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Destroy the magic trap cards on the field that indicate the number of cards with the name of Elemental Hero on the side of the table.
Cards with the name [Elemental Hero e·hero] on the side of the table that do not exist on the field cannot be activated.
When processing effects, select the magic trap card on the field that indicates the number of cards with the name [Elemental Hero e·hero] on the side of the field (the object effect is not taken).
The number of damages cannot be arbitrarily reduced.
The card itself cannot be selected.
The magic trap card that is activated in a chain is still present on the field at the time of the effect processing of this card, and it can be selected.
When the effect is processed, the number of cards with the name [Elemental Hero e·hero] on the surface of the field is more than the number of magic trap cards on the field, and the effect is not granted.
The result is that it will be blown up, and so will its own.
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No, it must be a few heroes to destroy the machine upstairs on the mouth of the beard see the effect on the side of the table on the field to indicate the number of cards with the name of the elemental hero on the field magic trap destruction hand fight is not easy to hope to adopt.
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: Destroy the magic trap cards on the field that indicate the number of cards that exist with the name of e·hero on the side of the table. OK.
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The Fiery Heart Emergency Call Righteous Justice over Soul
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Heat Heart
Emergency Call Righteous Justice over Soul
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[Elemental Hero Sky Man].
Elemental Hero Freshman].
Elemental Hero Freshman].
Elemental Hero Prism].
Elemental Hero Prism].
Elemental Hero Prism].
Elemental Hero Ocean Man].
Elemental Hero Ocean Man].
Elemental Hero Currentman].
Elemental Hero Currentman].
Elemental Hero Currentman].
Ernest].
The Demon God King of the Moor].
The Demon God King of the Moor].
Elemental Hero: The Second New Universe].
Elemental Hero: The Second New Universe].
Elemental Hero: The Second New Universe].
e-Emergency Call].
e-Emergency Call].
e-Emergency Call].
Miracle Fusion].
Miracle Fusion].
Miracle Fusion].
Hyperconvergence].
Hyperconvergence].
Hyperconvergence].
Hurricane] Whirlwind].
The dead were brought to life].
Black Hole] Future Fusion].
o - Beyond the soul].
o - Beyond the soul].
r-Righteous Judgment].
r-Righteous Judgment].
Book of the Moon].
Gate of Fusion].
Gate of Fusion].
Gate of Fusion].
Terraforming].
Terraforming].
Fusion] Fusion].
The cry of the living dead].
Naraku's Fall].
Naraku's Fall].
Divine shield - reflective force -].
Torrent burial].
God's Declaration].
Elemental Hero: Absolute Zero].
Elemental Hero: Absolute Zero].
Elemental Hero: Absolute Zero].
Elemental Hero Earth Man].
Elemental Hero Earth Man].
Elemental Hero Great Dragon Man].
Elemental Hero Great Dragon Man].
Elemental Hero Flash].
Elemental Hero Flash].
Elemental Hero Flash].
Wave Dragon Knight].
Elemental Hero: Shinyu Knight].
This is what I usually use to play NBX, so you can do it.
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Seeing a few suggestions from LS, I laughed and smoked .........
LZ obviously said that the fusion-based deck was the main one, and someone actually suggested that T future fusion, go down the skyscraper, and get under the joke level of the hero flash. I also dare to change the card ...... if I drop the e-call
First of all, one thing to be sure.,Fusion-based card decks,Heroes rely on ionization and 0 degrees 2 fusion monsters for damage output.,Other cards basically exist to match them.。 Other flashes, large tornadoes, etc., can go down to 2, but I think the real good ones are ionization and 0 degrees.
There is nothing to say about Fusion 3, but there are a lot of miracle fusions and fusion gates, especially the gate of fusion is not necessary. After all, there is a good card for retrieving and material such as the Demon God King of the swamp. Of course, it is possible to merge with parallel worlds under the Fusion Gate, but I haven't tried it.
If you really get under the door of 3 miracle fusion and 2 fusion, it is necessary to either reduce some or merge parallel worlds. Fusion ** and the like are not necessary.
It's no problem for the Shenxuan Demon Palace, after all, the fusion hero is based on the outbreak. The e-call must be full, and the retrieval of reinforcements and e-calls is the most important. There is no need for more just trials.
I haven't really used it a few times unless I'm playing AI. H and O and the hero flashed, and the skyscraper ignored the ......
Heroes need to be adjusted. The 4 Wastes don't need it at all (Flames, Wings, Bubbles, Clay) These 4 Wastes are used to ignore the decks of the Eternal Cannon. Necromancy, Golden Blade, and Wilderness are also not needed, and if you hang it, you can hang up to 1 Golden Blade and Wilderness.
After all, the main force is decided, and the material is mainly based on them, Ocean Man's water jump 0 degrees is very good, you can consider more, Flash is the main force of ionization, and it is not as easy to get stuck as the golden blade, and it is right to be full. Of course, the prism is a universal fusion, and the next is a must.
