9, but in the first case, you can only admit defeat 2 tricks when you meet the last home is KJ9.
2. Theoretically, the maximum contract that something can complete is 3h (because S can only eat once, so only lose two duns and two d, and win d). The situation in the north and south is slightly complicated, when the north and south can see the cards and the east and west can not see the cards, can play 5C: will eat S to play SKQ, and at the same time play E Ca.
When both sides can see the cards, they can only play 4C: the first attack is Ca, and then the H is passed to W to play C so that N's move is not enough to establish S. So theoretically, the maximum set of NS is about 4C
The problem of bidding is not too much to repeat, each has its own system, but most of the time is N open bid 1S, E called 2H, and then the system of S determines the follow-up bid, this card is likely to play 3H in the end.
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1. It's just a matter of starting the bridge.
2. The highest set of things is about 3, a total of 9 winning piers. The highest set in the north and south is about 2, a total of 8 winning piers.
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1 If you want to get 5 tricks, you must guess whether it is a single king or a and the next house is a single j 1) There is no guarantee that only 1 trick will be lost, and 2 can be guaranteed to lose only one trick.
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Open room n 4h+1 ns (Team A) score: 30x4 + 500 + 30x1 = 650 ew (team B) score: -650
Closed E 5DX-3 NS (Team B) Score: 500 EW (Team A) Score: -500
A wins, 650-500 = 150 points, which is converted to: 4imp
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How a set is played often depends on the whole hand, so the following answers may not always be correct.
I.1The companion's k indicates that there is a q, and the 8 encourages (which indicates that there is a j).
2.The king's of the companion means that there is a q, and the 8 means a double (especially if there is a contract; It is more complicated when there is no general, and the dealer may have jxx).
3.A j indicates a 10, or a double.
4.Partner's 8 probably means that there are no big cards on it, so the set is hopeless (the companion plays the set again to help the dealer fly cards), and playing 3 means discouraged.
5.The companion should have q (hopefully there are still 10), hit k to unblock. After you get started, you can catch the dealer's J. by playing 3
II.1In both the contract and the non-deal, a 9 indicates a high card or a double.
2.When there is a contract and when there is no contract, 9 is marked for double. There will be an appointment when you can eat the third round. When there is no contract, you want to win 4-5 rounds of this suit in a row.
3.When there is a contract and when there is no contract, 9 is marked for double. There will be an appointment when you can eat the third round. When you don't have a general, you want your companion to have 5 cards, plus another entry card (4 cards are not right to make the first attack).
4.Follow q to indicate that there is a jIf necessary, the companion can play small cards to get you started.
5.When there is a contract and when there is no contract, Q indicates a double. Hopefully, your peers will judge the situation and make the right decision.
3. Obviously, the black peach plum blossom has no future (the dealer tree plum blossom), and can only be selected from the red set, but the West family cannot judge which set, so the plum blossom must be endured and wait for the companion signal. Win the third round, the east pad diamond 2 indicates that he doesn't like the diamond, and the west team changes to the heart to defeat the contract.
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The team is quick to score.
x4+50x4+300+100=720
2. This 600 is famous
The defender scores.
2. Destroy 200
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