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Aggression is defense, as the name suggests, aggression When defending a player with a ball, when his ball is exposed, immediately reach out to copy, but when he wants to break through, use his body against him and prevent him from entering the three-second zone, but when he holds the ball again, he is dribbling is a second dribble, you have to go up and use your body to cling to him, and block all passing routes, and at the same time reach out to copy the ball, giving him the feeling of sticking to his body, Zhenyang's defensive method has a high ball break rate (hands-on practice)!! When defending a player who is not looking for a player, he goes to **you follow**, and when his teammates want to pass the ball to him, you have to squeeze him tightly, (that is, around the front defense) speed is important at this point! In this way, force his teammates to make a mistake in passing, and then let him (your defender) miss the ball, and immediately dodge and grab the ball!
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Defending requires a lot of physicality, including strength, speed, reflexes, etc., and experience is a valuable asset to the defense. A good defensive player is more valuable than a good offensive player, because defense is the embodiment of comprehensive quality, which requires players to have both characteristics and comprehensiveness.
It's still very different from the requirement to be good at breaking or shooting. (Because I pay more attention to defense, so I say this) Depending on your position, defensive skills can mainly focus on the power aspect, pushing the opposing player out of the three-second zone, blocking the position to prevent him from grabbing rebounds, and unceremoniously rewarding him hot pot to those who dare to go to the basket. The key is to be domineering and deterrent, so that the opposing player will be angry when he sees you with the ball, then congratulations, your defense will be successful.
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Summary. Cover coordination: It is a coordination method in which the covering player adopts reasonable actions to block the movement path of the defender of the companion with his body, so that the companion can get rid of the defense, or use the body of the companion to get rid of the defense, so as to receive the ball and attack.
When covering, the screener runs in front, behind or to the side of the defender of his companion, keeping an appropriate distance (as required by the rules), with his feet open, his knees slightly bent, his arms bent at his elbows in front of his chest, and his upper body leaning forward slightly to expand the covering area. When a companion uses a screen to get out of the defense, the screener should turn around and follow up in time, ready to grab a rebound or receive a pass.
When facing an attacker to screen, there are two ways in which the defender can continue to press the ball.
Cover coordination: It is a coordination method in which the covering player adopts reasonable actions to block the movement path of the defender of the companion with his body, so that the companion can get rid of the defense, or use the body of the companion to get rid of the defense and receive the ball from the pickpocket. When covering, the screener runs to the front, back or side of the defender of his companion, keeping an appropriate distance (to meet the requirements of the rules), opening his feet, slightly bending his knees, bending his elbows in front of his chest in the two spring segments, and leaning his upper body slightly forward to expand the covering area.
When a companion uses a screen to get out of the defense, the screener should turn around and follow up in time, ready to grab the rebound or catch the pass.
1] Forward Screen: It is a coordination method in which the screener stands in front of the defender of his companion and blocks the path of the defender's forward movement with his body, so that the companion can take the opportunity to get out of the defense. [2] Rear Cover:
It is a method in which the screener stands behind his companion's defender and blocks his path of movement, allowing his companion to escape from the defense. [3] Side Screen: This is a method of cooperation for a screener to stand on the side of a companion defender and block the defender's movement path with his body, so that his companion can get out of the defense.
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Defensive fouls are the most common type of fouls seen in basketball, and they can also be called "blocking fouls" in a nutshell.
Blocking with Hands: This is the action of a defender who touches an opposing player with his or her hands, or hinders his or her movements, or helps a defender defend against an opponent.
Pick-up: It is physical contact that interferes with the freedom of movement of the opposing team. Can use any part of the body to cause this contact.
Illegal hand-to-hand use: When a player tries to grab the ball with his hands and touches an opposing player, it is considered incidental contact if it only touches the opposing player's hand holding the ball.
Push: Physical contact occurs when any part of the body is forcibly moved or attempted to move an opposing player who has or is not in control of the ball.
Illegal Screen: An attempt to illegally delay or prevent an opponent who is not in possession of the ball from reaching the desired position on the field.
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Pushing, pulling, and defending fouls.
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On Offense and Defense".
Offense and defense are the two basic tactics of warfare, and they both play an important role in different war environments. Offensive refers to taking the initiative to attack the enemy's position or target in order to achieve the goal of winning the war. Defense, on the other hand, refers to taking measures to defend one's position or objective in order to avoid being attacked or occupied by the enemy.
In war, both offense and defense have their advantages and disadvantages, and they need to be chosen according to the specific situation.
First of all, the offense has initiative and flexibility. The attacker can flexibly adjust its tactics according to the enemy's situation and its own situation, and choose the best way to attack in order to achieve the goal of final victory. Attacking can also disrupt the enemy's deployment and throw it into disarray, thus giving yourself more chances of victory.
In addition, the offensive can also raise morale, enhance combat effectiveness, and lay the foundation for victory in the war.
However, there are also risks and costs associated with offense. The offensive requires a large amount of manpower, material and financial resources, and the attacking side is often in an unfavorable terrain and environment, and is vulnerable to enemy counterattacks and blows. If the offensive fails, it will cause serious losses and even lead to the defeat of the war.
In contrast, the defense has stability and security. Defenders can use the terrain and facilities to build strong fortifications to effectively defend against enemy attacks. Defense can also save manpower, material and financial resources and reduce losses in war.
In addition, defense can also consume the enemy's forces and resources, creating favorable conditions for the final macro lead victory.
However, there are certain drawbacks to the defense. The defender is prone to being beaten passively and it is difficult for him to seize the initiative in the war. The defense is also prone to stalemate and the inability to effectively strike at the enemy, thus affecting the course and outcome of the war.
To sum up, both offense and defense have their advantages and disadvantages, which need to be chosen on a case-by-case basis. In war, both offense and defense are indispensable tactics, and they are both ambushing and complementing each other, restraining each other, and together constitute the basic form of war. Therefore, we should flexibly use offense and defense in light of the actual situation of the war in order to achieve ultimate victory.
1.Start with the center of gravity Learn to control and easily change the center of gravity is the basis of passing the relatively simple is to sink the shoulder If you break through to the left, sink the left shoulder The ball is in the right hand and the right hand should be hoisted high The right foot is ready to kick and the knee part is inward The foot is outward The left leg is bent similar to the right leg But the inward amplitude is slightly smaller After sinking the shoulder, the close defender (note that it is close) will generally be shaken straight right At this time, it will be pedaled so that you can be more skilled and simple to pass the person after practicing a few more times 2If you have a certain foundation, you can try to use your hand movements When you move forward quickly, you can try to slide your hand on the ball quickly left and right (in fact, it is a feint to pretend to change the direction of the dribble) But the ball is still not far from the original position At this time, it depends on your proficiency and agility Generally, you can move up to 3 times 2 times is already good At this time, you should dribble down in the direction of the trend when the ball will fall (3 times is the opposite direction, usually two times in the original direction) This seems to have little effect, but it is very important in shaking people This requires long-term practice And it requires a quick response Otherwise, it will fall off after a move If the opponent has a little strength, he can't shake it and may be cut off If you look at the slow motion analysis when many players break through in the NBA, you will see this trick LBJ in Nike's advertising in the summer of 07 is Shake 3 times In fact, it is not difficult to learn to shake people It is to practice for a long time I often play and I have some ability This is very important in the position of point guard.
Street Ball King: Isn't it Alstom?