-
Roaming PK gorgeous. But it's quite uncomfortable to brush the picture.
I recommend adding points to the PK line.
Knee strike. 10. Levitation can be connected to other skills.
Instant kick. Can be topped up. The stun effect is sweaty. It's fast. You don't have to force it. Brushing also depends on him.
Roundhouse kick. 5 out of the up.
Move the slalom kick.
Full. It can be kicked in an instant with BBQ.
Headshots. 5 out mandatory. If there are any remaining points, you can go to the starting point.
Draw the gun quickly. 5 out of the front skills.
Revolver mastery. Full.
Death Revolver. Full. Critical hits are obvious. Helpful for brushing.
Mobile shooting. 5...Touch awakening.
Automatic counterattack. 10 recommended topping-up. It's sweaty to play a career.
Grenade. 1 combo.
Float bombs. 10 combos.
+1 stealing skill stunner
BBQ5 out forced.
Random shooting. 5 Touch Awakening. Combos.
Floating shovel. 5 or +10...The float is considerable.
Back-jump +1 out forced.
The Grimm Machine Gun +1 out of BBQ can also be combo.
Awakening Skill +1 Death as much as possible + full.
If it's good, add more practice pk...Quite strong for sure.
-
I'm a shooting stream. Roaming in North China 2 at full level. The physical technique is the same as the official one. It's basically 5The rest of the full plus deaths, headshots, random shots, lethal, awakenings, and the extra I added physical critical hits.
-
Full body technique, full of headshots, full of death revolvers.
For the awakening pre-set are all pointed, and the others are arbitrary
If you just pk, you can completely give up awakening, and it's useless.
Mine is a conservative plus point:
Revolver proficient full,Knee hit 5,Float 10,ST out forced,TMS out of getting up,Move TMS full,Headshot out forced,Step fire level 1,Automatic counterattack full,Quickly draw the gun 5 for random shooting,Random shooting is a little hesitant whether to add more,Move a little bit not added,Also under consideration,Death revolver also didn't add,Intend to give up。 Robot level 1, light bullet level 1, Green 1 is out of BBQ, BBQ out of force, sniper 1, back jump forced, physical crit is full, get up quickly for 1 point.
I'm doing this is the most basic conservative plus, and there will be many, many SPs left. The rest is to explore while pk, and my template is common to all genres
-
Roaming is the profession that is most lacking in SP Configure SP well
Add the wrong point and regret it for a lifetime...
Floating bomb +5 (if you feel that the degree of floating is not enough when pk, you can add more, you can add it slowly), instant kick +5 cancel (kick others away, you can practice physical skills, you can point full pk, good), bbq+5 cancel (roaming is used to combo) mobile roundhouse kick + full (pk can be said to be a lai).
Bully + full (PK brush is definitely useful).
Death Revolver + Full.
Revolver Mastery + Full No need to explain.
Auto Counterattack +10 (PK is the best passive skill, but if there is an SP in the future, add it slowly, don't worry).
Random shooting +5 (after 48, you can slowly add it is very good, pk even the opponent has a lot of blood), crazy slaughter +1 (just look, there is no need to fill up).
I must give you a detailed explanation, I roamed for 2 months, which is not perfect, but it can be a cow.
-
It's up to you to see what you're suitable for! ~~
If you like PK, even if you pull the style, it's gorgeous! ~~
It's better to shoot if the operation is not so good.。。。
In short, pk, you can play whatever you like! ~
-
Roaming is a pk strong brush weak profession skill recommended to add points to the description after jumping 1 out of mandatory dodge.
Knee Hit +5 levitates the enemy in the air, and the moment it is activated, it has an instant kick that hits the Overlord Body. 5 Knocks back enemies, with a chance to stun them.
Empty Bullet +5 PK Combo.
Stomp +1 Step on an enemy in front of you and shoot, while dealing damage to nearby enemiesG-14 grenade +1 area damage, leveling and PK are both useful M-137 Grimm Machine Gun +1 Shoots 7 rounds per second at the enemy, you need to press the button BBQ5 continuously to force a knee hit an enemy in front of you to levitate it, and then use the Grimm Machine Gun to chase the levitation shovel +5 Charge forward attack, hit to levitate the enemy.
