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In the general list of the Templar, if you come out with a bottle control, phase shoes or prosthetic legs, you can get another medal of courage to reduce the nail flow, and if it goes well, you can go out with a jumping knife and destroy it darkly.
The Templar is a hero who is not worthy of Skeletron, Yin Yi can kill people and save his life, and the shading is also very buggy, so it is very good to drive the team as smoothly as possible in the early stage.
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Boost? How to push it.,You didn't hurt the skill of the tower blood.,AOE Qingbing skills are also very weak.,If you don't add points, you'll be pierced.,And sheep.,There's a big increase.。 Try to kill it once at level 5 like a skeleton, and then wait for him to tp
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If you kill a skeleton, you have to miss, and then you will increase the attack speed, and after a few clicks, you will be done.
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Come scattered, then desolate or dominate. 30 is the most important thing、Hit the skeleton a few times until there is no magic, and you win。
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Phase, doppelganger, scattered, first dodge the hammer, then ......
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Jump the knife, extinguish the darkness. Butterfly. Learn to add range after adding points. Stealth and refraction to the point.
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There is no doubt that the main one skill, the auxiliary two skills, the university is large, the pressure on the line is large, and the level 3 skills are basically enough in the early stage (of course, there is a university large) If you kill someone, you will add a medal (in the early stage), and in the later stage, you will have money to destroy the attack, and the attack is perfect
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I'm a templar and have nothing to do, so let's talk about my style of play, I hope it helps you.
Levels 1-5: (Templars can quickly increase their level to exert the explosive power of the Templars).
Equipment: 1 chicken, 1 eating tree, 1 sock, 3 branches, if you have a J, you can go out with 3 branches, and run to the bottle.
Add points: refraction passive level 3 depends on the situation to add points, if there is no pressure on the online knife, directly add concealment, and continue otherwise.
Add refraction, generally speaking, add points before level 5: refraction, passive, refractive, concealed, vertical circle, regret, hidden.
Matching skills: Since there are no control skills in the early stage, the explosive power is limited, so it is still based on eating experience and developing the economy, and more refraction is used to make up for the knife, and the refraction of the two levels increases the attack power of 40 points in the next 3 attacks, and the CD is not long, so high.
Under attack conditions, almost every knife can be replenished, so that you can smoothly hit the bottle, and if you hit the line after the bottle is released.
There is no pressure, in short, in the early stage, the line is mostly refractive for mending, and it is difficult to take the initiative to kill people without teammates to wander around.
Equipment: Bottle (The rune position must be a trap, the Sanctuary is not out of the tenacity ball, use the bottle.)
The sub-control can ensure the endurance, and the sanctuary with or without a bottle is completely two concepts).
The big magic wand (the three branches in the early stage** use, anti-killing artifact).
Phase-shoe(for close-fitting stealth skills).
Medal of Courage (with concealment can maximize nail reduction, generally use the medal first, and then use concealment to beat people).
Jump knife (the best choice for the wind, generally bare shoes go straight to the jump knife, if there is a strong control on the opposite side.)
Out of the hidden knife, bkb bar).
Plus points: 6 big 7 hidden 8 hidden and then full of refraction, full of passive and large increase.
Many people like to be full of refraction first and then full of concealment, so that the continuous attack power is strengthened, but the instant explosive power is weakened, I still think that the two levels of refraction in the early stage are basically enough, and the Templar often takes the initiative to catch others, and others only.
Run, 7 seconds of CD concealment, if you can use two in a row, what kind of people and horses are floating clouds.
After level 11: (I rarely write about these things, and this time should not be considered late - just give a route).
BKB (You can't just rely on refraction and concealment to survive, this is team combat equipment, open BKB to A.)
Crispy, disrupt the enemy formation).
Hidden knife (passerby artifact, with concealment can achieve continuous popular numbers, super pursuit and killing ability, escape artifact, especially for the Templar, it can also be used to pit the other party, this is slowly understood).
Assault (Most Templars are still based on phase shoes, and attacking can make up for the lack of attack speed and improve armor.)
The templar is not so crispy, and the aura of armor - not to mention).
