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Fighting 0, but to master the operation, Fighting 3 is also good.
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Ultraman Fighting Evolution 0 operation strategy is as follows:
1. Jump up and ———, press twice or tap to move sideways clockwise, which is used to avoid attacks.
2. Squat down ———, press twice or tap to move sideways counterclockwise, which is used to avoid attacks.
3. The left ——— is backward or defended, and press twice to turn the back hand.
4. The right ——— forward or defend, press twice to run (press X during the run to make "ride").
5. start——— game pause.
6. - Normal attack, continuous attack (2 consecutive hits, 3 consecutive hits, etc.), you can use the arrow keys to use different tricks.
7. - Heavy attack, can be used with the arrow keys to use the same tricks, can be combined with ordinary attacks, hit the best after the kill.
8. - Super heavy attack (requires energy consumption), necessary to release special moves. For the small must-kill of the yard edge, for the medium must-kill, for the big must-kill (press the O key to defend the big must-kill when the skill grid changes to yellow) letter slow.
9. X——— pitching skills. When you are close to an enemy, you can press it down to perform techniques such as throwing. The big three and four can be combined with the front and back two keys to use different throwing skills.
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The most basic way to play is that the Ultraman cards we buy will be marked with the attack and defense power of different cards, and we can fight according to the conversion of different attack or defense values. The combination of reasonable attributes and bonuses can make the Beam Brigade in our hands more powerful.
Of these cards, all of them have stat bonuses that apply to all heroes. So we need to have a clear idea of what the stat bonuses of each card do. At the same time, every card will also exist, and a certain amount of restraint will be used, and we can achieve victory by restraining the opponent when we are fighting.
Because the cards are divided into attack and defense, when we choose cards, we can use our favorite cards according to our preferences, it is recommended that you choose to use cards with high critical hits and attacks, the higher the damage, the greater the chance of defeating the opponent. If you're using defensive cards, it's also a good idea to use defensive cards.
Ultraman cards can be divided into R, SR, SSR, PR, UR, HR, CP, LGP, SP, GP SR SSR levels. The rarest is the UR, where SSR is an extra-rare card.
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How to operate: Enter the plot and press O, Normal Attack (multiple presses can be combod), Heavy Attack, X Domination Attack (commonly known as: Catch), Super Heavy Attack.
1. Ultraman Fighting Evolves 0-Shot Special Skill Method.
After the energy is full, press + to beat the opponent away before sending, otherwise it will be cracked, and if the opponent's energy is full, it can also be blocked), which is the energy gauge under the character's qi and blood, and it will flash when it is full (that is, max), at this time, press it to add a circle.
Second, pay attention to a few points:
1.The small special kill can only be fired when the energy gauge below turns green.
2.Medium must wait for the lower energy gauge to turn yellow.
3.The big kill can only be fired when the energy gauge below turns blue, that is, when the energy gauge below is full.
4.The front plus circle is a small nirvana, the lower plus circle is a nirvana, and the back plus circle is a big nirvana.
5.When the enemy fires a big kill, you can press the back circle to block, but it will consume half of the energy, just wait for the energy gauge to hit the kill.
6.Below the blood gauge is the energy gauge, which can be put into a small kill when it is green, and can be enlarged when it is yellow and blue. That is, it corresponds to the handheld "O" button on the simulator.
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Square Normal Attack Triangle Heavy Attack Round Super Heavy Attack Energy required *Circle + Front = Normal Big Copy Circle + Down = Medium Big Copy Round + Back = Ultimate Copy Rub Throw Skill *Wipe and Wipe with the front and back buttons can use different throws.
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How to make a move:
The method of casting a trick is the same for everyone.
Small trick, if the energy tube turns green, press the arrow button before adding the circle in the trick, if the energy tube turns yellow, press the arrow button to add the circle trick, if the energy tube is full, become a flash, press the arrow key and add a circle, it is recommended to make a big move, press first and then add a circle to let the other party stay away from you, otherwise, when you make a move, others hit you, you can't make a move, and the energy is all gone!
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The premise is that you have psp and have = = in it....
D-pad -- Directional control.
- Normal attack.
- Heavy attack. o --Skill key (o Special Move +o Small Special Move +o Super Special Move) x --Throw (x Pitch 1 +x Pitch 2 +x Pitch 3 x Jump Pitch).
See the references below for details.
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What do you need to play Ultraman Fighting Evolution Zero?
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In terms of strength, I think Father Jetton is the strongest. Ao's father is Taylor's son, Taylor has already flown up powerfully, and his father can imagine how he is. Needless to say, Jeton's heavy hits and hits can break the defense, as long as the heavy hits and hits others, whether they cause damage to others or not, they can only be beaten passively.
The small move is to send out an object like a crescent moon, the middle move is the only light of the father, and the power is great, and the ultimate move is the ott dumbbell, although the power is not great, but it can dispel the opponent's additional spirit, which is very awesome.
Jeton not only has a strong defense, but also a very powerful attack, and can teleport, and he is the strongest monster in Combat 0. The small move is to teleport behind others, the middle move is to launch a small missile, which is average in power, and the ultimate move is to launch countless missiles with huge destructive power.
Secondly, I think Sai Wenzhi is also very strong, because in Super Dictionary 50, it only takes seven points to unlock his spirit, which is the cheapest one among all Ultraman's spirits. As long as you can use him well, you will exist against the sky. The trick is the Amerim ray, which can be fired while standing or crouching.
The hit move is a small light bullet, and if you grasp it well, it's still a good skill, and it's a good ultimate to defend against opponents. The ultimate is a head dart.,It's not very powerful.,But if you're blocked by the enemy, you can do it again.,But the second power is too small.。
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The new talent of the empire is the most powerful in this game, and the strength is completely crushed by Jayton, as long as you can use it, you can beat all the characters in Ozero, Jayton's doppelganger can't be as strong as the Baltan star, and the defense, special skills can't be as strong as the Imperial star, and it can't be the most powerful.
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First of all, how to play is the button of this operation, in my impression it is the square key: normal attack, you can add the arrow key, the triangle key: heavy attack, you can add the arrow key, you can connect it behind the square key; Fork key:
Throwing skills, the usefulness is that when others are on the defensive, they can also attack; Round Key: Heavy Attack and Special Kill, below your HP is the Must Kill bar, turn green with "Front + Round Key", use the "Front + Round Key", make a small special kill, when it turns yellow.
As for the computer buttons, I don't know if they have them, but I've seen other people play them. For this game, I think it is very innocent and has nostalgic memories. This is meaningful and really fun, I hope you can play it, although this game is a bit old, but our childhood is also far away, so it feels like it!
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Let the great god take you to fight, just like a glorious supergod like me.
You can play with a controller, I use a smart 3 controller to play, it's much better to play with a controller than with a touch screen, as long as you play in the grape hall, the phone can be connected to the controller.
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