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GF Storm. Brief comment on the storm profession: The storm attack range is large, group attack + long-range is definitely not to be underestimated, and after opening the invincible, you can win the flag, all the way to the combo.
It's just that it's still embarrassing to face the onlookers of long-range gunners, so you must be the first to strike, sweep alone, and don't covet to concentrate on destroying them. As long as you take the lead, there is no reason why you can't die. Group attack is still a good choice, provided that you start first.
Those who play storm must learn to improvise, fight, escape, and be invincible, and they should all seize the opportunity.
GAT blazing fast.
As the name suggests, the person is extremely fast, powerful attacks, and can quickly kill the opponent by visual inspection. It's just that the attribute map makes me feel a breath of chicken ribs. You have to keep up with your hands, or you'll be killed.
Moreover, speed itself is a close-quarters profession with speed as the main focus. Judging from the brush, there are no bright spots, but it is a good choice to quickly attack and destroy monsters. In the future, if PK kills the opponent without pressure, the premise is 1v1.
GW Heart's Eye. thinks that the heart eye is definitely the king of catching a single person, and if there is a PK in the future, this profession will be very powerful. His Lightning Shackles and Wheel of Despair serve as a group attack and bullet monsters when farming.
And his other three skills are to grab a lonely powerful monster and give instant kill after a set of combos.
This class is bound to become a PK powerhouse.,But because each move has a lingering effect.,It's not suitable for this class to brush the map.,So novices don't move.。
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If you're a master, you choose extreme speed, but if you're not happy, if you're acute, choose Storm, because this is a good fight.
It's so cool! Don't have a heart eye, it's all singles skills, it's not good. So I'm going to recommend you to elect the storm. It was a very good fight.
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If you want to play faster, use extreme speed (the power is not as big as the storm, but his combo skills make up for the shortcomings, the power is super powerful, and the new skills have recently been released, within ten seconds, any skill can be sent at the same time, super powerful) The storm belongs to the single powerful (magic) range, don't use your eyes, garbage Extremely fast is recommended!!
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Storm's skills are gorgeous and lethal, so you can consider them.
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Are you a newbie or an expert? Played something similar before? I'll judge.
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Mecha Whirlwind Flash is characterized by high attack power, fast speed, and melee attack, and it is an AI warrior that uses fist-based **. As the initial model, the Shinkle career after the job change will also have such characteristics, let's take a look at the three major career analysis after the transfer!
ps: in no particular order).
Storm. Players who choose Storm will have to learn how to attack in guerrilla warfare. When to combo and when to escape, seize the opportunity! Storm's group attack and ranged are relatively good among the three major classes, and combos along the way can make monsters have no room to fight back!
But it's more troublesome to be targeted by monsters that shoot from a distance, so remember to take the lead when choosing a small whirlwind of the storm! When playing GF Storm, you must keep in mind: the first strike is strong, and the second strike suffers; When encountering monsters, you must be the first to attack and destroy them one by one.
Speed. Players who choose extreme speed must have good and proficient operation skills, and this class will be a little more demanding for players than Storm. The biggest feature of Extreme Speed is that it is explosive, and its speed and attack are higher than those of the other two classes. It's a good choice to quickly attack and destroy monsters when farming dungeons.
In the future, if you want to PK, you will have no pressure to defeat the enemy with a combo, but the premise is 1 to 1.
Intention. For this profession, novices are advised not to move! In order to play this class well, it is necessary to be familiar with all the basic skills of Shining. In the PK battlefield of the future, this class will be very powerful.
Its Lightning Shackles and Wheel of Despair play a big role in farming quest group attacks, while its other three skills are to grab powerful monsters that have fallen behind, giving instant kills after a set of combos. However, one of the major flaws of this profession is that most of its moves are grabbed, and if the operation is not good, it will not have any effect on the boss!
Comments: These three professions either expand the advantages of Shining, or enhance their weaknesses, how to choose, it depends on the preferences of the little whirlwinds! GF Storm is more suitable for novices; Extreme speed is more suitable for RMB players and future PK masters; Heart Eye is more suitable for advanced players and players with good operation ability!
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I'm also spinning extremely fast, I'm now level 30, and the skills haven't been learned yet, anyway, I recommend lightning punches, because after your whirlwind punch is not interrupted, put the lightning punch, and finally crack the ground, it's easy to kill the opponent, the pent-up level whirling dance contains all the tricks of the rush, I push strongly, I don't recommend using that rush, it's easy to be interrupted, pure hand lookout.
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Rapidly! His attack speed is very fast.,The attack power is also good.,The monsters that can be beaten have no power to fight back.,The monsters can't reach you.,There's less blood deduction.,Then it's easy to fight monsters.,It's just that the magic may deduct more points.。
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Heart's eye, powerful, no requirements for network speed, MP cost less.
Ability cooldown fast.
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Heart eye, heart eye is the king of PK.
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You should actually turn the storm, I regret it a little bit! In fact, it depends on your own habits, and your own habits are king. I recommend 10 moves to stimulate potential Lightning Punch Chain Leg Big Kick (Thunderbolt Leg) Extreme Combo Aurora Shadowless Kill Shadow Body Fist Whirlwind Punch Rush Impact (This you can change to Flying Dragon Breaking Fist, I personally like to rush and impact, I feel that Flying Dragon Breaking Punch is not much use, and I have to fall down after fighting, find K.)
Of course, the impact can be sent out with the front front z, which is more convenient) and then add a shadow gyro kick to the grab skill with the front + z, and the small kick with the next + z is more convenient. Pure hand fighting, hope! Ah, exhausted.
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The eye of the heart must be swift and then stormy.
Mecha Whirlwind Flash is characterized by high attack power, fast speed, and melee attack, and it is an AI warrior that uses fist-based **. As the initial model, the Shinkle career after the job change will also have such characteristics, let's take a look at the three major career analysis after the transfer! >>>More
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