Which is good to summon Summoner equipment recommended

Updated on Game 2024-05-04
13 answers
  1. Anonymous users2024-02-09

    I'll always summon, let me tell you, The first one is a magic wand, which is extremely fast (this doesn't matter), and the release is also fast (this also doesn't matter), only the little thunder plus level is easy to use, which can allow you to make 2 small thunder one level ahead of schedule (27), and it can increase the dark attribute resistance of teammates, which is a better wand, especially during the period of about 30, it is in the sky, and there are a lot of Cermytec, and it just so happens that this wand supplements the dark attribute resistance of teammates and yourself. Disadvantages:Not durable The second is a staff.,Attack speed is slow.,Release is also slow.,It's just more durable.,Two of the skills are still useless for summoning.,Only resistance and back to blue.,I only said the next back to blue.,I think people who play dnf are really crazy.,I'm so interested in back to blue.,What's the use of returning to blue?

    What's the use of you even if you can go back to more than 100 blue at once? Summoning a few pokemon may run out of blue once, and it's still a minute to cool down. There are also people who mention magic attacks.,Let me explain to you.,There are only 5 magic attacks that can really be used in the summoned bb - the elf king and the four elves.,The rest can only rely on the superposition of skills and the assistance of other skills.,The magic attack is at most the light eel can be used.。

    So in general, it's the first one.

  2. Anonymous users2024-02-08

    Of course, summoners use the wand of Hui Lan, summoning blue is consumed too quickly, and if you have the money, it is recommended that you take a scholar back to Blue. In fact, you don't have to worry about this level 25 equipment to change too quickly, and you can change it quickly with any of them.

  3. Anonymous users2024-02-07

    Level 25** is whatever. Both are pretty good. The level rises quickly in the early stage, **It doesn't matter. Just find a high-level master.

  4. Anonymous users2024-02-06

    Don't listen to the nonsense above, it's best to use the staff that returns to blue, because summoning consumes too much blue, so first make sure that the blue is enough.

  5. Anonymous users2024-02-05

    The difference between summoning and summoning is that the interpretation is different, the citation is different, and the reference is different.

    1. Different interpretations.

    1. Call: shouting; Summoned.

    2. Summoning: Someone or something is forced to move and call to oneself from a face or point (place) through a certain ritual or method.

    2. Citations and interpretations are different.

    1. Summoning: Sun Li's "Chekhov": "He has made countless dialectics and summons for his motherland to inevitably move towards happiness and prosperity. ”

    2. Summoning: The first chapter of Jun Qing's "Tsunami": "The comrade who was killed by the bandits next to the creek is calling her to take revenge, fight, and strike the enemy hard!" ”

    3. The reference is different.

    1. Call: Calling does not have a specific directionality, but transmits certain information to the surrounding space through calling.

    2. Summoning: Summoning has a certain directionality, which is to make a call to a certain direction or someone in the surrounding space to deliver exclusive information.

  6. Anonymous users2024-02-04

    You can make a magic book level 7, and the price is not expensive. The sage didn't have anything to say, release, it was necessary. Cold Moon.

    Nebula Ring Although the defense is high in clothing choice.

    Three-body suit for summoning: Naturally friendly, very good.

    Lost Moon Xuanyu. The addition is the Elven King.

    Sister: Ink Bamboo Bracelet Rose Vine Bracelet , increase 5 release; Ring of the Sage.

    The flower ring is combined with the ** of the magic book, less release, more defense, and the high-level summoning is basically wearing this suit. There's nothing to say, my sister and the elf king are kings.

    For PK summoning, it would be a waste not to PK.

    Ring: Loriam's flower ring, belt, and shoes three-piece set (a total of 8% release) This is a release set. The reason why I didn't choose the feather spirit shoulder guards (release +5%) was that it was recommended to bring Daphne.

    It's better. As for Mani.

    Divine Beast Necklace, but Daphne's defense is much higher than Bell's, and the price is much cheaper than that, Silent Soul Prayer Sun Shoulder (Release +, Hutton Marr Noble Robe (Release +5%) Purple Northmar: Broken Cloth Armor Bottoms, worth it.

    If you are very rich, buy a pink: Fan windbreaker, shark boots, and dancing pants, then you don't have to say, pull the wind.

    Jewelry selection. Bracelet.

    So don't mention it. If you can get it done, it works great.

    PK staff. If it feels like blue is enough, because the defense is too low. The summoning itself is Cloth Armor: Sherlock.

    The ancient mage staff bought with duel points there, but it's not suitable for the summoning belt, so let's save some money and get a sage.

    **Choose. Level 50 Purple Wand.

    Spectre Wand. Plus level 1 sister, a must.

    Level 50 Purple Staff.

    Staff of Chaos. Plus level 1 Elf King, which is also required; Wild bracelets.

    Mo Zhu didn't say much, the last two are all with the maximum HP, and the defense of the wild is higher than that of the rose. Rich people use wildness: Thunder wand plus level 1 upper level Thunder Elf, Ice Wand plus level 1 high level ice elf, rich people use roses, that's all.

    Necklace: Holy Spirit Warrior Necklace, attack power is there, and the release speed is also very good.

    There are a few other rods that can be worn, and they are the only ones that can be both released and moved, except for the Terra Stone**. Movement speed is the key when pk, Ancient Whirlwind, and Lost Moon Feather.

    Feather Shoulders, Noble Robes, Dancing Shorts, Seven Star Belt, Daybreak Shoes.

    Naturally affinity. If you don't have enough grades, wear it, and there are no other options.

    Ancient Spinner. It's a four-series high-level elf.,It's not a waste of BB attack power.。 Or a level 45 elemental wand with +8% release speed, 3 movement, nothing to say.