In fact, it's very cool to break out with a fusion hero.,It's also boring to get stuck.。。 The heroes who make the opponent more difficult are the violent heroes. With the characteristics of E Hero Wilderness not eating traps, with skyscrapers to ensure attack, a card deck with a large number of mud cards.
But this deck is different after all. There are also many other directions, such as decks that rely on hero flashes and so on. Specialized decks will always have a higher win rate in the Yu-Gi-Oh world than decks in multiple directions.
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I'm also a master at playing Hero decks, so I can give you some advice
Elemental Hero Hot Girl].
Elemental Hero Clay Man].
Elemental hero Clayman] t
Elemental Hero Golden Blade].
Elemental Hero Golden Blade].
Elemental Hero Wingman].
Elemental Hero of the Wilderness].
Elemental Hero Necromantic Darkman].
Elemental Hero Necromantic Darkman] t
[Elemental Hero Sky Man].
Elemental Hero Ocean Man].
Elemental Hero Electro Man].
Elemental Hero Electroman] t
Elemental Hero Forest Man].
Elemental Hero Forest Man].
Elemental Hero Iceprism].
Elemental Hero Iceprism] t
Elemental Hero Lightning Man].
Elemental Hero Currentman] t
Elemental Hero Prism].
Elemental Hero Prism].
Elemental Hero Prism].
The Demon God King of the Moor].
The Demon God King of the Moor].
The Demon God King of the Moor] t
The Warcraft of the Moor] t
The Warcraft of the Moor] t
e-emergency call] t
e-emergency call] t
e-Emergency Call].
r-Righteous Judgment].
r-just trial] t
Fusion] Fusion].
Fusion] Future Fusion].
Miracle Fusion].
Miracle Fusion] t
Miracle Fusion].
Gate of Fusion] t
Gate of Fusion].
Heroes United].
The Great Storm].
Whirlwind] t
The power of unity].
The power of unity] t
r-just trial] t
Fusion disarmed].
Fusion disarmed] t
The bribery of the Demon Palace].
The bribery of the Demon Palace] t
The bribery of the Demon Palace] t
God's Declaration].
Divine shield - reflective force -].
Torrent burial].
Add [H-Fire Ambition] [O-Beyond Soul] and Hero [Hero Flash] Don't forget to add Skyscraper, the hero deck relies on it for battle.
Skyscraper 2 is also fine, depending on what type you are.
Elemental Hero: Iron Wall Gunner].
Elemental Heroes Flame Wing].
Elemental Hero Sawtooth Wilderness].
Elemental Heroes Wingman of the Wild].
Elemental Hero Eternal].
Elemental Hero Earthman].
Elemental Hero: Darkglow].
Elemental Hero: Ionization Pincer].
Elemental Hero: Ionization Pincer].
Elemental Hero Earth Man].
Elemental Hero Flash].
Elemental Hero Great Dragon Man].
Elemental Hero: Absolute Zero].
Elemental Hero: Absolute Zero].
Elemental Hero: Absolute Zero].
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See the ten generations again, and it is said that the Demon God King can put 5. It is recommended that the hot wilderness necromantic clay, golden blade, winged ice cube, and electric current are all taken off for me. Fusion Removal Eliminate All Fusion Gate +1 Bonus Deck About the above Heroes Eliminated All Eliminated Ocean Man +2 r Justice Judgment Eliminated Heroes United Eliminated +1 Reinforcement Demon God King Exceeded the Standard 2 Future Fusion T Lightning can be appropriately increased by 1 to 2
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It is recommended to put a few more Neos, and the Ultimate Treasure Jade God is more powerful than the Rainbow Emperor's freshmen, and my classmate is.
Believe me. How come there is no skyscraper, skyscraper 2 is not bad.
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Monster: Black Feather Dawn of Hillock*3
Black Feather Rank North no Blizzard*3
Black Feather: Elphin of Pitch Black*1
Black Feather: Lunaris no Karut*3
Black Feather Gale of the Wind*1 (limited).
Black Feather Spear Flame Shura*3
Dark armed dragons.
Black Feather Black Spear Step Rust*3
Black Feather Banner Command*3
Fragment Dragon*2 Magic:
Dark Blast*2
Black Whirlwind*3 Headwind*1
Black Feather Blast*2
Mental Operation*2
Trap: Anti-ambush*2-1
Divine Bird Attack*3
Tone: Black Feather **Wing.
Black Feather Steel Wings.
Black Feather: The lonely silver wind crow.
Knight of the Dragon Nation - The Dragon Knight of the Demon Spear.
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There should be one torture wheel.
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My own fusion to the hero
Elemental Hero Sky Man]. >>>More
If you have 7 or more cards in your hand, then throw 1 card in your closing phase, as the maximum number of cards in your hand is 6, unless you use card effects (eg"Cryptoventite slabs","Hand unlimited"etc.).However, throwing cards with more than 7 cards in your hand is not counted as being thrown to the graveyard under the effect of other cards (monsters in the dark world cannot be specially summoned.) Or you throw it away with some card effects (eg"The giving of angels"etc.), even if this kind of throw is thrown under the effect of other cards (the Dark Realm can be specially summoned). >>>More