What skills does Newbie C buy? Street Basketball C What Skills to Buy There are skill slots

Updated on Game 2024-05-07
26 answers
  1. Anonymous users2024-02-09

    Preferred skills: (1) Card position <5000$>, even if you are a rookie, this skill is also very useful, get stuck in a favorable position, knock down other people, this skill can be used both in offense and defense, and it is a skill that the center will use for a lifetime. (2) Stick to <6000$>,Even if you don't know how to use this skill, you have to buy it.,This skill can greatly reduce the chance of being knocked down in the inner line.,This skill will only be used when it's hit (see clearly.,It's hit).,If you hit someone and fail.,You won't use this skill.。

    3) Single-handed shooting under the basket <2000$>, which is a very simple skill, because it is relatively cheap, so it can be regarded as a very practical skill. (4) Aerial deduction< 17,000$> (called in the game.)"Aerial baskets", in fact, it should be called"Aerial buckle"This skill is very easy to use, I personally think it is very dazzling, when our player misses the shot, press D twice, you can see yourself rising from the ground, catch the ball on a slam buckle, very practical. (5) The inside ball <12000$>, if your rebounding skills are not too hard, it is recommended to buy this skill first, when your ability is not as good as the opponent's center or big forward or when your position is not good enough, this is a very good skill, because you can jump very early when using this skill, and the range is relatively large, but the inside ball may also distribute the ball to the hands of the opposing player, so it is difficult to use this skill.

    Other skills can be purchased by yourself, such as: free flight, one-handed dunk, back dunk, slam dunk, etc.

    When the skill is purchased, it should look like this:

    Skills: Interference, Stuck Position, Card Position, Air Supplement, Inside Ball.

    freestyle: Defend to the death, one-handed shooting under the basket, "Optional", "Optional", "Optional".

  2. Anonymous users2024-02-08

    I think the most useful ones are the basket and SS (the skill that catches the ball on the run). 5000 points seem)

    After all, newbies don't have that many points.

    If you have more points, just follow the upstairs and buy 1 and card slots.

    Actually, the card position is 16j, I think what is the use of meters.

    It's easy with the ball.

    For training -- that's so many points

    Then you have to spend money to buy boxes and open points

    It's not worth it.

  3. Anonymous users2024-02-07

    Card slot SS stubbornly defends the basket and blocks can also be equipped with one!

    Don't buy anything else!

  4. Anonymous users2024-02-06

    The main thing is to get stuck and pass.

    Other training is best done as well. For example, bouncing. Running. Backboard.

  5. Anonymous users2024-02-05

    Only buy SS and card slots, these two skills can be used by you to level 16, and the points are kept after level 16 to buy skills.

  6. Anonymous users2024-02-04

    There are only 2 useful before level 16, SS and 1 Diego

  7. Anonymous users2024-02-03

    I've just come from a novice, mainly slow down (especially at the intersection), follow the traffic signs, in case the road is not familiar with the turn and do not turn these, don't make a U-turn around these times, so that the most likely to have an accident (because novices are easy to panic at these times), you drive to the place where you can turn around and fall back, don't be afraid of wasting a little fuel and time, if there is an accident, more have gone. After driving the car for a year, the bumper was replaced by 3 (all of which were the responsibility of other cars), and there was no problem with the rest.

  8. Anonymous users2024-02-02

    I also just got my driver's license. I'll tell you about my experience.

    First of all, don't be afraid when you learn to drive. Be bold. I thought the coach was still in the co-pilot.

    It's okay!! Just control the clutch when you practice. Exam Remember:

    The slower, the better. The rest of the exams. Adjust your mindset.

    The exam is just done as the coach tells you. The important thing is to overcome your own psychology. Don't be nervous.

    I was nervous about taking the test twice (forgetting the seat belt)...Wish: Pass all at once!!

  9. Anonymous users2024-02-01

    Take your time, it's like this at the beginning, and it's not something that can be controlled when you say "tricks"!

    Again: practice makes perfect!

  10. Anonymous users2024-01-31

    Novices should be able to drive: "be bold, careful, quick and decisive".

  11. Anonymous users2024-01-30

    Drive as soon as you get in the car, drive boldly, I'm also a newbie.

  12. Anonymous users2024-01-29

    For beginner blues friends, it is correct to choose C key as the first instrument, because the pitch of C is easier to grasp the pitch, and it is easy to distinguish from the simple scale, if you choose other keys, such as F, the low tone is not easy to blow, and it is laborious, and it is not suitable for novice contact. The same harmonica, different keys can only be the difference between pitch and pitch, according to the score, what tune tune with what tune harmonica to blow, contact the landlord to buy the first key C, the second to buy the key A.

