What are the requirements for fighting a solo hunting ground?

Updated on Game 2024-05-17
21 answers
  1. Anonymous users2024-02-10

    Talent should be high! It's a must! The best gun is a double scorpion, and if you have a high talent, you can brush the hero alone with the flame spirit! (Early flames and late hurricanes) I saw a ** when the metropolis first came out, don't lie to you!

  2. Anonymous users2024-02-09

    Bow, double scorpion, death. Red scythe, talent above five, license is better, if you brush the score, you need to thunder 999, and the talent must be above ten.

  3. Anonymous users2024-02-08

    No single player without technology! Metropolis 2 closes and you can't open the door. The Easter Necro Knight doesn't hurt enough! So either someone can help. Otherwise, these two can't be done by one person!

  4. Anonymous users2024-02-07

    Resurrection coins, double scorpions or dragons must be had, as well as technology.

  5. Anonymous users2024-02-06

    Talent 22231, **Double Scorpion (or Dragon) + Bow and Arrow, and a Hunter.

  6. Anonymous users2024-02-05

    Double Scorpion or Hurricane Dragon. Compound bow. It's better to have a vampire scythe. It's better to have a license to dodge the boss's bullish move.

  7. Anonymous users2024-02-04

    You need RMB, and you need to fight to the end with RMB.

  8. Anonymous users2024-02-03

    Infinite Dragon Rock Bullets, Resurrection Coins, Technologies.

  9. Anonymous users2024-02-02

    Hurricane Dragon, Bow, Red Scythe, Flatbread, Skills to buy headshots or boosters, 1500 attack power

  10. Anonymous users2024-02-01

    ** Bow + double scorpion + red scythe + death, or a dragon.

  11. Anonymous users2024-01-31

    To put it simply, it's all + experience.

  12. Anonymous users2024-01-30

    The two of them in the metropolis have passed, and I 1300 and he 1500 originally went to the knife fat man to make business cards, and then I called by the way.

  13. Anonymous users2024-01-29

    Full Talent + Artifact + Resurrection Coin + Skill.

  14. Anonymous users2024-01-28

    Turn on high-tech. Beat.. Talking. Not much to say.

  15. Anonymous users2024-01-27

    Hurricane Dragons plus Haste Mania and Huika Wireless Dragons Flame Eggs.

  16. Anonymous users2024-01-26

    Hurricane Dragon doesn't have a pair of ** gloves to hit the spider and can't get through.

  17. Anonymous users2024-01-25

    The last thing that the old brother used in the single brush was a cannon.

  18. Anonymous users2024-01-24

    I'm just a cute little water monster.

  19. Anonymous users2024-01-23

    If you don't have the talent, play with an egg, brush it slowly.

  20. Anonymous users2024-01-22

    Generally, a team has 4 Death Hunters and 1500 attacks.

  21. Anonymous users2024-01-21

    Here is the introduction of the four kings of the counter-war hunting ground, although the counter-war hunting ground has been continuously developed, but the four practical tips of the counter-war hunting ground are still not outdated, such as the card aura.

    So far, the Counter War Zombie Hunting Ground has updated a total of ten main maps (Metropolis, etc.), a map (Desert Maze), a Purgatory exclusive map (Exquisite Black Tower), and a Purgatory exclusive scene (Twilight Mountain Peak). With the passage of time, players have discovered a lot of very useful tips one after another. Today, we will take stock of four tips that are still practical in the hunting ground.

    Card aura. After the birth of the Flame God of War, it is almost a subconscious action of old players to enter the map and send a gun to card a halo. With the aura in hand, the character's attack power, defense, reload speed, gun cutting speed, and recovery speed will get a big bonus, especially the 8+8 kind, not to mention anything else, the 10% attack power bonus that is stacked between the halos is called a face.

    Take the limit attack as an example, the original 1650 full attack was forcefully pulled to 1650 + 165 = 1815, so I asked you if you were the party.

    Pie. Flatbread is also known as the Z-shaped supply station, and holding the flatbread is the fastest moving speed in the hunting ground without being blown in the state, and only the boss can blow the wind, so the flatbread is the first choice for running maps in the past. Many times, players run the map to pick up a big pie, and throw a group of mobs behind them to stare dryly.

    Of course, Yandi is used to play speed brushing, and wild house players often do not cooperate in place, and Yandi is easy to overturn when he runs the map.

    Arrowhead. As many players know, the Burning Arrows (and even Venom Arrows in the past) are effective against bosses, weakening their defenses for a period of time, just like the fragile effects of a V in the Age of the Ice God. Switch to burning before fighting the boss.,After reading the animation, a swish and a burst of burning ignite.,It's the icing on the cake for the combination of grabbing output time.。

    It's still applicable now, but everyone is rushing to output, and you can grab a few more points when you have time to put arrows, so you don't see much of this style of play. ps.Which of you burned the arrowhead with a burning arrow?

    Who remembers the dark and helpless face of the corpse brother next door?

    Full of hasty fanaticism. Maybe the new player doesn't know that all the bosses of the counter-war are actually in an alternative "silent" state when they appear at the end of the animation, which is embodied in the fact that the boss will not release the skill when it first appears, but will chase the player A to come and go, until the chased player gets rid of hatred. If this aggro is steady, it is perfectly fine to let the boss take damage for a few seconds, and the boss's weakness can be easily hit due to its slow movement.

    This is why many players suddenly stop fighting monsters when they are about to fight the boss, because they want to keep the fanaticism, and then the rapid fanaticism will fill the weak points within a few seconds, and the better ones will directly brush out at least four points. If all eight players are left with fanaticism, 8*4=32 points, it will be defeated with a single tube of blood. The rush fanaticism of the full level is so capricious.

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