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Bounty as an adc, most of the talents are attack 21 universal 9, and universal 9 points out to increase the buff duration, which can make the adc play better when it has a buff effect. It's not suitable for the bounty electric knife, so it's still blood drinking Red Fork Endless (Tailwind out of the endless headwind first whispers to resurrect A) Whisper (Black Cut) Resurrection Armor is the most practical, in terms of skills, it is mainly the main Q and vice W, and you can also take another route to the first E, and then the main W, two W and one Q, there are big and big, and less E. Bounty is the core of the whole team in the later stage, a very good hero.
Of course, in terms of replenishment, the landlord will make up more. The key to team battles is not to be set up by the opponent first, and wait for the opponent's key control skills to be used up before stepping forward to throw e and lose r or find one, the bounty is very good, and it's easy to play against the sky, thank you.
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Outfit: Tailwind: Drink Blood, Red Fork, Electric Blade, Drink Blood (You can also be endless, but double drink blood and stand up directly) Whispering Brother Chun Headwind: Attack Speed Shoes Red Fork Whispering Drinking Blood Endless Finally, choose Brother Chun or a madman.
It's hard to say that talent is the talent of general AD, and you can search for it on the Internet.
Skill qwqeqr qwqwrw weeree runes are also very simple: Attack Essence, Red Attack, Yellow Armor, Blue Magic Resistance, You can also choose the attack speed.
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Physical Damage Talent. Runes recommend attack speed, object wear, armor, and growth magic resistance.
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There are roughly two options for different individual plays.
AD generic talent. The two rows on the left side of the attack system are full, and the general system points out the armor, veterans.
AD top laner talent. Attack is 17 points for armor piercing, and Havoc is 3 points (if you use armor piercing runes, you can point two points of creep damage). Attack damage is 12 points, armor is pointed, veterans, and damage reduction is 5 points.
The output of the stake of the extreme increase bounty (according to the summoner's skill selection, you can choose whether to point out the summoner's skill enhancement).
Rune selection. Red armor piercing *5ATK*4Yellow Armor*9Blue Attack *1Magic Defense*8Essence Attack *3
Runes with 12 Attack Damage, 5 Armor Piercing, 13 Armor, and 11 Magic Defense, increase Attack Damage in the early Stage, and Armor Piercing increases the damage gain in the Middle Stage.
Red Attack *9Yellow Armor*9Blue Attack *1Magic Defense*8Essence Attack *3
16 Attack Damage Universal Runes to increase early damage.
Summoner skill selection.
Mandatory flash, adjust the position, and the applicability of chasing and escape is irreplaceable.
Optional Ignite (Early Suppression Guarantees Successful Kills).
Weak (enemy has a strong penetrating hero).
Barrier (strengthens the ability to point to the point).
Purification (2 or more powerful controls).
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Personal Suggestion: Red Attack, Yellow Armor, Blue Mana Essence, Attack Talent with 21 9 0, Blue can also be fixed with Magic Resistance!
21 0 9 I don't think it's as good as the above set, because the defense talent in the veteran scar early PK is very important, and the armor demon resistance can be added! Back to blue can be put in the rune, you can also consider, yellow two defenses plus a few fixed back to blue, blue to a few magic resistance plus a few fixed back to blue effect is good, you can try it!
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21 0 9 refers to the attack system in the physical attack point full to the bottom, the remaining 9 points are added to the general system, the general system is mainly blue, and there is a time to reduce flashes, MF This hero is still relatively lacking in blue. There's nothing wrong with the basic talent.,Runes can be used with adc general.,Red Essence Attack,Yellow Armor,Blue Magic Resistance or Growth Magic Resistance.。
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This one is relatively complete, you can look at it, as for 21 0 9 this is a talent plus point.
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Is it easy to get up early in the morning and send you a picture?
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Upstairs one is more professional than the other...
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Attack 21 points Defense not + GM 9 points.
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Rune Recommendation Scheme 1.
x3 Attack + **: 3075 gold.
x9 Attack Power+ **: 1845 gold.
x9 Health Gain +174 **: 3690 Gold x9 Attack Speed + **: 3690 Gold.
Option 2 x3 Attack Damage+ **: 3075 Coins x9 Armor Penetration +15 **: 3690 Coins x9 Attack Speed + **: 3690 Coins.
x9 Magic Resistance Growth +24 **: 1845 gold.
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Red armor pierces runes.
Yellow with level mantra reincarnation.
Blue minus cd runes.
Great Essence Health Rune.
If you want to be confident in your position, you can get this outfit and replace a red cross with a black cut.
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Talents: 21 9 0
Runes can choose the remaining attack power of the violent red armor, or they can choose a balanced one.
Annie's words,I'm out of time to support blood and support blue.,It's no problem for you to outfit.,Level can be the main Q deputy w.,Use Q to make up for the troops when you are on the line.,When the passive comes out.,You can break out.,Basically, you can beat off half of the blood.,Level 6 has to play basically seconds.,After the passive is turned on, the direct big move stuns the qw combo.,If you don't die, you can turn it on and ignite.。
Galen Talent 21 9 0 Runes are just standard AD runes Red Essence Attack Yellow Armor Blue Magic Resistance Equipment Main Black Cut Maniac Whispering Endless Sun Flame Langton These depend on the opposite lineup Skills I generally q>e>q>w pure hand lookout.
Plus points: 3211342 This is my plus point for the first seven levels, and the level 4 and level 2 standards are definitely the highest output in the early stage of the bounty, and it is not explained that it is easy to kill people with teammates, and my bounty never consumes blood flow at 23 points, and it is not interesting to consume blood without killing. The back is filled with 23 skills, and the last is filled with t, without explanation. >>>More
Ruiz is a very special mage, other mages rely on spell strength to kill, and he relies on mana, the higher the mana, the higher the damage, which is why the blue crystal is recommended for going out, with endurance and damage. Before Blue Tears, Ruiz still tried to rely on manual mending knives to maintain an advantage, and with Blue Tears, every 3 seconds, use skills to brush their highest mana, and then they can come out of the Time Staff, Archangel and Frost Heart, mainly downwind or headwind. Equipment The order can be changed, but be sure to ensure his maximum mana, the core of this Ruize's outfit!!
Search for it and go to a special game**.