I enhance shamans how 182 hits hit dummies or old dodges and misses

Updated on Game 2024-05-25
27 answers
  1. Anonymous users2024-02-11

    For stakes, if you hold both hands**, a 5% miss (95% chance of a hit) requires 80 points.

    So 182 still misses, then you're dual-wielding, dual-wielding penalty, you're going to have 24% misses (76% chance), and if you're going to hit them all, you're going to need a hit level of 384.

    If it's a boss, it's level 73 and requires an additional +3% hit.

    As for dodging and parrying, it's about precision, not hitting.

    Hit is to increase your own hit chance.

    Precision is to reduce the chance of others parrying and dodging you.

    For monsters (stakes) of the same level, you need 20 (not level on the board) accuracy to make you parry without dodging.

    In the face of the boss, you need 26 accuracy (no dodge) 60+ accuracy (no parry and no dodge) But there is no parry behind the monster, but there is dodge, so you need 26 accuracy to fight the boss (DPS is back, that's the reason) There will be no dodge.

    It's very comprehensive.

  2. Anonymous users2024-02-10

    Is SW 3T6 full?

    If you don't take all the Shame Fragments, you can't stack to 00% with accuracy at the moment, and you can't completely dodge.

    100% melee hits to completely miss misses, but it's currently impossible to pile up to 100%, so there are misses.

    It's normal.

  3. Anonymous users2024-02-09

    182 is not enough at all, if you are 2 **.

    Dodging is accurate, not about hitting.

  4. Anonymous users2024-02-08

    What level of dummy are you fighting? And no matter how much you pile up, there's a chance you'll miss.

  5. Anonymous users2024-02-07

    You're not going to fight the biggest one, are you? It's level 80 and basically crushes you.

  6. Anonymous users2024-02-06

    If you're DLN, your hits are enough. Melee physical DPS hits need to meet the panel 5%, you see how much is still missing, you need to reforge down, dodging is your precision problem, it should be noted that now there are many players on the battlefield, such as death knights, druids, warriors, etc., with defense talent and a little armor for pvp, may slightly reduce your hit and increase your chance of being dodged and parried, I hope my answer can help you, thank you.

  7. Anonymous users2024-02-05

    Melee hits to 20%,Spell hits will only reach 17%,Look at your own panel.,Hit is the highest priority attribute.,Must meet the standard.,Accuracy to 26 26,The rest of the mastery "Crit" is fast.

  8. Anonymous users2024-02-04

    The hit was too low, and the accuracy was not up to par.

  9. Anonymous users2024-02-03

    There is no need to ask why at this time.

    Because a lot of high play has already been calculated for us.

    On the premise that there is AM or quail.

    LM needs 164 hits.

    BL needs 177 hits.

    It is guaranteed that the spell is missless

    Melee will be present under normal circumstances, 5 10% of misses are normal.

    Because it's irrational to pursue the hit of that white letter.

  10. Anonymous users2024-02-02

    Hit levels include physics and spells. In short, it's useless to pile up 78 Trying to improve the equipment is enough to hit naturally.。。。

  11. Anonymous users2024-02-01

    The panel value of the large copy is 180 pass, and the maximum is 230.

  12. Anonymous users2024-01-31

    In fact, hits are all face-to-face, before hitting less than 100% of the theoretical value, misses will fluctuate between 6% and 12%, if I hit 256, it is 4% in the name, and when it reaches 181, the miss is 12%.

    If the shaman pursues hand-to-hand combat hits too much, he will lose too much other data, 178 is just a full hit of the main hand and skills, and hand-to-hand combat only accounts for 35 39%, in order to give up other attributes for more damage, it's not worth it.

    It should be emphasized that 178 hits are not full hits, but the basic hit attributes after optimizing other attributes, and under this 178 premise, the proportion of other outputs is maximized. Stacking up again, it can increase the melee output, but reduce the other outputs, and the income decreases, and 178 is the hit value with the largest benefit.

  13. Anonymous users2024-01-30

    Hit Level = 1% Spell Hit, Boss Fight requires a total of 17% Hit.

