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The output improvement of the ice method can be said to have nothing to do with the technique at all.,Everyone knows when you open the SP when you open YY SX.,There's nothing to pay attention to.,The DPS increase of Ice F by 95% depends on the equipment and team configuration.。
If you want to talk about the technique, it depends on your speed.,Ice arrow casting within the output technique is brainless cold ice arrow.,More than 2 seconds must be out of the ice finger on the double ice arrow + ice gun.,Everything depends on your speed.,The speed is the clothes of the ice f.。
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If you output the technique, there's nothing special about the ice method, and there is no brain, and the ice arrow is a little pay attention to the timing of the sp and the ice vein, but as long as it's opened, the gap won't be big When you pursue the limit dps, you can study it Also, for the fast and low fs, after triggering the ice finger, 2 ice arrows and 1 ice gun That's right, but for the fast fs brainless ice arrow, the ice gun explodes, and it's just that bit of damage, and it's a waste if you don't explode the public cd.
I really can't wash a mycological method.
It's up to you with your gear and talent.
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You've got to tell me about your gear.
After enough hits, the pile is rushed.
Ice doesn't require too many critical hits.
The main heap is at a high speed.
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Talent first has to be right. Torture ice.
Mobs are snowing. boss output.
Quenching. Water bb. Jewelry. Ice Arrows.
The bloodball is the ice arrow + the fireball.
Out of the cold ice refers to reading an ice arrow, and then reading an ice arrow + ice gun.
At the same time, the Ice Finger and the Fireball are released, read an Ice Arrow, and then read the Ice Arrow + Fireball.
The blood is gone, and it is directly cold. Use the jewelry when it's ready.
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I suggest you wash the Deep Fire Shallow Pawn, and remember that the +5% burst of the Carved Fireball will be released. The rest of you look at+, ice out of the icy blood. Either it's Arcane, the current version of the ice method is not very easy to mix, whether it's a battlefield or a dungeon.
Don't be too manipulative, let's go with some talent.
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I haven't played FS much, so you can check it out on NGA.
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The key to high DPS for Ice F lies in the use of Ice Finger and Instant Fireball. There is also the time of rapid cooldown to grasp the ice finger after your first move is still to rub the ice arrow The next time the ice arrow is pressed out with the ice gun, if the ice finger and the instant fireball are the same, the second time the ice arrow and the fireball are shot out, and the cold blood and sp are fully opened, (of course, you have to pay attention to hatred, and then fight when it is stable).Then it's to pay attention to the time of the boss.,Try to use the rapid cooling to have one more cold bloodline and waterBB fire F The dps is the highest.,But the survivability is too poor and the ice method is not as applicable as the ice.,It is recommended that you still use ice f.,If you only think about playing FB, then use 11 Ao 50 ice talent.,Arcane.。
Talent. Dot. Arcane is subtle.
Grade. 2 2 Arcane Concentration.
Grade. 3 3 Arcane Focus.
Grade. 5 5 Focus on magic.
Grade. 1 1 Frost. Talent.
Dot. Strengthens Ice Arrows.
Grade. 5 5 Ice Fragments.
Grade. 3 3 elements are precise.
Grade. 3 3 Piercing ice.
Grade. 3 3 Cold Blood.
Grade. 1 1 Intensify the blizzard.
Grade. 3 3 Extreme cold extends.
Grade. 2 2 Frost conduction.
Grade. 3 3 crushed ice.
Grade. 3 3 Rapid cooling.
Grade. 1 1 Cold as ice.
Grade. 2 2 The cold of deep winter.
Grade. 2 3 Ice Protectors.
Grade. 1 1 Extremely cold winds.
Grade. 5 5 Ice Arrow Boosts.
Grade. 2 2 Ice Fingers.
Grade. 2 2 Thinking cooling.
Grade. 3 3 summons the water elemental.
Grade. 1 1 The cold that pierces the bones. Grade.
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Void bombs, pray, make up if they are gone.
Hit 15% enough. Add ice armor, attribute master speed, gem enchantment to be complete, main intelligence.
It's all right, and it's only 5w seconds of damage, that's a problem with your equipment.
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Visually inspect your attributes, you can clearly see that your basic intelligence is low, and your speed is high, and the attribute principle is: intelligence first, magic injury second (only for the choice of **), rapid third, hit the standard. Mastery Critical Hit Arbitrary, below is my panel without any buff attributes, you can take a look.
1.No matter what kind of attribute the ice method is, it must be a good ice bomb, if you place a BB freezing technique in the first second of the ice bomb**,**The damage is instantly increased from 20,000 to 80,000,The DPS of the mob aoe is 30W in an instant.,My highest peak is 35W.
2.When the number of mobs is less than 3, the AOE will be reduced and the output of the monomer will be increased.
The order of AOE damage skills: Ice Bomb - Ice Orb - Instant Frost Rocket - Ice Gun (Ice Finger) - Freezing Spell - Arcane Explosion.
When there are a lot of monsters, you don't need ice arrows, as for the ice gun or the Olympic explosion, it depends on the number of monsters, control it yourself.
The principle is:Which damage is high,Which one to use,And with the decrease in the number of monsters,The priority of damage skills also needs to be changed.,Let's explore together.,Last week I felt like my aoe wasn't well controlled.,25 randomly only hit 13w.,I think normal should be able to go to 15w.,I suggest going to the stake to test it.,See what the damage of the explosion is related to the number of stakes.,So you can conclude how many monsters reduce the aoe.。
This is 485's pretending to play 25 random dps, the fourth didn't take a screenshot, and hit 13w, this is the fifth's, 15w
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The ice method is mainly to do tasks, and the dps has to be the fire method, your hits are enough, the critical hits are not enough, and the reforge is recast.
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