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There are four main ways to make the opponent foul in actual combat:
1. When the opponent breaks through to the basket or moves with the ball, get stuck in advance to block the opponent's movement route and cause the opponent to foul with the ball, provided that you must grasp the timing of the card position to avoid causing yourself to block the foul;
2. When shooting, you can first make a feint to jump to induce the defender to jump and block, and when the opponent's body begins to fall, you can jump up and shoot again, so that once the body contact occurs, it will cause the opponent to foul the country (note that the shooting action must be completed after jumping up and shooting);
3. When you move or break through with the ball, you can use dribbling techniques or feints to make the defenders lose their center of gravity, so as to cause the opponent to block the foul or pull the hand to foul.
4. Use the help defense to closely mark the opponent's ball or sideline player, so that he can not pass the ball, causing his 5-second violation or dribbling and passing errors, or using full-court pressing and defense tactics to prevent the opponent from advancing from the back court to the front court, causing his 10-second violation.
To control your own defenders, you must stand outside the reasonable collision zone in advance, facing the opponent's forward direction, press the D button and wait for the opponent to rush over, make the opponent's offensive foul, pay attention, yes"Rush over"If the opponent is slowly dribbling to the basket, it is unlikely that he will make a foul.
Personally, I feel that if the opponent dunks with the superstar button, it is basically unlikely to make an offensive foul.
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Fight, you hit him, and he will hit you too! Then exit together.
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Shake under the basket. He jumped.
Touch his hand with your bowler.
He fouled. You 2+1
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Fake falls, teasing, taking a place in advance, complaining to the referee.
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Advance slotting, feints, and defense.
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Someone else breaks through you and stands up, and directly makes a dribble and hits someone, hehe.
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First of all, you have to know how to make a foul, and then to prevent a foul, making a foul is usually a feint to deceive the defender to use them to pounce or stop with his hand, you stand there at first, he pounces on you and you go up, keep your balance in the process of pushing him to shoot, or shoot with your hand when you want to hit his outstretched hand to shoot. You know how to make a foul, then the defense is almost enough, pay more attention not to be confused by the opponent's feints when playing (don't jump casually), don't stretch your hand indiscriminately, it's enough, pure hand play, hope to adopt.
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Summary. Hello, I'm glad to answer for you We extend it to you: When an offensive player makes a layup, the defender must reach the defensive position before the offensive player can make a shooting move.
In most cases, the defender must get to position and leave enough opportunities (space, time) for the attacking player to stop or turn. If a defender has already arrived at the position, physical contact occurs, and it will be an offensive foul.
Hello, I'm glad to answer for you We have inquired for you: Is it a foul to make a foul and raise your hand to the defender's hand?
Hello, I'm glad to answer for you We expand for you to: If it's a shot or layup, if the defender stretches his hands straight up, it's not a foul, and if the wild man straightens but not up, for example, if he covers you, it's a hitter.
Hello, I'm glad to answer for you We expand on the NBA Rules Guide to the NBA Rules Guide regarding blocking fouls and dribbling fouls as follows: "If a defender fails to get into a legitimate defensive position (i.e., occupies the position before the offensive team cuts into the position), then the remorse body contact occurs, and it will be a blocking foul."
Hello, I'm glad to answer for you We expand for you to: If the defender enters a legal position, and the offensive player collides with the defender, it will be a foul on the offense. In both of the above cases, if the physical contact is slight, there is no foul on either side.
In order to enter a legitimate defensive position, a defender must place his or her body directly in front of the attacking team's handmaker.
Hello, I'm glad to answer for you We extend the chain to you: when the offensive player makes a layup, the defender must reach the defensive position before the offensive player makes a shooting move. In most cases, the defender must get to the position and leave enough opportunities (space, time) for the attacking team to stop or turn.
If a defender has already arrived at the position, physical contact occurs, and it will be an offensive foul.
Hello, I'm glad to answer for you We extend to the following principles: (1) Defenders must establish a legal defensive position.
2) Defenders can move sideways or drop back to maintain their legal defensive position. (3) The defender must be the first to stand upright and the contact must occur in the torso. (4) A member of the team has the right to land at the same place where he jumped.
5) The player has the right to land on other places occupied by the opponent without lifting before he jumps. (6) Team members have rights to the space from the ground to the overhead.
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Hitter foul mainly refers to the basketball player playing the ball when the defender is dribbling or going to the basket or shooting, so that the referee will blow the beater foul early luck.
According to FIBA's 2004 basketball rules, the official name is "illegal hand-to-hand".
Referee gestures: Whenever a referee sees a basketball player foul, the referee will blow the whistle and gesture to other referees and spectators to indicate what rules have been violated with the mobilizer.
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Hitter fouls, generally speaking, refer to the fouls caused by the defender's hand hitting the offensive player's hand during the shooting process, and there are also beater fouls that occur when stealing and grabbing rebounds.
According to FIBA rules, the standard gesture for a batter foul is to reach flat with the left hand and punch the left wrist with the right hand.
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There are two types of technical fouls, fouls on players: deliberately building, hugging opposing players, maliciously preventing the opponent from attacking or defending, and deliberately hitting the opponent.
Foul on the referee: Foul play against the referee, disobedience to the referee, hitting the referee, etc., will be awarded a technical foul, and the opponent will get the opportunity to throw two free throws.
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Assault foul:
Foul play resulting from physical contact with another person.
Technical fouls: A player or coach is awarded a foul for poor performance, such as an altercation with the referee.
Disqualifying fouls:
Foul actions made by players that do not reflect the spirit of sportsmanship, such as hitting someone. Upon such occurrence, the player shall be immediately sent off the field.
5 fouls on the player:
Whether it is an offensive foul or a technical foul, a player who commits a total of five fouls (six under the NBA) must leave the court and must not play again.
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I'm going to have to look it up on the Internet myself, a lot.
1. Hit the ball over the net.
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