    Level 30 Powder Staff.

    Holy Soul Staff. With a level 2 magic shield, a level 7 shield is not comparable to a level 5 shield.

    Level 30 CC staff.

    Add level 1 magic book, other staff with magic books can be used, I use this with the flower ring, not ordinary people buy it; Belmar Star Daphne's icy necklace.

    The first two are back to MP.,Brush pictures generally bring these two.,The price is relatively high.。 Daphne is used to increase HP maximum, and when PK counts, it is used to increase HP. However, because there is a cooldown time in the fb change**.

  7. Anonymous users2024-02-03

    Level 35 has a good **. Darkwater Wand. Summon: Don't take the ** to strengthen. Useless.

  8. Anonymous users2024-02-02

    It's good to take a magic wand, don't take a spear and a stick, you can take which high god Zen to see the magic attack, and the summoning is generally a high ** with a magic attack. You don't fight much, mainly by the baby, and the demon hall wild law attack is high, so don't worry about anything else.

  9. Anonymous users2024-02-01

    I'm a lake 3 full-level small summon north latitude 28 · (now QQ is called [IV], missing) If you have any questions, you can communicate together.

    I'm pretty good at summoning.

    **: Terra Stone Staff: Powerful magic attack, it is recommended to strengthen +10, strong 11 easy to break Terra Stone Staff:

    High magic attack, high release, it is recommended to strengthen +10, strong 11 is easy to break inheritance: the staff of the fire elf: a powerful skill bonus, it is quite difficult to buy the staff of the doomsday monarch:

    High Magic Attack, Recommended Enhancement +10 or more, Magic Sound Soul Guard: High Magic Attack, High Release, Magic Shield Plus 1, Recommended Enhancement +10 or more, Chaos Staff: Add Elf King Level 1, with Ghost Wand Recommended Enhancement +12, Ghost Wand:

    Plus sister level,It is recommended not to strengthen it when used with the staff of chaos,(If you only use one staff,Then it is recommended to +10 the staff of the Monarch of Doom or +12 staff of chaos or +13 ghost wand,The three are best with +13 ghost wand,There is no need to do the Terra Stone Staff,Unless it is to pull the wind,Terra Stone Staff +11 is easy to explode; When the wand casts a skill, it uses 5% less MP, the skill cooldown time is reduced by 5%, and the release speed is 5% faster; On the contrary, when the staff is high, it uses 5% more MP when releasing skills, increases the cooldown of the skill by 5%, and slows the release speed by 5%)

    Early Stage**: Level 20: Fire Leaving Wand: 30MP points for mana.

    Level 30: Holy Soul Staff.

    Adds 2 levels of shield.

    Level 35: Dark Water Wand: 30MP points for mana.

    The wand of the guardian angel.

    54MP recovers per minute

    Level 45: Staff of Evil Thoughts, Wand of Ice Cube.

    Equipment: (Jewelry).

    Bracelet: Scholar Wrist Sleeve: 30MP points for returning demons, low level is recommended for high reinforcement (suitable for single brush) Amber bracelet: 10 intelligence for players within 300px range, high reinforcement is recommended (suitable for teaming) Inheritance: Sacred Demon Fighting Bracelet of Destiny.

    50 levels recover 15MP per minute

    Necklace: Holy Spirit Warrior: 300px range team members 30MP points Belmar Star: 21MP points

    Ring: Eye of the Heavenly Veil Behemoth: 21MP points for returning to the mana.

    Lalo's Lost Ring: 3% chance to increase Physical Attack by 15% Intelligence Elven Song: Ancient Memory plus level 1, it is recommended to strengthen the Eye of Surato.

    Ancient Memories add level 1.

    Title: Signature King Supreme: MP Plus, 18MP points for returning demons, Intelligence plus Immortal King: MP Plus, Intelligence Plus.

    **Pay attention to the magic attack, the key to other equipment is how much intelligence is added, that's all.

  10. Anonymous users2024-01-31

    Dawn's Breath garbage, ** with a level 68 wand, the wand haunt is still unknown! It should be out! Wear 60 Heritage!

    Attached to intelligence! Jewelry with Roger's gold watch, vortex ring, etc., anyway, with high attributes on the good one! Be wise too!

    Then make an epic stone of 68 plus 120+ all attributes of that specific name forgot it! There is also a stone, and the whole powder is almost the same! That way, you'll definitely have over 1600 intelligence at level 70! Hope!

  11. Anonymous users2024-01-30

    The summoned equipment is actually very simple, get some blue bulk in the early stage.

    Shoulders: Warm sun shoulder pads.

    Clothing: Elven Blessing Robes.

    Bracelet: Scholar's wrist. Necklace: Heart of Belma. Darkwater Wand.

    In the later stage, I will use a set of Lost Moon, remember to find a high point of intelligence.

    **Just use the ghost wand, remember to strengthen.

  12. Anonymous users2024-01-29

    Noble Robe + Seven Star Belt + Dancing Pants + Feather Spirit Shoulder Guards + Nosomar's Broken Shoes.

    Jewelry: Scholar Bracers + Mani Necklace + Sage Ring.

    **: Ghost + Chaos.

  13. Anonymous users2024-01-28

    I wear the Lost Moon Cloak 16, the Lost Moon Robe 22 Wisdom, the Lost Moon Pants 22 Wisdom, the Lost Moon Short Shoes 12, the Lost Moon Belt 12, the Wisdom Amber Bracelet (plus 10 Intelligence), the Ice Heart Rabbit God Necklace (plus Intelligence), the Lorian Flower Ring 17 Wisdom, the Immortal Title, the Chaos Staff Ghost Staff, so the whole set of magic attacks with intelligence is very powerful.

    Back to the blue, add it faster.

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