And then there are butterflies, cannons, and golden hoop sticks These all depend on the situation, and the key is the choice of medium-term equipment.
Generally speaking, choose one of the jumping knives and hidden knives, and try to make a jumping knife in the sanctuary of the prosthetic legs, and the headwind is in the bureau.
It is necessary to get out of the bkb, and if you catch someone smoothly, you will have a dark annihilation, and you can catch people and push the tower.
That's basically it.,The Templar is a hero with a rhythm.,If you want to learn to play, you must be able to play in the single solo.,I wish you a super god!
Personal originality Pure entertainment.
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Skeletron can be used as a queen or as meat.
Later stage: Phase, armband, broken bones, thunder hammer, frenzied battle, the rest depends on the situation, the opposite side controls more black and yellow staff, if you want meat, you can attack, dragon heart. You can also have a satanic power. If the situation allows, take the immortal shield.
Meat: Artificial Leg, Vanguard, Assault, Dragonheart, Ice Armor, Blade Armor, Challenge Turban. It's definitely enough meat but it's not output, but you can change the blade armor to Radiance and burn them.
Actually, I think Skeletron is better in the late stage, sucking blood, critical hits are for output, phase shoes are for chasing and killing, and thunder hammers and armbands increase speed. Generally you can have four large items and it's basically over.
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Skeletron is mainly out of strength equipment, just out of the attack equipment, his blood volume is a little higher than medium team battles, the opponent controls more than it is not good at all in the early stage 1 2 bracers prosthetic legs can't help the flesh out of the vanguard shield more money can be directly dragon core control too much black and yellow also become add points to the hammer and multiple times the point of the point of the vampire aura wand is a must-have item (for the resurrection of ultimate).
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In the early stage, go out in 1 group, eat trees, 1 big medicine draft, 1 fist glove, 3 branches, and then the branches and the big magic wand (the magic that restores your magic at critical times and provides the magic of resurrection skills), prosthetic legs, 2 power bracers, vanguard shield, challenger turban (this is the way to come out of the meat shield), the output of the ghoul armband (the instantaneous increase in blood volume can make Skeletron stand a little longer), the skeleton vampire can overlap with the sacrifice, which means that you can have a 44 vampire aura or a domination, that is BT Basically, if you are about to die, a critical hit absorbs a lot of blood If you strengthen the dominance, that is, buy a 25 power of Rhodo's and become a vampire plus Satan (send a skill to add 25 attack speed 170% vampire plus your 64 is 230% vampire in 4 seconds) Exciting to Attack Black and Yellow Staff Must Choose Can Make the Skeleton Have a More Lasting Output After the crit adds up, it's also good to have a mad battle axe.
As for the bonus points: it used to be very popular Hammer + Yellow Ten, now it's a hammer, and then the crit hits vampire to the point Priority crit has a big increase.
My plus points are: the first eleventh level hammer, yellow dot, ultimate; Levels 12 to 25 are lifesteals and critical hits, and the yellow dots are added at the end: but if the online pressure is high, you can upgrade to a level of lifesteal in the early stage.
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I'm going to say that I'm going to upgrade to level 4 T, but when I see that many "masters" in LS say that they only upgrade to level 1 T, it will make someone embarrassed.
Is it that all the masters play vs and only upgrade to level 1C? It's all faint seconds.,Level 1 only needs 85 points of magic.,Halo and yellow dots are combined.。
- Dividing line ———
How to play SNK:
Skill bonus points: 1+1+141 depends on whether the situation is a critical hit or a lifesteal. Crit if you need dps, and lifesteal if you need meat.
SNK team battle positioning,Rush in and die once when there's a big time.,It's best to attract the opposite CD's longer ultimate.,Open BKB after resurrection.,Don't open BKB when you're killed.。
SNK is a hero with mid-term strength.,It's actually called weakness in the mid-term by some people.。。 Remnants.
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There are four routes, the Orthodox Route, the Farm Route, the Berserk Route, and the Tragedy Route.
Orthodox Route: Two Bracers, Prosthetic Legs, Ghoul King Armband is the core equipment, bottle black and yellow optional, late Dragon Heart, optional Excitement, Darkness, Assault, Butterfly, Double Knife (Floating Clouds). Corresponding to the opposite mage, this route is a gank route, to participate in the arrest.
