What skills do sages learn Pastors, sages say thank you

Updated on Game 2024-05-18
7 answers
  1. Anonymous users2024-02-10

    There are a lot of points on the priest's side, and you can add them to your liking. First of all, the pre-skill must be added.,This sacrifice bar、Sage bar, these two stickers understand the current popular plus points【

  2. Anonymous users2024-02-09

    That first depends on your second turn.

    Explained in detail below:

    Priest - Sage - Paladin:

    I looked at a dot method on the Internet, and it was basically the same as I thought.

    First of all, it is a profession to protect others, and the output will naturally not be high, so when adding points, you must follow the principle of "protect yourself and protect your teammates", to put it bluntly, it is a t.

    Let's start with the pastor:1Shield block: This move is a life-saving skill as a paladin, this move must not be low, 6 or more is good.

    2.Sliding step: The point is full, no explanation, and the sliding step is broken depending on personal preference. See if you sp enough.

    3.Chain Lightning: Not important for paladins, point 1.

    4.Power Mastery, Thorns, Levitation Adjustments: Full, Unexplained.

    5.Spiritual mastery, spiritual training: 0, no point!!

    6.**Hand: No sp, be sure to order!

    7.Holy Combo: Point 1, PvP is useful.

    8.**:..Full !!

    Let's talk about the sage: 1Provocation: Signature skills, must learn, 8 or more.

    2.Auto Block: Paladin, 8!!

    4.Armor Piercing: Sage Divine Skill, point to nearly full (see you have SP gone) 5Heavy Attack: Sage Skill, point to nearly full (see you have SP gone) 6Shield Charge: Can be used to escape. Hehe, point 1.

    7.Thor's Hammer, Judgment Aura: This is a big skill of the Judgment System, don't learn it!!

    8.Elemental Aura: Skill for teammates, point 1....

    9.Holy Punishment, Wheel of Steel, Divine Incarnation: Point Full !! It's a must!!!

    10.Divine assertion: If you are interested, it doesn't matter if you don't, but divine revenge is not recommended!

    Finally Paladin:

    1.Guardian Pose: Point 2....

    2.Auto-block EX, Justice Impact: Only point 1 is left.

    Priest - Sage - Crusader:

    In contrast to the Paladin, the Crusaders demanded an output. See.

  3. Anonymous users2024-02-08

    The sage can also be transferred to the Paladin (T) and the Crusader (DPS), at present, the Crusader is more popular, both can take into account the T, but also DPS, as for skills, heavy hits, lightning rush, etc. are all to learn.

  4. Anonymous users2024-02-07

    I have been sacrificing for 2 years in Ryugu (the saint is ascending), which is considered a pure auxiliary, milk, and life-saving type.

    Difference Between Sacrificial and Sage:1The responsibilities are different, the sage (that is, the crusaders and paladins in hindsight), the paladins are mainly to provoke monsters and tanks, giving people a feeling of rushing in front of the monsters and saying "shoot at me", crusaders, light attack, final damage, etc., are basically output-based; As for the sacrifice (saint and Thor), the saint is basically a support, milk and other tasks, while Thor has the same feeling as a crusader.

    2.The sages (crosses, paladins) are stacked with physical attacks, and now they are basically based on the flail**;

    The sacrifices (saints, thunder gods) are stacked with magic attacks, with a wand as the main hand**;

    The advantages and disadvantages of the priest class are basically equal, for example, the advantage of the sage is that you are an indispensable T in the Shengxiao Heng team, but if you can farm buffs, it will be better to add more blood points. The advantage of the sacrifice is to add blood and buff, not an attack profession, as long as you do a good job of logistics, it is considered a good sacrifice, the disadvantage is that the attack power of the sacrifice, which here refers to the saints' quarrels, is far less high than the attack of Thor.

    I'm now 5 pieces of Barona (that is, sent by SD), strong 9, shoes 10, two enchantments are wisdom, body, hp, and the rest are sensitive hp, double ** totem 10, magic sensitive wisdom, little brother is now 20w9 blood, 8700+ attack, physical defense 1w2, magic defense 1w5 a little more, I feel that it is enough. Hope it works for you.

  5. Anonymous users2024-02-06

    And the skills are more dazzling than the sage, but I'm a sage, and the PK is stronger.

  6. Anonymous users2024-02-05

    Because the pure support needs the protection of teammates and the counterattack power is too weak, and the violence also has support skills, so the one who chooses the violence department will get the sacrifice plus point : shield strike 1

    I just came down and sent it. Thunderbolt 1

    Born with it. Sideslip 4

    Born to send level 1, I added 4 for the spirit blast, the benefits of the spirit blast, said below. Actually, this skill should be full. It takes 2 seconds to fill the CD. Level 4 is a 3 second side kick of 1

    Born with it, it is useful when the sacrifice is approached. It's a bit of a chain lightning crack 3

    Pre-skill, very good and powerful in the early stage, knock the enemy to the ground, run to the side, and release the skill. Just look at his HP. It's chicken ribs in the later stage, but the range is quite hit. Holy Blaster 4

    Very good and powerful, can set people. When a teammate is beaten by a group, this move can immobilize everyone around him, and the range is very large. It can be seen that the effect is not ordinarily large. And the output is not low, and the distance is also very long. (You send one to the sky and you'll know)** 5

    Daddy, daddy, you're dissatisfied, what kind of milk do you still have. Of course, adding 4 is fine. When Wanton Pre-Skill. But for the sake of your teammates, for yourself. I still recommend topping up Float Adjustment 1

    May or may not be added. PK brushing can be used. When you're knocked off by the other side, you know how good this skill is. PK is flying up and down by 2 or 3 people. You'll regret not learning this skill. Sacrifice.

    Thunder Hand 5

    One of the most frequently used skills in the sacrifice, the CD is short, the blue consumption is less, and the enemy skill can be broken in the Zhongchang Hall. The card monster card man is croaking. Commonly known as: totem.

    The 2 sacrifices are both plugged, and the plugged ones are really worth the money and are plugged everywhere Spiritual Blast 1

    The most controversial skill, the thought output is not strong. In fact, what you want is not a strong output, but a protective body. When the enemy approached the sacrifice, he was only beaten.

    But this move can attack with a 360° rotation, and then push the monster. Very practical. Release also very quickly, go to pk and you'll know how much value you add this to! Holy Light Cross 5

    Very domineering skill, CD short, large output, from beginning to end. Whether it is an auxiliary system or a violent system, it should be full of ** hand 3

    As the name suggests, the skill of adding blood, the one that adds blood is called a fast, and it is not full because of the tension of the sp point Healing Hand 3

    The pre-skill of the hand of miracles, which adds blood and fights monsters, is really practical. Due to sp point tension, there is no full (recommended full) Protection Shield 3

    I took it as a front-loader. The national service has been weakened a lot, and the Hanbok has been upgraded by 1 level plus 1% defense, and the national service is extremely depressed and ruthlessly attacked 4

    Ditto, which belongs to the preposition of the hand of miracles, is also weakened by half, the tragedy of the hand of miracles 1

  7. Anonymous users2024-02-04

    Is it Dragon Nest? The sage is divided into the judgment department, the physics department, and the sacrifice is also divided into pure auxiliary, and violent sacrifice, which are you going to play?

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