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The god team battle is very wasteful, and there is no way to control the aoe and run up to sell meat, and this style of play has no room for survival in the team battle, unless the opponent's lineup is rubbish, and there is no ability to break out and control. You're going to have a jump knife + bkb + dog paw and so on. I don't know what equipment there are for other heroes who can be brushed.,The effect of this equipment cutting into the back row to open the bkb dry mage is very good.。
But in the same way, sven, pat, puppy and the like have so much money equipment The efficiency of the mage is not much lower than that of the gods, and there is no need to sell meat.
In short, the hero of the gods is fighting gank, counter-killing in skirmishes, and fighting hard with others. The rational opponent has enough control and explosion in the lineup, and the gods have no chance to play. Second, if the support is in place, if you don't have time to survive on the battlefield, you won't have room to play if you have high residual blood output.
Thirdly, the people who fight gank hold together, and those who fight money have eye protection or squatting in ambush. In short, the gods have little chance.
The god is a hero who kills whoever kills him and directly kills the other party (if he is so obedient, no one will be far behind). Headwind has no effect at all except selling meat for death, a pure soy sauce hero, no control, no aoe, and weak team battles.
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The gods are not in the real sense of the late stage.,The later stage is basically standing behind and secretly outout.,The important thing is that he's in the early stage.,Even if a god doesn't send it in the early stage, as long as you don't take the head, it's 2.,The gods must come before others.,So that you can stand.,BKB is a must.,After all, long-range high output,I'm afraid of high magic explosion.。
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BKB is a must, the output of the gods can only be fully exerted in the case of a lot of blood, not much blood, and too easy to be exploded in seconds, BKB is simply an artifact for the gods. After using a skill, as long as it is not instantaneously lost in seconds, it is quite flesh when the residual blood is used. For the gods, it is quite suitable for the attribute outfit (plus the amount of health regenerated by 1 skill).
He can't be positioned as a pure DPS.
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Take the lead in team battles.
Jumping knives are good for the gods.
f has a short cast range.
But it's just like the calf.
Normally, you don't want to live.
Jump on a f and mission a is OK.
Every time I play gods, I either die and become gods.
Or kill the gods.
It's extreme.
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Domination prosthetic leg bkb big bkb gods can only be one bigger and very afraid of the high explosion of mages so there are more mages bkb physics more armbands in the early stage of prosthetic legs dominate the ashes will come out.
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This hero is very conventional, quite conventional in every way.
Add a little conventional, the blood of the main ascension three skills berserker, the second ascension blood activation technique, there is a big increase, the first level of the rocket is a point of people, it hurts, but no one expects the rocket to kill, the first level is enough, and then add the yellow dot.
Playing style is conventional, two ways, one, main gank, middle lane suppression, mid with rhythm.
Second, the main C deputy gank, the advantage lane, you can be single, develop as soon as possible, don't miss the fight, and strive to collect more heads, after all, others are still afraid of you when they see it. One of the few late-game heroes who can get from head to top.
The characteristics are very conventional, the advantages and disadvantages are obvious, the advantage output is high, and no one will be against you; Disadvantages, fear of outbursts, fear of control, general hatred is relatively high, and it is easy to be pursued by fire.
Outfit is more conventional, always can't get rid of domination, of course, you don't need to get rid of it, the gods are very brittle in the early stage, easy to be seconds, it is recommended to go out with two fists, synthetic wrist guards, prosthetic legs, speed to play dominance, and then you can out of bkb (if the other party controls more), to ensure continuity, and then it is recommended that the scepter, infinite blood exchange, enough for the master's style of play, after that, dragon heart, strong attack, etc.
Note that this hero can remain half-health in the early and middle stages, has output, and is not very easy to be seconds; When farming, you can use the big to fight the big monsters; Try to take the boss; There is also the fact that no god will rush up as soon as the war starts, which is very unwise and useless, and it must maintain a state of harvesting and be worthy of the opponent's later stage; Don't zoom in on the jumping heroes, either.
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You don't have bkb,You can't be the first to fight a team battle,Although today's gods have super magic resistance,But the attack power and combat effectiveness are far less than before,On the premise of equipment accumulation,You may be able to do it before1v5,But before that,All you can do is forbearance and see the stitches,The so-called forbearance is to learn to play money appropriately,As said upstairs,The DPS ability of the gods has become weaker,But if you want to play an advantage,You must overwhelm the other party economically, Even if your level is high, you will be overwhelmed by the economy, so learning to make up the economy is a key to playing a good god, as you said, if you die too much, you can't make money, so we try to avoid death, with TP on your body, observe all the lines, **have money to go**, with a vampire mask, you can rest assured that you can fight the jungle, what should you do if you are afraid of being caught? Spend 150 oceans to buy a group of eyes, plug in the river, you can play money with peace of mind, this 150 oceans is absolutely worth it, because you die once is more than 200, and there are dozens of seconds of resurrection, why not spend a little money to buy peace of mind? After getting out of bkb,You can consider looking at the timing.,Be sure to be able to help in time after your teammates see you on.,It's best when the enemy has a person who breaks away from the team.,At that time,That's right.,After the big up,Then open bkb.,That is, you have to bear your own ultimate damage and then open it.,Because in this way you have at least the output.,The current version of the gods can come out of the hidden knife.,This may be able to solve the problem that you can't get out after you join the war.,Okay,I hope my answer has helped you. Good bye.
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First of all, it's hard for the gods to be the number one now. The second position is more suitable for punching the face. Now the outfit is very particular.