The post-output should be large.
Farm route: brush the flow of money, fight the late stage or downwind situation, you can choose a gold hand in the early stage, and the core equipment is Hui Yao Flying Shoes. Then just make a big deal.
However, this route shines too long in a synthetic vacuum, and is prone to tragedy. It was too late to shine and it was useless. Shine must be paired with flying shoes.
Berserk Route: It also belongs to the stream of farming, Berserk and Radiance have their own advantages, but the Berserk output effect is good, the online duration is long, and the synthesis is smoother than Radiance. Then you can get out of the armband prosthetic legs, optional dark extinguishment, conditional out of the dragon's heart excited.
Tragic route: Skeletron is killed, then you will return to the city with a prosthetic leg bottle and two wrist wrought iron heads.
Remember: don't give out three bracers, waste, 2 is enough. Out of the bracer and still want to come out of the radiance, impossible, unless the abuse of vegetables.
There is Xiaoqiang on the opposite side to be careful in the early stage, but there is no need to be black and yellow. Unless there is a sacred cow or tide on the opposite side, the warlock will be black and yellow again in this kind of teamfight. Skeletron plus points are the main hammer in the early stage, if you mix the wild area, you have to upgrade the bloodsuck, if you have been mixing the yellow dot hammer in the early stage, level 8 to upgrade the crit, and the crit is over the point of vampire.
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Now the popular is 1-2 wrist guards (in fact, it seriously affects the speed of the armband, and I think it is okay for the cow to come out. Armbles, prosthetic legs, then BKB, output (press extinguish, furious battle, radiance can be).
Finally, let's have a heart or a strong attack
This style of play is very good from the middle stage.,But remember.,You don't have an advantage in the early middle and early stages.,If you play well and add some money, you'll suck the blood-sucking crit.,(Level 1 learn the hammer,Level 6 big) The effect of the hammer halo is 1-4 and the same.,So level 1 is enough.,Vampire crit helps you fight the jungle.
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I play with skeletons. If it's random, just run straight to the shining prosthetic legs and fight the Black Emperor's heart.
Hand selected words naked glow in buying shoes prosthetic legs frenzied battle black emperor heart . Add a little more. 1J Hammer 2J Vampiric Aura.
3J Hammer 4J Critical Strike 5j Hammer 6j Rebirth 7j Hammer 8j Critical Strike 9j Critical Strike 10 Critical Strike 11 Rebirth Then fill up the lifesteal. In this way, there must be excellent mending skills. If you don't make up for it, let's go out first.
Or simply out of the bracer as meat.
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Skeletron: Ohno: Level 1 Learn the hammer to pull the wild to teammates and then rise to 2j Learn to suck blood Then suck blood and crit to the point There is a big life Ah quickly out of the gold (you can go directly to the armband) 4j is best to come out of gank.
God Outfit!! : Prosthetic Leg Armband Assault Big Thunder Hammer BKB Wild Battle Advantage Lane Development: Level 1 Learn Hammer After the crit and hammer are on the point, there is a big life and a big speed out of the prosthetic leg and a small thunder hammer and then the wind is directly extinguished If you don't have a tailwind, you will honestly come out of the armband.
God Outfit!! : Flying Shoes, Great Thunder Hammer, Strike, Darkness, Berserk, Abyssal Blade.
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It is recommended to go to Youku to find some professional dota commentators about the teaching of Skeletron from a first-person perspective, and you will learn a lot.
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Level 1 jungler, go out: mend the knife kettle + round shield + eat the tree, the main ascension aura and crit can add a level of hammer, there is a big increase. Then if you go well, you can point to the gold transition, and the shoes are recommended for the phase. It's casual in the later stage. If it doesn't go well, you can put shoes first, and then add stones to your hands.
Advantage road mixed level, go out: the same as above or the round shield mending knife kettle discard a mending branch brace attribute, add points is a first-level hammer and then add yellow dots.
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This one. Novices play SNK, it's taught by Haitao. Is it fast to make money?
