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Your attribute is really too low to hit below 2000.。。。
The hit is too high, and 4 parts in T6 are replaced with loose parts.
If you go to the element, he won't be on it, and there will be a bit of a loss.
What do you insert in your inscription? Are there any corrosive inscriptions?
When you opened the jewelry, did you light the next 3 soul fires and eat bloodthirsty plus flame mushrooms?
Have you ever eaten food with medicine?
If you are a ghost fire, will you be willing to knock blue and hasser potions?
Can someone help you get back to the blue?
These are all details.,I really can't find the reason, you can click on the output of that SS in the damage statistics.,An icon will come out.,Show the distribution of his output skills to the total output.,You can analyze the difference between your output techniques.。
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If the talent is right. It's a matter of skill output.
Is he also a ghost fire??? Maybe it's a shadow output or his crit rating is very high...
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I still have a problem with your talent.
I'm also a ghost fire I fs1000+ brand pack.
I was wounded in 1900-2500 and I remember a rune that could add a Ghost Crit to send Shadow Arrows.
If it's FB, I never use the Chaos Arrow.
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If you miss and are responsible for hitting the orb and appear 2 times Thousand Souls, your authentic ghost fire flow ss jd damage 1600 per second is purely normal.
Landlord. The following points should be noted.
1.Output: Curse of Doom, Corruption, Sacrifice--- Ignite --- Sacrifice --- Arrow of Chaos --- burn out, burn out.
Ignite the CD as soon as it is ready; Chaos Arrow cd good chaos, the rest of the brainless burned out, 2Sacrifices, doom curses, and corruption are to be maintained throughout. Burn out and Chaos Arrow damage increased by 15% with Sacrifice Effect.
3.Since the time of the next three fire spells is reduced by 30% after ignition, the time to replenish Doom and Corrosion must be staggered from the three outputs after ignition, that is, after ignition, it must be a sacrifice --- Chaos Arrow (in the case of CD good) - burned out, after which the Doom Curse and Corruption can be replenished, 4Turn off the phase shift of the imp so that the imp can enjoy the buff, 5
The engraving is carved with burnt out and the imp carving, 6Talent with 0-3-58, don't change blood for blue when you open bloodthirsty, and don't change blood for blue when you open accessories.
If there is no problem with talent and technique, it is the equipment attribute.
As for the priority of 3 circumferences, hits, "law injuries", "rapid", "crit" that is to say, the most important attribute is to hit the ghost fire flow ss hit 177 can be rushed The return of the rush is definitely higher than the crit crit is very face-looking.
In terms of the choice of stones:
Yellow: 5 Rapid and 6 Damage.
Blue: 5 spirits and 6 magic injuries.
Red: 12 injuries.
Colorful: 12 crit, 3% crit damage.
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Isn't it......I think I was in deep pain when I played the KLZ prince, just a T4 and 900.
When there is no t6, there are 1500+ stake bosses
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Let's be specific·· What equipment do you have?,Do you have all the measurements?,Do you concentrate on playing JD or do you need to play the orb.,A mirror image or something.。
If the latter... Quite normal.
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Equipment, attributes, and team, how about and what is your task, try to concentrate on beating eggs, and if the team configuration is not good, it is normal to have low damage in seconds, and Warlock Ghost Fire is a high-explosive class, and it is not very good to fight for a long time.
If your team has a high DPS, it is feasible to play Arcane, and it is possible to change points quickly. The talent is the classic 58 3;Technique: Decelerate, 3 Ao Chong a flick, and use the missile when it is ready. If the team is poor, it is recommended to use the fire method.
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