Q, how can the first hero of team battles in Dota not be seconded?

Updated on Game 2024-02-09
26 answers
  1. Anonymous users2024-02-05

    - Standing problems, such as after the cow jumps, they generally stand quite backward and obscene, and sometimes there is a hidden knife = =

    Most of the first heroes are French heroes Very crispy It is a good choice to support the meat The most important thing is to find the opportunity to take the lead Like a mammoth It is generally not big enough that the key hero should not jump big The most ideal is to put the opposite side.

    Or is it the update speed of key equipment, such as the jump of the cow, the BKB of the blue cat, etc

  2. Anonymous users2024-02-04

    It's very simple. As long as you have a Dai Ze, that is, a dark herd, you can do it, first put a thin burial for you, and then use the 3-second combo. Run out after the company is finished (After the company is over, the enemy must panic.)

    Or fight with your other teammates. You have this 5-second vajra protector at this time. Add in the fact that it takes at least 3-4 seconds for them to hit your total health bar, combined with 9 seconds of escape time.

    I think that even a bulky hero can run out.

  3. Anonymous users2024-02-03

    Like clockwork bats, tides, these heroes have to come out of the meat outfit, the team outfit, the bat out of the bkb is the best, because you don't need to eat the skills, like the sand king, the god cow, such a power-type mage will run after the skills, and wait for the next round of skill cd, it is best to come out of the green rod or bkb to push these props to protect themselves.

  4. Anonymous users2024-02-02

    If it's a mage, pay more attention to the position, and after putting the skill to see if you have any ideas about the face, if you have, run quickly, and wait for the next round of skills if you don't go a little back. If it's a sand king old cow or something like that, you can make a meat, you can jump so that the other side can't react, or you can use a hidden knife to push and push and so on, and you can withdraw from the battlefield after putting out your skills. Of course, I once played the opposite side of the Sand King, and I had to kill me every time at the expense of the group, which was slightly incomprehensible ......

  5. Anonymous users2024-02-01

    The main thing is not to rush to find a suitable time to cut into control, if you are really afraid of being seconds out of bkb or blade armor.

  6. Anonymous users2024-01-31

    Don't stand too far forward, and run back for a while after finishing the first move.

  7. Anonymous users2024-01-30

    When fighting a team, the first is dragging, for example, when attacking the high ground, use the clone to consume the blood of the tower, and use small skills to consume the opponent's blood to weaken the ability of others to fight in a team. When the opponent is not in a good state and is ready to retreat, seize the opportunity to control and force the opponent to play a passive team battle, which is of course the hero closest to his own side in seconds. The second type, those who have the ability to take the lead, such as VS, have jumping cows, sven, lion, BM, clockwork, etc., and those who have strong ability to take the lead in team battles and cut in.

    If you make the first move, there are more variables, and there is no exact second for a hero, but it is safer to wait for the opponent to make a mistake in the team (which is basically the case in team battles). The opponent's formation is not good, it is more concentrated, if the cow, sven, and clockwork can directly reach the center, then go directly, you can control many heroes of the opponent and then follow up with the skills and dps; A hero on the other side is not in a good position, and he is relatively out of the team, and if there is a vs, he will directly change it out in seconds, and it will be difficult for the other party to save, which will lead to 5v4 team battles later. The third type, positional warfare, DPS heroes generally choose what they can output to heroes, especially the opponent's core (the core is often the target of the opponent's kill, so it will definitely be specially protected, and it is more difficult to kill, but it still depends on the situation); Explosive heroes, explosive and control skills are thrown to the opponent's core in time (such as lion, you plugged in the opponent but didn't release the big one and died, do you say you lose or not); The meat shield type is the first to go up to absorb damage and skills.,Hit the auxiliary control heroes in the back row of the opponent as much as possible.,Of course, you should pay attention to your own state.,Don't blindly rush forward (this kind of hero is generally not recommended seconds.,Unless you're very confident that you can do it in seconds.,But after seconds, it's estimated that there are no skills to fight with the opponent); Support heroes, as much as possible in team battles without dying and throwing skills to control the opponent, to create an output environment for their own DPS (but this kind of heroes will often be the first choice to be killed in team battles, which is more brittle and has little equipment); Team control heroes, the main task is to release all the skills and control as many people as possible, so it doesn't make sense to say that he will be seconds after he finishes his skills (here is a reminder, if there is a VS, don't be stupid to change Brother Niu to your formation ** when you can't go sheep in time), and then he's a big, cool and crooked).