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1.Each hero has a different outfit. Out of equipment is divided into early stage (out equipment), middle stage, late stage (god costume), each character has their own god costume.
Remember to buy chickens so that you can get your gear out and don't have to go home. Changing equipment is not based on level, but on money. If you have money, you can change it.
But what equipment to come out of depends on your own situation.
2.The middle lane is reserved for the masters, and the novices play up or down.
3.Playing money is to beat the opponent's monsters, mainly to make up the knife. As for killing the opposing hero, look at the technique.
4.If you're afraid of being hit by others, don't fight with others, but what's the point of not fighting? Don't stand in front of the tower when there are no mobs on your side, the tower will flash as soon as it hits you in the early stages.
5.Remember to give the best!!
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1.Novice Skeletron can be a jungler, it is recommended that 853 go out on the round shield mend the knife axe 3 branches eat the tree and buy it full, 603 go out on the round shield mend the knife axe eat the tree and go out, you can use the messenger to transport medicine to eat, first make a little gold, and then there is the prosthetic leg, Morkidian's armband as the basic equipment. Next up is Thor's Hammer and Assault, Dragonheart, Abyssal Blade or something.
Of course, the equipment of each hero is different, and it should be determined according to the hero's own attributes and skill types. If you equip it, you will leave 1 grid to bring back to the city scroll, and fill in the rest of the equipment, and if you find that there is nothing to change, you will change to the long-distance shoes and add another one, which can probably be measured by the ** level of the equipment. The difference between the more expensive equipment and the difference within 1000 is not necessarily necessary, and the cheap one goes without saying, you should understand.
Changing equipment has nothing to do with the level of the hero, and if you have more money, you can change it.
2.In the first point, if you don't jungle, you can rely on the dominant lane, which is the lower lane of the upper lane guard of the natural disaster. Either you can't get along with the line change, or you have more money on other roads and there are no teammates to go to, so you just go and brush the money away.
3.The thing to do is to make up for the knife well, and kill it when you see that there are more soldiers along the way. It's easy to say if you kill heroes.,Generally, it's difficult for you to kill alone as Skeletron.,Point 1 skill (play online on the main 1,Jungler on the main 2,1 skill point 1 point),Cooperate with teammates to do stun.,And then rush up to cut.,The difficulty of operation is low.。
4.If you don't get hit by others, it's out of his attack range, and you can't say this, the opponent is alive. As for the tower, if you give the command to attack the hero outside of his 400 range, you will not be beaten, but when you are alone or you are close to him, you will be attacked, then press the A key and click a few times on the ally next to you.
5.Online: Main 1 skill, secondary 3 skill, and then aura, there is a big point big, and the yellow point is the last to say. Jungler: Main aura, 1 skill level 2 point a little auxiliary killing, and then 23 points, there is a big point big.
If you come up to the mixed field area, the main plus bloodsucking, go out to fill the knife and axe, round shield, and eat trees in a group. >>>More
Jumping Knife Dark Kill BKB Butterfly If you play well, you can actually come up with anything!!
You can only experience the way you play·· Playing style individuals have their own different styles·· I'll start with mine, and the plus point is 31211412224333+4+...1=1 Skill 2=2 Skill 3=3 Skill 4=Ultimate + It's a Attribute Point If you're playing a mid laner·· Bottle·· Phase Shoes·· Jumping knife·· Annihilation·· When you get out of these sanctuary halls, you will have a terrible damage, and you will have a certain ability to pursue. If you play it, it's best to go to the middle single·· Around level 7, it is better to have a bottle and shoes... Look at the F-spot with two ultimates·· If you have teammates to buy eyes, you don't need to... And then if you kill someone, you have to use one of your skills to deal damage to his skills·· Don't pull the minions' hatred on you, it will beat the effect of one of your skills, it's up to you how you understand it... Slow down first·· Get close to the enemy·· Put a skill and instantly press the second skill to go out at the point·· And then there's the pursuit... It still depends on your own consciousness.
Go out and put a guardian ring plus 3 branches and the rest of the tree to buy and eat trees! Save money to make a secret method! If the infantry is good, you can make a secret method around level 6! >>>More
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