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Solve the problem of self-running drift (story, ta, avatar).
The running method of pine oil is suitable for running Hakone, other tracks try to use brakes to corner, the most taboo of four-wheel drive cars is to give up four-wheel grip, which is why Mazda's rear-wheel drive car is more suitable for running Hakone TA, R35 self-running should choose a good route, through the route to turn the large angle to the red bend into a small angle to the yellow bend, the steering wheel is divided again and again, increase the number of times you are driving, and it is not easy to get back the grip you have lost.
PK line running.
1 you are behind: you are behind the situation, in the back and the front car detour confrontation, as long as the other party is not completely left to you a car pp seal your inner line you have a chance, if the other party has a side left for you, do not hesitate to go up, the reason why you are pressed is because even if you drill up is also in accordance with the angle of the detour to steer, the drill car can not be in accordance with the angle of the detour to hit the steering wheel, must put the other party to the outside line top, as long as your car is hard enough, the outside line oblique is absolutely not as fast as your inner line straight run.
2 The other party is behind: as long as you chase over, the whole process is deadly sealed inside, run against the inner wall, the other party must step on the brakes to increase grip, do not step on the brakes will definitely be drilled by the other party, there is also a possibility that the curve is very wide, the other party may press you from the outside line, then continue to top him, in short, this also requires you to change in a timely manner, and you will naturally have experience in the battle.
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Are you an R35 Special Edition? This car is the same as other cars, but the tail is wider, not easy to drill the seams, in fact, the advantage of this car is hard, hit people hard, good acceleration, good speed, cornering is not Z33, Z34 floating, cornering speed is also average, overall is still good, but unfortunately can not be modified.
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Then there are some sharp bends that need to be loose when entering the corner, and more acute bends need to brake, generally high-speed cornering, out of the corner downshift.
Remember to turn a little outside the inside and outside, that is, the outer bay into the inner bend (close to the center of the bend), out of the bend in the natural drift to the outer bend, so that the speed drops the least, provided that you do not touch.
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I'm Mitsubishi Evolution 8
Generally, it is to brake before entering the corner, and then drop to the fourth gear (I am a six-gear car), and go up to the fifth gear in the inner bend (the operation is good, and the speed can have a minimum of 230, and if it is bad, there is also 180), but to make it clear, my car is fully reformed, and when the full horsepower is selected, 760 horsepower can be like this. According to your 27-episode plot, you may not be able to do what I said.
But one thing to warn you of is that if you can't run the story, don't return the card and run again next time, because if you can't run several times in a row, the computer will reduce the horsepower of the plot car, that is, reduce the difficulty. (I once ran the plot three times in a word, and I ran the fourth time, obviously felt that the computer horsepower was insufficient, and finally I pulled more than 100 meters) So, as long as you have enough coins, there is no plot that can't be passed.
I also like the bay shore hope car friends.
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Before entering the red bend, there is a slope, you will fly, at this time, on the far right, you will find a guardrail that divides the lane, when the front of the car enters the guardrail, step on the brakes, the time to apply the brakes is about seconds, when you press the brakes, release the accelerator, at the same time to the left, at the same time, shift to 4th gear, release the brakes, press the accelerator, according to the state of the car, use the steering wheel to make detailed adjustments, you can pass.
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C1 The bend is to hit the steering wheel at the bend!! And you have to be fast, you have to hit the end to see the speed of the corner, if you hang 5 gears above 240, 4 gears below 240, and 3 gears below 180 (if you still hit it, step on the brakes a little bit) The story is short, it's okay!! If you bend in the S bend, hit the first bend to death, eat the bend, brake again, and kill outside the heavy bend, like the second bend!!
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It depends on what kind of car you are, the heavier the car to play in the direction of the corner, of course, the line is very important, basically follow the principle of outside and outside, and there is the best way to play little by little in the general direction in advance, the red bay will step on the brakes, and the yellow bend is best to downshift and float over.
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I'm a big fan of the fifth-gear car.
I play in fifth gear and never go down first when cornering.
Except for the bend that is so quick that it flies.
I always loosen the oil first when I corner. The steering wheel hits the end.
The direction judgment has been basically calibrated, and the accelerator is started to be released.
Wait until the steering wheel calibration is complete, and step on the accelerator to move forward. Until the corner. Keep running in lower gear.