    If the team can provide 3% hits and they have 3% points, then 139 will be full hits, and if 3% of the team is missing, 177 full hits will be required.

    Generally speaking, 139 is enough.

  14. Anonymous users2024-01-29

    Hit 128 to 135 (depending on the race and team configuration, DLN requirements are low) 153 is obviously overflowing It should be that there is no miss at all...

  15. Anonymous users2024-01-28

    PVP and PVE have different requirements

    You're obviously enough.

  16. Anonymous users2024-01-27

    The most important attributes of the enhanced shaman are hit and accuracy, and the spell hits of the enhanced shaman are Draenei: 202 (no Dark Shepherd Balanced De), other 214, and Raid has a balanced De Dark Shepherd is 164 (Delaney.

    Hitting more than 214 can still get benefits, at this time it belongs to the hand-to-hand combat hit bonus of dual-wielding **, dual-wielding hand-to-hand combat requires 22% of the hit cost is too high, and only affects less than 40% of the hand-to-hand combat DPS, so at present, the enhanced shaman chooses to give up hand-to-hand combat hits after exceeding spell hits. PrecisionFor high-level 3 world bosses, it needs to be met by dodging reduction, and 26 points of accuracy are required. It is worth mentioning that the three T6s that enhance the Shaman's Sunwell plus their own talent support are just full of accuracy, so we don't need to make up for the accuracy, of course, if there is no new 3T6 or only one, it is a good choice to supplement the accuracy with the Fragment of Disgrace.

  17. Anonymous users2024-01-26

    Quite simply, 164 for the Union, 177 for the Horde. Absolute standard data.

    Alliance, because of Delaney's own racial talent plus hits.

    Also, no hits are required.

  18. Anonymous users2024-01-25

    Please ask your team about your team's double knife thief hits, and then subtract 12 points to get your hits.

    It's as simple as that.

  19. Anonymous users2024-01-24

    Elemental: 15% Spell Hit.

    Enhanced: Precision melee hits (now accurately increases spell hits, so each can be stacked with spell hits).

  20. Anonymous users2024-01-23

    element 15%.

    Enhance accuracy, hit.

  21. Anonymous users2024-01-22

    A higher element, 250+ enhancements, 127 is enough.

    If you enhance, agility, strength, and intelligence are all plus AP, but it's better to be agile, plus critical hits. . . Talent Tree... This forum has:

    If you hit it, there is accuracy, and if you are not accurate enough, you will miss it

  22. Anonymous users2024-01-21

    Both elemental and augmentation require 178 hits (Horde, Alliance 164).

    If you increase the hit after reaching 178, the element will not benefit, and the enhancement will have a benefit.

  23. Anonymous users2024-01-20

    To tell the truth, when there is nothing to reinforce, the deputy white character all hits are the same as DZ, too!

    Fewer elements!!

  24. Anonymous users2024-01-19

    If you ignore talents, 200 hits will be full, and melee hits will be 100 if you don't count talents.

    Hitting sw100 hits is completely enough.

  25. Anonymous users2024-01-18

    What kind of accurate hits do you consider when you level up, this is something that you only have to consider when you have almost the same equipment after reaching the full level. If you miss the old task when doing the task, most likely you took a new **, and the proficiency is not enough, right? Even, you say you've just washed the enhancer?

    Didn't you go up to 70 before with a boost? Never used a one-handed ** knock monster? Otherwise, even if you leave it alone, it will generally be a dozen percent misses.

  26. Anonymous users2024-01-17

    Hit and precision leveling are not necessary to go to the pile, I also think that the enhancement of the shaman misses quite a lot, I 40 50 when the miss reached 50%. I often see that I can kill the monster with another knife, and then I miss infinitely, and I die.

  27. Anonymous users2024-01-16

    I'm also an enhanced shaman.,Now it's all gs5200, and the accuracy of the hit is not up to standard.,You're not at the full level now, no matter how the pile is not satisfied.,First rush to 70 in consideration of the attribute problem!

    By the way, the enhancement dps of 80 is really low, if you want to insist on enhancement, you must have a certain psychological preparation, our equipment attribute income is relatively low, 80 early strongly recommend that you transfer milk, it's all experience.

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