  13. Anonymous users2024-01-28

    You see, harmonica textbooks are basically based on the key of C, so if you are just starting out and you are using textbooks, then go straight to C.

    In addition, no matter what key the piece itself is, you can play it in the key of C, as long as you don't have an accompaniment.

  14. Anonymous users2024-01-27

    Not necessarily, novices who buy blues harmonica generally choose C key first, because the C scale distribution is simple, so most beginners choose C key.

    The C harmonica can play most of the **. Hope it works for you.

  15. Anonymous users2024-01-26

    This is not necessarily, but starting with the basic C key will help you learn.

  16. Anonymous users2024-01-25

    If you have a lot of slots, buy them all., I think C has a must-have skill, Card position, defense, passing ss, strong block, block and steal, fantasy dance steps just came out that will be very powerful and can play bugs, now it doesn't work, send the risky skills, share the ball, dribble vigorously, and play 33 with cover. There's also that point roll skill called a strong layup.,It's very practical.,Including the point skill slam dunk is a good skill.,It's a good skill to risk a little low and the points are not much.,As for some of the skills that came out later, I really don't think it's necessary.,What ds (block plus steal dunk) and so on., It's undeniable,C is the most playable in the game.,The best to survive.,You don't need to buy any skills.,As long as you have technology,Absolutely popular.。 Most of the skills are a big addition to C.

    Choice C That's right, have fun.

  17. Anonymous users2024-01-24

    22 room master plus rebounds finger beam ruler and bounce for the addition of 3 rebounds in seconds 22 can't survive without a board It is recommended to buy a suit on the line I saw it in the official forum, grabbing the board is only related to rebounding, and has nothing to do with bounce. The relationship between punching and bounce is not clear, but it is certain that slag punching and running have absolutely nothing to do with running. Running affects the character's movement speed without the ball, and when the ball is present, the two abilities of running and dribbling jointly affect the character's movement speed.

  18. Anonymous users2024-01-23

    It depends on what you play C Male C or Female C Generally female C has an advantage Speed is faster than male C! Also, you must buy the skill of card slot! This skill is indispensable!!

    You have to learn the card position first! Rebounds are generally divided into second boards and punch boards The second board is to stand in place and use your height. Rebounding ability value to grab!

    Punching plates are the best to use! It depends on your judgment and reflexes, and after playing for a long time, you will know where he is going to bounce by looking at the arc of the ball! Judge in advance, so the rebounding thing is slowly practiced by yourself!

    I've helped you too, too! If you don't know what you don't know, feel free to ask me to solve it, and I will definitely help you solve it.

  19. Anonymous users2024-01-22

    Press the arrow keys when you press D, and the position is stuck. If you win the game that seems to be upgraded, the ability value will be higher.

  20. Anonymous users2024-01-21

    To be tall, no height, practice bouncing, watch the ball well, and seize the timing.

  21. Anonymous users2024-01-20

    Go to 33.com to see it.,There are more @@ of c grabbing boards.

  22. Anonymous users2024-01-19

    Level 10 buying a ruler file destroys the permanent 7 abilities of the "two-color suit", and the 7 abilities on the novice area plus stupid potatoes are still obvious. Mainly add boards, and the range height of the rebounds has been significantly improved. And your own rebounds plus 7 is like playing with a 17-level C with these trumpets! Mausoleum.

  23. Anonymous users2024-01-18

    Level 10 is basically not bought long, generally level 16 is buying, and level 1-16 upgrades are very fast! 16 sets add a lot of power, and it is magnificent! It depends on what you play, the meat is the body and the hat, the board house is jumping and the board is Chur Minson!

    If you play normally, you have to see what weakness you have, and if you are 3v3, you must add a body and a hat, and if you have money, you are buying a corner, that's all!

  24. Anonymous users2024-01-17

    Subject 2 is the pile test and the inner road need to press the speed of the pile, the pile is to use the window to align the rod that needs to enter the warehouse (the difficulty is to reverse the warehouse), and the inner road needs some car sense and skills (the difficulty is fixed-point parking and manhole cover). Subject 3: There is no skill, as long as you remember to stop, shift, give way, and brake without downshifting in fifth gear! Hope it helps.

  25. Anonymous users2024-01-16

    Say good things and have a sweet mouth. The technique of subject 2 is to be slow and too clutched. Remember the number of turns the wheel has turned for each movement.

  26. Anonymous users2024-01-15

    Subject 2 3 If there is a dead spot or a mark in the examination room, you can be sure to kill in the direction of the dead spot, don't panic.

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