If the opposite control is not very much, then BKB does not need to be out at all. The magic damage is basically all canceled out by the level 16 Ryan who can't kill a god with 100 blood. When playing the opposite multi-core, a account is also a good choice.,65% of the damage.,4 seconds, cd doesn't explain.。。
What the gods are afraid of now is a strong physical output, like a dark fire extinguisher or something. Therefore, armor is very important, and it is the first choice for assault. Plus output cannon is not explained.
Feel free to recommend some equipment. Armband, Assault, Heaven, BKB, Cannon, A-Tent, Fool, Green Horde,
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Rush at the face of the opposite mage to attract firepower If your teammates don't eat If your teammates don't give you strength, throw the fire spear from a distance, don't go straight to the past If you are equipped, this version of the god is especially suitable for armbands and heaven.
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Don't be big in the crowd, you have to open a bkb to be big in the crowd. Otherwise, you should pay attention to your position, don't make the first move, let your teammates take the lead, and be selfish and find a big opportunity. If the team needs you to resist skills, you will resist, as long as the team battle can be won, and if your teammates are smart, they will not let you die in vain.
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After the gods were changed by the ice frogs, it was obvious that the dps ability was weak, and the meat shield index was up, and the magic resistance... The gods bkb is not cost-effective now, it is better to make a flute, and Satan will support the meat. There are bloodsucking in the later stage, and the serve is not very useful.
The big one is placed on the opposite side of the meat shield, and the damage is considerable.
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Everyone: I'm a bike, come kill me, stupid. Forced and then attract firepower.,This version of the bicycle samurai basically doesn't have to be afraid of the output of the legal system.,There's really nothing to be afraid of if the physical output doesn't reach the early stage of the later stage.,Right a is.,If you have teammates, you can be in the group.,It's no problem to rush five.。
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Catch more gank, now that the new version has changed, there is no need to come out of bkb.
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Jump knife in hand without worrying about food and clothing.
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It's already very weak.
There is no advantage in the early stage.
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This depends on the situation, and the group depends on how much control is on the other side, if there are many controls on the other side, it must not be directly opened, and if it is opened, it is basically sent to death. Wait for the control skills on the opposite side to be almost put and then open the ultimate.,Now the version of the god doesn't add attack power.,So you open the ultimate.,It's just a matter of increasing attack speed.,So the effect of not opening a big person is the same.。
Then there is to look at the opponent's lineup, if there is a pat or white bull on the opposite side with a high physical output, you must not be able to open the ultimate move first, which is tantamount to sending them to death, and it is good to wait for them to break out in a round and then go in to harvest.
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If you can't play with Huskar, you shouldn't have an advantage, so I recommend a brainless way to play a brainless armor and a brainless big past first.
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Go out violently 4 fist gloves, or three fist gloves, a branch and a big jar, make up 2 or 3 wrist guards against the wind, and dominate the ghost hand with a prosthetic leg downwind. The gods are very efficient in fighting Roshan, and I will directly brush Roshan with my slot shoes, first dominate the centaur or bear, and the gods will pull back the red blood first, because at this time the attack power is high, and there is blood sucking, and then let the dominant monster resist in front, the speed is relatively fast, and this thing is about 7 to 8 levels, and patting Roshan for about the same time, and it has a great contribution to the team and yourself. If the opponent's magic is very strong, it is recommended to challenge the flute, bkb actually doesn't mean much, because the gods are red bloody, and it is generally difficult to be seconds with a meat challenge and the like.
In the later stage, it is recommended to come out of the dragon's heart, dominate and turn Satan, and the opposite DPS is fierce and the blade armor is out, and the effect is very good. Then you can DPS loading.,The cannon golden hoop stick is very good.,Teammates don't have a strong attack.。 The gods can fight with meat and dps, so the gods have been fighting with passers-by recently, and these are basically looking.
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Skills are 1 level point 2, and then now the mainstream play is left to the point, and the main rise is 3.There is a big promotion, and the 2 skills have not been used, and the 22 level will be said. Take the ball to point people in the lane period, and do not attract the hatred of towers and creeps.
Equip Urn, Prosthetics, Domination, BKB, Challenge, then you can turn Satan directly, or Assault, Dragonheart, Cannon.
In the case of team battles, it is now because the gods are very fleshy, and because there is blood sucking, the less blood there is, the harder it is to fight. Team battles open bkb and rush forward, cooperating with teammates to second core heroes. Then stand the pile output.
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The main thing is to support the blood, this guy is the less the percentage of blood, the more powerful, all the blood-supporting equipment is suitable for him.
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Cannon, Dragonheart, Satan, Prosthetic Legs, BKB Assault.
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Use the gods to fight in a team battle, or you will take the lead to kill important people, such as Thrall, the Prophet of Death, and the tide will be ignored at one time; Or go to the end after the team battle.
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Gods, don't rush too quickly in the team battle, you rush up and kill the opposite crispy, but you die, you are the main force, it's definitely not worth it, the team battle has to wait for your teammates to keep up, and then your teammates help you control you and you won't die.
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Maybe it's a friend of the nerves!!
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
The challenge is still necessary.,But the premise is that the opposite legal system explodes enough.,First of all, you still have to ensure your survivability.,Only when you're alive can you have dps.,If the opposite legal system doesn't erupt much.,That's still out of the vanguard shield.,The premise of this hero is not to be seconds.,Survivability is king.。 It depends on what kind of play you have when it comes to blood activation, and now many mainstream have changed to this DPS stream of domination. In the early stage, I learned the first-level 2 skill line, the main plus 3 and live blood, pure standing pile DPS, relying on the dominant bloodsucking and high attack, and playing a high DPS in the early middle and early stages. >>>More
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I'm not a professional player, but I'm just playing the character to level 6 achievement, so let's talk about my gameplay. >>>More
There are great god anchors in the tentacles to teach various heroes how to play, you can go and see it.