Dota IMBA asks for advice!

Updated on Game 2024-05-15
7 answers
  1. Anonymous users2024-02-10

    Actually, it's better for you to play it yourself.,Take your time.,IMBA items are similar to DOTA.,It's just a few more.,But IMBA skill changes are a little different.,So the positioning of the hero in IMBA is a little different from DOTA.,It's best to play more.,Maybe you'll be scolded in the early stage.,It's good to take it slowly.。 Actually, I also like to play IMBA, and I basically don't play DOTA, so you are welcome to join.

    And IMBA outfit doesn't care too much, it depends on the opponent, even if you empty a sheep knife, as long as the stomach will not blame you, IMBA control is very important,

  2. Anonymous users2024-02-09

    This one really plays by yourself, just play more, go to 11 to play.

  3. Anonymous users2024-02-08

    1.Captain Mode Introduction:

    Blue and pink are the captains of the Scourge and the Guard, respectively, and everything is done by the captain.

    The template in the top right corner at the start of Captain Mode will show "bans and picks".

    bans: After the start of the captain mode, "bans" begins, and the team members on both sides discuss and execute by the captain, each team bans 4 heroes, bans is divided into 4 rounds, each round has a bans on both sides, and each round of bans has a specified time, so don't hesitate. If it times out, it defaults to no bans

    picks:

    Picks are the lineups to be selected by both sides, and they are also done by the captain. Bans end pucks start picking heroes in the same order as -rd mode: 1-2-2-2-2-2-1. Each round is limited to 60 seconds, and the timeout is random.

    After the bans and picks are over, it's time for players to choose their heroes.,The heroes selected by the captain will line up in front of the hot springs.,Click on the hero and click on the green check mark to choose the hero.。

    Who, who to choose? This kind of position should be taken into account from 1 to 5, 1 is DPS, that is, carry, such as ghosts, enemy methods, and take the advantageous path. 2 is a pseudo-late stage, usually in the middle of the solo, such as Carl, blue cat, refers to gank, such as the sacred cow, SK, refers to the group control, usually more meaty, such as tides, enigma, sacred cow, note, the sacred cow is the 34th position, and the mystery is the 45th position. 5 refers to pure support, such as Ice Girl, 51, vs is usually a ...... that buys a few eyes and buys powder

    ban]: Now basically ban the heroes of the more imba first, common lucifer, enigma, alchemist, werewolf, etc.; Or the other party is good at heroes, such as the SF of Pis who has also been on the ban stage.

    Choice]: The first choice is generally heroes that can be singled, such as ants, clockwork, etc. The selection of the second round depends on the specific lineup, and it is recommended that the more experienced one be selected as the captain!

  4. Anonymous users2024-02-07

    Centaur. Blue cat. These two are at a loss. Imba Biban

  5. Anonymous users2024-02-06

    IMBA doesn't have a captain mode.

    The skills that come out are random, and if you come out of the monkey's doppelganger, that's your character has exploded.

  6. Anonymous users2024-02-05

    Calabo Crystal Tower's skills that don't have omega written on the skill don't have the bonus effect in the omega formula, but the spell damage is increased.

    The effect is still there.,The hero's spell resistance is 30% initially.,That is, each hero has a fixed 30% spell reduction.,And the butterfly's dodge is 30% of the physical attack.,There is no bonus to multi-butterfly dodge.,But the damage of the butterfly effect can be stacked.,It's the full-map diffusion.,Sometimes I feel like pa feeling crazy about butterflies.,It's actually the passive effect of his skills.,It's not the effect of butterflies.。

    Hope it helps.

  7. Anonymous users2024-02-04

    There is no bonus to the multi-butterfly dodge, the butterfly's dodge is 30%, and the hero's spell resistance is 75%, which is 100 magic attacks and 75 damage.

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Martial arts The most important thing is not how gorgeous it is, how good-looking it is, the main nature of martial arts is to knock down the opponent, you don't need to put on a good look, how gorgeous, how handsome the posture A real martial arts master, he only masters three points: first, resistance, second, reaction ability, third, strength, speed, and superhuman reaction It is very important to have a superhuman reaction When others make a move, you can react immediately, you can come and dodge and defend, if the reaction is slow, it is useless in a powerful move, it is useless Speed and power Have enough speed to attack the opponent when he does not react Knock him down with strength These are the essence of martial arts