    Having said so much, the key is to play more and explore more by yourself, and it also depends on the situation and lineup at the time. You can also put yourself in the shoes of which of your heroes the other party will want to kill first, so that it can be easier to understand. I would better hope that what I said helped you a little.

  8. Anonymous users2024-01-29

    It depends on what position you are In the later stage, you will kill the opposite side of the control profession Like a demon, a witch doctor or something, if you control it first, you will control the opposite side that can be counter-controlled, and if you control it with the back hand, you will stand on the obscene point and put the control skill on the opposite side, and then you will hit the back hand If you are pure dps, you will cut the cloth clothes on the opposite side Like a wandering Level 6 open 3 knives a 、、、

    But now it's popular to come out of the meat equipment, like a B girl holding a pioneer to challenge BKB or something, it's tangled up to your personal style of play, position and the needs of your team.

    If it's more expensive than equipment, it's useful to carry TP with you to kill and counter-kill, if it's to boost MK or something.

    Specific problem analysis, Dota is generally very balanced, the root wow is the same, look at the cooperation.

  9. Anonymous users2024-01-28

    This still requires a lot of experience. You'll understand if you play more.

    To put it simply, there are two scenarios. In the case of normal output, we will assist the mage in the opposite second. For example, Lion Ice Girl and so on.

    If the output is high. Whoever stands in front of him will hit whomever he is.!The key to targeting people first is cooperation. Be sure to play one with five people in unison.!

    If you don't lose it in seconds, it is easy to be counterattacked by the opponent and kill our auxiliary mage in seconds.

    The order of killing is basically the amount of HP of the opposing hero. Start with the crispest and kill...

  10. Anonymous users2024-01-27

    A group control like Enigma Niu, if he can get off in seconds before he opens his skills, he tries to do his best to second first, and then a high-explosive mage like Fire Girl Lion.

    Then the DPS is formed on the opposite side

    Finally, there's the meat.

    Like the tide of this kind of meat + group control unless you guarantee that you can second, it is not recommended to engage him first.

  11. Anonymous users2024-01-26

    This question is a little bug.,No one wants to stand in a bunch of seconds for you.,Kill whoever you can.,First of all, be sure to kill the mages in the army and the main dps.,And then look at the front of the move.,The last to kill the meat.。 Raids in Dota are better, and the team station cooperation will generally achieve an appointment with whom, depending on the battle situation.

  12. Anonymous users2024-01-25

    Spike First Strike Control Control Rear Hand Stun and DPS

    Of course, the specific will not be so simple, more play will have an experience, generally speaking, the first hand is the tide calves and bulls and the like, there is a wide range of dizziness and ultra-long dizziness, of course, if the position is not good, it is likely to be controlled by the back hand dizziness (lina ts thd and other range control) Then the first hand is not second, you will be tragic.

    Stand in a good position, try not to be stunned by the back hand, and control it first is a good situation Of course, there is no way to control the point, then do your duty The meat shield to resist (output) is good, and the hatred is pulled over Your own back hand Just stand in a good position and relieve pressure on the meat.

  13. Anonymous users2024-01-24

    First knock out the team control class, which can make people faint in a wide range They are dizzy, and then there is basically no way to do it, and then it is the DPS that has just been formed, reducing the loss of the team, and then there is an outbreak or continuous AOE class, their existence, which makes the team very uncomfortable and finally finishes the work.

  14. Anonymous users2024-01-23

    Kill less blood first, control skills more! Finally kill the thick flesh with a shield!

  15. Anonymous users2024-01-22

    Kill Control Kill Output Kill Meat Last.

  16. Anonymous users2024-01-21

    Control the crispy skin in seconds first, and beat the meat last.

  17. Anonymous users2024-01-20

    Second, that kind of skill has not yet been used to control the field and blood thin.