Silver Bullet +1 Light Attack.
Roundhouse kick. 5 out of the forced PK combo.
Mobile Slalom Kick + Full PK Combo.
Revolver Mastery +Full Increases burst speed and piercing power.
Death Revolver + Full Attack increases the damage value of physical critical hits.
Headshot. 10 out of Cancel Fame Skill, extremely high critical strike chance and piercing power to quickly draw the gun +5 Accelerated version of the normal shot.
Auto Counterattack +10 Chance to Counterattack when attacked by an enemy, Attack with Invincible Detection Movement Shot +5 Shoot while walking, roam the signboard.
Shoot +5 more shots, and there are always hits.
Crazy Slaughter +1 Go to the enemy's side and put it, make the enemy float in the air and hit continuously, PK must be trained to death +Full There is a chance to make the enemy who is shot die instantly, and the RP is terrifying when it explodes.
-
Class: Gun God Level: 70 Total SP:
7064 used sp:7060 remaining sp:4 tasks obtained:
900 Total TP:23 Used TP:23 Remaining TP:
0===Skill Classification] == Normal] -- Knee Impact, Level: 5 Mandatory - Knee Impact, Level: 1 Floating Bomb, Level:
5 Instant Kick, Level: 28RX-78 Chaser, Level: 1G-14 Grenade, Level:
1M-137 Grimm Machine Gun, Level: 1 Attack Type Conversion, Level: 1 Force - Float Bomb, Level:
1 Air Shot, Level: 1 Stepping Shot, Level: 10 Slalom Kick, Level:
5 Force - Instant Kick, Level: 1 Silver Bullet, Level: 30bbq, Level:
1m-3 Flamethrower, Level: 1---Transfer] - Revolver Mastery, Level: 10 Quick Reload, Level:
1 Death Mark, Level: 1 Quick Draw, Level: 5 Headshot, Level:
25 Triple Control, Level: 1 Back Strike, Level: 1 Death Revolver, Level:
10 Levitation Strike, Level: 5 Forced - Headshot, Level: 1 Mobile Shot, Level:
18 Multiple Headshots, Level: 16 Random Shots, Level: 18 Twin Eagles, Rating:
13 Crazy Carnage, Level: 11 Roundhouse Raid, Level: 3 Extreme Multiple Headshots, Level:
1--- General] -- Leather Armor Mastery, Level: 1 Back Jump, Level: 1 Force - Back Jump, Level:
1 Basic Mastery, Level: 70 Roaming Gunslinger Leather Armor Mastery, Level: 1 Physical Critical Hit, Level:
8 Crouching, Level: 1 Leap, Level: 1 ---Characteristics] - Enhanced - Stepping Shot, Level:
1 Enhancement - Instant Kick, Level: 3 Enhancement - Silver Bullet, Level: 3 Enhancement - Basic Skill Proficiency, Level:
3 Enhancement - Headshot, Level: 2 Enhancement - Random Shot, Level: 1 ---Personality] - Enhancement - Strength, Level:
27 Enhancement - Intelligence, Level: 22 Enhancement - Movement Speed, Level: 5 Enhancement - Hit, Level:
20 Enhancement - Physical Critical Hit, Level: 5 Enhancement - Elemental Attack, Level: 10
-
Roaming PK plus dot addition.
*Fancy Archery】**
Knee strike, Level 5
Float Bomb, level 13
Mandatory - knee strike, level 1
Instant Kick, level 20
Revolver Mastery, Level 10
Quick Reload, Level 1
Lethal, Level 1
Mandatory - Float Bomb, Level 1
Aerial Shooting, Level 1
Treadling, Level 5
Roundhouse kick, level 5
Floating Shovel, Level 5
Mandatory - Treadling, Level 1
Get up and spin kick, level 1
Force - Instant Kick, Level 1
Forced - Slalom Kick, Level 1
Ranged Block, Level 1
Quick Draw, Level 5
Headshot, level 5
Triple Control, Level 1
Levitation Strike, level 16
Strike back, level 1
Death Revolver, Level 3
Move to shoot the Blue Bush, level 6
Multiple headshots, level 5
Random Shot, Level 3
Twin Eagle Maneuver, Level 1
Force - Headshot Hit, Level 1
Revenge Strikes Back, Level 14
Mechanical
RX-78 Chaser, Level 1
Tactical
G-14 grenade, level 20
Freeze Bomb, Level 1
Silver Bullet, Level 1
Heavy Firearms
M-137 Grimm machine gun, rank 1
M-3 flamethrower, class 1
BBQ, Level 5
Mandatory – BBQ, Level 1
Anti-tank gun, rank 1
*Universal】**
Leather Armor Mastery, Level 1
Back Jump, Level 1
Mandatory - Backward jump, level 1
Roaming Gunslinger Leather Armor Mastery, Level 1
Crouched, Level 1
Roaming brush plus dot addition.
