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According to different heroes, the order is different Heroes with life-saving skills and outbreaks such as Hidden Thorn Phantom Thorn Bounty Attack with a black and yellow to give priority to attack after a black and yellow outfit with passive stun Such as Void Troll A power prosthetic leg gives priority to attack speed outfit Ranged dps such as Little Black Musket A little obscene out of clone Vampire and other equipment Strength-based flesh-type heroes such as Fisherman Dragoon Ghost Electric Baton Out of a vanguard is not afraid of death After that, this kind of thing will come out of Radiance Life is in the output Like Dragoon Fisherman, you can give priority to attack speed and then support the attack.
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It is necessary to produce useful meat suits.
For example, BKB is very good to use prosthetic legs in the early stage of attack speed.
Late butterflies, etc.
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The main point is that if your teammates have more skills, you can directly dps or you will increase the survival rate and raise it slowly.
It's time for you to play later.
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Anyway, whatever equipment you say, as long as it can stand up and have DPS, it's fine.
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I think this has to be seen.,Monkey attack power first.,Because you can be separated.,Although the attack is a little less.,But there are more people.,PA I think attack speed is important.,High attack speed.,Then the connection of the ultimate move is short.,Miao people are fast.,This is to see.。
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If you play Tiger, it is recommended that you first come out with 3 ghost straps, then out of Darkness, then out of Power Shoes, and then come out with whatever you want.
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It depends on the hero, a flesh skill like a big naga, a Lincoln is enough. For the rest, if you think the team battle can't stand, a black and yellow is definitely the best choice. However, you generally don't need to get a meat loadout, as this will slow down the build speed of your DPS core loadout.
Near Min wants to rely on the line to fight money to prevent gank a vanguard shield is enough, and Yuan Min is generally not out. DPS core or output,If teammates team battles depend on your meat, it's not as good as ag.,Meat outfits generally survive the gank period and are overused.。
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DPS is the amount of damage output per second, which increases attack speed first.
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Generally, it's the first attack.,It's useful to attack the attack speed when the attack pile is stacked.,Otherwise, it doesn't hurt to hit people at all.,In the later stage, the attack is high.,Add a 20-point attack and can't feel it anymore.。
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Of course, the attack speed is increased first.
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Crisp DPS generally relies on black and yellow plus blood sucking, no need to remove meat, attack speed is more important, and generally the attack speed in the late stage is definitely more important than attack power.
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It depends! If you have a tailwind, you can first prosthetic legs and then out of the bloodsucking and output outfits, and then bkb and finally god outfits! If it's against the wind, bkb first! If you are killed for a long time in the early stage, you will have a vanguard shield!
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If you don't get up with meat, you can't stand it, how to fight if you catch it, it's the king to get up first.
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2nd floor correct solution, add points: prosthetic legs you have to be able to convert attributes, don't finish the prosthetic leg for a lifetime is strength or agility or intelligence, depending on the situation at any time.
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DPS is primarily an output. Divided into physical dps and magic dps, magic dps are obviously heroes with more damaging magic. Like Lion Lina, Zeus, and so on.
But the late stages of magic dps are very difficult. Due to the continuous improvement of the opponent's equipment. Fixed-value magic damage is not as noticeable as it was in the early stage.
Physical DPS is flat A physical output. This one is divided into heroes. For example, you said that Xiao Hei is highly poisonous.
Several of Poison's abilities are magic damage. And there are no late-game skills. It's a passive skill.
Vampirism, Critical Hits, Bonus Attacks, etc. And Xiao Hei 3 Skill Attack Aura + Attack Ultimate plus Agility. Blackie is an agility hero in his own right.
Increases Agility, Attack Speed, Defense and Attack. Obviously, Xiao Hei has an innate advantage as a C position.
As for the distinction. Probably look at the passive skill. Generally, there are critical hits, vampirism, clones, and attack skills, all of which have the potential to be done in the late game.
Another point is projectile and attack interval and stat growth. For example, the attack interval between TB and AM is very low. Let's take an obvious example.
If you buy a 500 Acceleration Glove for other heroes, you won't have TB and AM buy a Booster Glove for a fast attack.
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For example, Xiao Hei and Poison have the same level and equipment in the later stage, Xiao Hei has an aura that increases attack power and the agility of the ultimate, and the attack power alone is higher than Poison, and because Xiao Hei's agility is high, the attack speed is naturally faster than Poison. Just the attack power should be about a hundred or so different, how can there be no difference?
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Xiao Hei is not much different from highly poisonous? How did you get it Xiao Hei is a pure dps ultimate, which is plus agility 3 skills are the aura of plus attack 2 skills and 1 skill provide a good output environment The poison is much worse You unload the equipment and look at it by comparing it Don't forget the attack speed The attack power may not be worse than dozens of points, but if you hit it, I will hit you twice This damage will be different.
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To put it simply, you can see whether this hero has the potential of DPS by looking at the passive, and generally has the potential of critical attack speed and attack power.
Others can become DPS by beating them much faster than others, such as the Prophet and the Queen of Pain.
If you say that there is no difference between Xiao Hei and poison, then you have to remove the skills of both people. If 2 people don't have skills, the drama poison even has an advantage, but after adding passive, it's completely different, Xiao Hei's aura and ultimate move are not to be said. Poison is completely impersonal.
And due to the different positioning caused by skills, the damage of the two people will be amplified, and then there will be DPS and meat.
In addition, even if the legal system is exported, this will not be discussed.
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It's basically a late-stage skill.,And the attribute growth is relatively high.,And there's a good trajectory.。
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The meaning of being a DPS is the total output value of a team battle.,The so-called late stage is the core.,The route and speed of a game determine whether you're a late-stage.,Under the same equipment,The higher the level,The more obvious the advantage in the late stage,A 25-level Xiao Hei and a 25-level poison,Xiao Hei's agile growth is higher than poison,Under the addition of ultimates and yellow dots, the armor must be much higher than the poison,The attack will also be much higher than the poison,The advantage of the poison is consumption,Due to the advantage of skills, Xiao Hei can suck blood to recover, and poison can only be recovered by the vanguard challenging blood essence and the like, which is the advantage of the later stage.
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dps: Damage output per unit of time.
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DPS not only has good attributes, but also skills that are very consistent with the characteristics of DPS.
Xiao Hei's skill plus attack aura and agility bonus, in the case of one or two large items, he has a strong DPS ability. And the attack power and attack speed in the later stage are much higher than the poison, so you can see it. Even if you can't see it, you can build your own game and practice it.
Of course, if the equipment is crushed, the DPS ability of non-pure DPS will be much stronger than the so-called DPS.
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Pick up what I said, and each hero is not a fixed position, just like poison, he can play support, and he can also play output, so it is not necessarily said that there is only one dps in a game, as long as you have an output in battle, the damage is high, and you can play even if the dps such as Fengxing, the 1st to the 5th position.
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