  18. Anonymous users2024-01-19

    First hand control to the opponent's control and then second crispy.

  19. Anonymous users2024-01-18

    Essentials Pay attention to the timing of the cut, this not only depends on the opposite lineup combination skill set, but also the lineup skill set of your own comrades. After you have selected your lineup, you can think about how to play in the group. Pay attention to the position of the core hero of the opposite dough control.

    It also has to do with the position of the hero you use in the team. 1.If you play carry, that is, the late core, the team's late core, you must pay attention to the fact that you must not go early, you can't resist the opponent's restrictions, and find the right time to plug in all the opponent's restricted skills.

    But don't be too late... It's no wonder if you're not scolded when you're done fighting.,Right?。。

    So carry is the core of the whole team, and the most rare thing for him is not to play money. It is the insertion timing of team battles and the ability to harvest.

    To sum up, it is actually to find the right time and position for insertion. For example, no one on either side started to fight.,Stalemate.,You went up as the first one in the later stage.。。 Needless to say, you're dead.

    This thing makes the meat jerky. Or the first move in the empty field. 2.

    If you play core team control, like something like Maverick Mystery. What you have to care about in a group is not whether you die or not.

    You have to care about when to put skills in the past to ensure the number of hits. As long as you can win the team fight, the team control is worth it. That's the mission.

    3.If you are an AOE. Light method bone method and so on.

    Needless to say. Just stand back and find an opportunity to put your skills. Actually, it depends on your position and role in the team.

    There is also the need to remember the skill CDs of all the opponent's heroes in your head. For example, the fisherman just stepped on it. You have to know when he's going to get the next kick.

    Be aware of this. If you have the right amount of cd in every place. Then you're definitely a master.

  20. Anonymous users2024-01-17

    For example, Lion first controls the opposite meat and dps, and then the ultimate second opposite explodes and crispy.

    If the witch doctor is on the table tennis ball, he throws the crowded place, because his dizziness is bouncing around, so try to put it in a place with a lot of people, and if you only put one person, the effect is poor (for example, the opposite meat rushes first). Of course, it's better if there are two people on the opposite side together, and you can play for a long time. Then the curse is placed on the opposite side where there are the most people.

    The basic tasks are done. If you have a big move, it depends on the situation.,If there are shadows in the high and low ground and woods, hide in the shadows.,If you don't have it, it's far away from the opposite control.。 If the witch doctor amplifies it, because it is a continuous release, and the large output is high, others will definitely hit you if they are basically interrupted, so you have to get out of bkb quickly.

    The hidden knife is also fine, and the witch doctor can be invisible by clicking the hidden knife after magnifying it, but the ultimate will not be interrupted.

    The key is not to panic in team battles, just remember your skills and put them one by one. If it really doesn't work, you can not go on the first time, and wait for the team to contact the other team.

  21. Anonymous users2024-01-16

    Team fighting is a science, and it can't be explained clearly in two sentences.

    Lion witch doctors try their best to jump knives, and with the jump knives, their thinking will be much clearer.

  22. Anonymous users2024-01-15

    At this time, DPS Law Explosion Brother Group Control plays its own important role in controlling DPS.

    The second of the law explosion is still DPS

    That's pretty much it.

  23. Anonymous users2024-01-14

    Seconds must be the control of the opposite side of the second or crispy.,In short, dps doesn't fall in seconds.,Just hit what I just said.,It's okay if the skill is not mature.,You know how to play if you play more.。

  24. Anonymous users2024-01-13

    If it's not that you don't practice enough, you are not proficient in operation.

    Then your brain is too slow to react instantly, and you may not be suitable for this game. Suitable for turn-based, such as playing chess.

  25. Anonymous users2024-01-12

    It's normal.,First of all, it's good to go.,So as not to be the first.,In case you're seconds.,You can go behind the meat.,No matter how awesome the dps is, you have to have a life output.。 Just put all the skills and shoot in the face of the control.

  26. Anonymous users2024-01-11

    You have just learned to have a slow hand, you can stand in the back row of the back hand, give priority to controlling the opponent's control (early stage) dps (middle and late stage), damage to the mage with less blood, and the goal is to kill one first and not let him release a skill.

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