Skill Simulator Plus Point Situation:
Class: [Spear God].
Rating: 60 Total SP: 4141
SP: 4120 used
Remaining sp: 21
Quest gain sp: 660
Borrowed sp: 0
Talent Contract: Unequipped.
*Skill Classification】**
*Fancy Archery】**
Knee strike, Level 5
Float Bomb, Level 5
Mandatory - knee strike, level 1
Instant Kick, level 20
Revolver Mastery, Level 10
Quick Reload, Level 1
Lethal, Level 1
Mandatory - Float Bomb, Level 1
Treadling, Level 1
Force - Instant Kick, Level 1
Slalom kick, level 20
Get up and spin kick, level 1
Triple Control, Level 1
Quick Draw, Level 5
Levitation Strike, Level 1
Revenge Strikes Back, Tier 1
Random Shot, Level 11
Mobile Shooting, Level 5
Slaughter, Level 7
Headshot, level 18
Turn back and strike, level close 1
Multiple headshots, level 5
Double Eagle Maneuver, Level 8
Death Revolver, level 10
Mechanical
RX-78 Chaser, Level 1
Tactical
G-14 grenade, Level 1
Silver Bullet, Level 1
Heavy Firearms
M-137 Grimm machine gun, rank 1
BBQ, Grade 1
Anti-tank gun, rank 1
*Universal】**
Leather Armor Mastery, Level 1
Back Jump, Level 1
Mandatory - Backward jump, wait for repentance Sakura level 1
Roaming Gunslinger Leather Armor Mastery, Level 1
Crouched, Level 1
Physical Critical Hit, Level 10
-
Poor physical skills shooting have ,。。 Don't want me to copy it to you, do you?
-
Basically, there are 2 genres of air-thrilling right now, the left wheel as the main output, and the automatic as the main output. The first choice of the revolver is the cow left, supplemented by a rifle to catch people after the state, and the automatic words are still the first choice of the cow automatic, but in order to start or have to put the cow cannon.
Knee +10 Bullet +15 (Explained, +to 14 is for levitating all classes.) Uncle Plate Armor is the heaviest, 14, and definitely 14, you can't go wrong at all!! It's a little bit of a trial out! No more, no less! ) >>>More
Float bombs are at least level 10.
st must be full. >>>More
Brother tells you that the gorgeous roaming is the perfect plus! Definitely I wrote it myself! (Personally, I despise physical roaming, and defile roaming simply) first tell you to add points in the early stage Knee impact +10 empty bullet +15 (explained, +to 14 is to levitate all professions.) >>>More
First of all, the stepping shot must add 5 out of force; Second, a headshot should be forced out of 5 shots; Third, the grenade must be heightened, at least 10; Fourth, Green is definitely going to be 5 out of force; Fifth, the floating volley must be full. Actually, I'm not playing with physical arts, I'm the so-called atrophic roaming. I'll tell you here about the added points of the broken internal organs, very high-end plus points, you have to think more about it before adding, it's just a very high-end plus point, and ordinary people can't play it. >>>More
Hello landlord! ~
Female roaming is stronger than male roaming, multiple headshots have 7 shots, the damage is terrible after taking drugs, it must be full, a headshot hit, full of it, CD is short, strong penetration, and the attack power is even higher amazing, decisive full, turn back and strike, this skill is 1 time, but the damage of the headshot is synchronized, 70 version, CD is split, equally, you have 2 headshots and one hit. Very practical. Move to shoot, look at yourself, the NB can be full, the hegemonic medicine party can also be full, and the handicapped ones should forget it. >>>More