It's very efficient.
It allows you to turn corners as fast as possible.
Of course, the route you choose for cornering is also extremely important.
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It is recommended to use the car in B mode, this is my method of cornering:
Blue bend, rush straight over, remember, inside and outside!
Yellow bend, minus one gear, outside and inside cut the inner line.
Red bend, downshift one or two gears, outside and outside, again, cut inside line (bend).
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Big red corner, if it is a sixth gear, immediately adjust to 5 before the corner, and then immediately change to 4Hold the steering wheel. For smaller ones, brake down one gear to corner. Thank you.
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Drift method inside and outside! Red Bay is back in 1st gear and can apply the brakes.
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Just play more! Lianlian technology!
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What kind of car are you, if it's R35, it can't be modified, if it's other cars, then you must play at a high level, for example, if you are level 9, then you won't gain experience if you play below level 8, on the contrary, if you play at a higher level, you will get more experience. Hope to adopt.
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Need to beat that experience gauge ... Generally, it takes 4 to 5 hits to fill it up after the full level, and then you can modify a part.
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What kind of car is yours?
And what level do you fight with?
Or maybe you're winning too little distance.
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You have to fight with a car of the same level (or higher) to do it After winning the battle, there is a progress bar After the progress bar is full, you can add a modified accessory A total of 63 accessories After all of them are played, you can choose any modification between these accessories.
But if your car is a Nissan GT-R35.........
Congratulations, your car doesn't have to be modified because this car can't be modified.
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Hit it twice more and wait until the green bar is full.
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Hit the recommended level, less than the total hit low level.
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Starting with a comprehensive car E9 R32 can I think that the fastest start is the horse 6 coach that is also a comprehensive car, but it is not good to take 740 as the standard, 120 shift 2 gears, 160 shift 3 gears, 210 for 4, 260 for 5, 290 for 6, the rest of the horsepower in 600, the horsepower is also worse than that 10 corners, pull over I don't recommend that you don't step on the brakes as a last resort, put the accelerator Sometimes the speed is very fast and there is a red sharp bend in front of you, you can change 1 or 2 gears, which is more effective than braking, but cornering is by accumulation Hope these work for you and add more points
This,Actually, C1 is the most difficult diagram.,Hakone is still relatively easy to run.,The main thing is the coordination of the accelerator and brake.,Plus the routing of cornering.。 It's really nothing to find a shortcut, pay attention to the direction of the front of the car, and the main thing is that because the bend in Hakone is relatively sharp, you have to hit the direction in advance, otherwise you will definitely collide. Don't be afraid to pretend, drive more ghost cars, and hit parts by the way. >>>More
I have a R34 myself, so I can recommend you, A package, large bag wings, RS+M wheels, bullet mirrors, holes without carbon covers, R34 itself The car is heavier, so the focus of the modification is to make the car lightweight, if this modification method is not used to it, it is recommended to try to use the C package, the car wing, and the rest is the same.
The white instrument panel is the 2nd generation 80 undefeated reward and also gives the Bay Shore R's **, for the RX-8 main advantage on the mountain road, novice words recommend using Mitsubishi's EVO8 and EVO9, Nissan's GTR32
First of all, the premise of not hitting the corner is to control the speed of the bend and close to the center of the bend (the inner wall of the bend) Generally, the big bend is to release the throttle before entering the bend, and then step back one gear and then twist from the outside line to the bend point into the inner line of the bend If you still hit PP, then try to retreat before entering the bend or retreat to the third gear (RX7 is the fifth gear system, which is equivalent to the fourth gear of the six-gear system), and then brake + release the throttle The standard time is 2 seconds depending on the situation of the bending Don't step on the accelerator when you brake on the accelerator. The RX7's FD and FC are both cornering cars, but they are defective in the straight line. It is recommended to look at it more** I can't say it clearly, some big bends can make the front of the car quickly straighten faster than braking, play much faster, you will find that there are several big bends that do not need to brake For example, after C1 out of the tunnel, the left side enters the horizontal language, and the right side continues to enter the C1 bend (right) It also does not need to brake There are only 3 turns in Osaka that need to be braked.
No! After the update, it is not the original car The update is to transfer the information of your car card A to the car card B, and you can continue to play (all the information is transferred to the past). >>>More