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It means that there are seams that are not connected, I use max, when the seams are not connected or there are overlapping surfaces, the red dot will appear when importing uf3d and it cannot be operated, I think you are also due to the model itself.
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It is the point where there is a coincident point in the model, and select a point at the point level in Maya to weld it. If you can't weld, you can open the points here one by one, analyze it, delete the useless points or find a way to weld it for a long time.
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Aren't there any hints? Using the obj format?
If there is no problem with the import of the box model, it means that there is a problem with your model, such as illegal surfaces, please use 3D software to check it before importing; If it still can't be opened, it means that there is something wrong with your unfold3d, reinstall it!
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Yes, I also found out about this problem! As long as there is a gap, it seems to be unfold
You can't go to the seams. It's more depressing, and it can only be a fully enclosed model. Eagerly hoping that He would give him a way. Use unfold to remove the model that is not closed.
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It may be that there is a mistake in your formatting, and it is very likely that it was not saved when converting.
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Import is used to import CAD files.
The merge item should be used to import the model.
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That's a lot of nonsense on the second floor! It's definitely not looking at it again, and it's copied directly from other **.
This kind of problem is actually very common in 3dmax, for example, if you are working on modeling, rendering, and suddenly an error pops up. The main reason is that there are many 3D versions now, and the cracks are different, if you use the English version of the model, it is easy to import the Chinese cracked version of the error, the model made by the different Chinese version is also easy to have problems in another Chinese version, and the model made by the Chinese version is less likely to have errors when opened in the English version of 3dmax, so you may use the Chinese version to open, this cannot be solved, unless you try other versions of the 3D open trial.
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There are many reasons for this: the version is wrong, the renderer is wrong, the format is wrong, the plugin is not available, or the file that has been corrupted may not be opened.
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After importing the file with Unfold3D, a red dot will appear where there is a problem, re-enter that place with Maya or Max, and after reloading, if the red dot disappears, it's OK.
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Have you reinstalled it, I've tried this problem before, and then after you delete it, when you delete it, you have to delete all the original root directories and then run your directx tool.
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Diagram hangs up because of a model error. It could be a problem with the map, or it could be an issue with the model faces. Save it later before importing the model.
It's best to make the perspective view into a wireframe, so that even if the model is wrong, the 3D will not hang up, and it can be rendered, I once imported a bed model, and the result was a problem, and then I used the wireframe to observe, and there was no problem at all when rendering. If it's a problem with the material, then just delete the material and change the model to a new material. Online I remember having a 147MB one, but without a cab file, you can't use it.
As for how you are safe. I don't know. But if you can, it's definitely not because of the small size of your max installation file.
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If you are using a lower version of 3D Max than the Max version of the stored file, you will not be able to open the file. For example, if you use max2015 to save that file, and you use max2014, you can't open it. You can open files stored in the lower version of the higher version. Not the other way around.
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Are you using the Chinese version? The Chinese version is just not very stableThere are a lot of models on the Internet now. It definitely can't be opened. If you install a plug-in, you can.
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This has little to do with Chinese and English.,It's 3d9 is not very stable.,It's easy to be kicked out.,It's annoying.,See you use 3d8.,Safe and stable.,The interface is also user-friendly! It's very comfortable to watch! Try! :)
It's not going to be useless.,On the contrary, I think 9There are a lot of models that can't be used.,It's all a matter of habit.,Start with a habit.,Don't change it.
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Probably because 3d9 is less stable.
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If the model is wrong, pour in maya or max and check the red areas to see if there are any abnormalities, such as unclosed edges, where two edges share two endpoints, or redundant vertices. This software has high requirements for model specifications.
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I don't know what it's like in unfold3d.,But in 3D, it's the three-legged surface when you import the obj file.。。。 There is no way to adjust this
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