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It depends on whether you brush the picture or PK Brushing the picture is very different from PK plus points.
First of all, let's talk about brushing and adding points.
Uppercut 5 or 10 out forced I added 10 and I feel a little nervous PS plus 5 is enough for the front kick 5 front skill.
Kick 10 in the lower section Force 10 is enough.
Back fall 1 Break the body is used Sometimes it is used.
Eagle Stepping 5 Front-end Skills Brushing is also easy to use.
Whirlwind Leg 1 Sometimes I use it, but I don't feel like a martial artist anymore.
The overlord armor should be filled up to fill up the defense You see that there is already an Asura defense It's really a divine skill.
Crash Fist 5 brush map is high It's useless.
The broken bones are full of self-imposed heightening, which is also considered a high output, and the higher the speed, the faster it feels very cool.
Shenglong Fist 1 Because it doesn't have a hegemonic body, it's easy to be beaten 1 is enough.
The inch fist is full of seconds, the group of monsters is cool, and the brush picture can't be forced, and the problem is not big.
Iron Mountain depends on adding 1 or not adding it depends on the individual inch boxing and Iron Mountain choose one to fill up the inch boxing I add.
Strong punch full 200 strength What concept The brush must be full.
The weakness is full of 40% crit, and then take a crit pill to try cool.
Softening muscles0 brushing is useless.
Lightning is full of 40 skills, and the farm must be full.
Colorful Shadow Serial Kick Full Some people say that after adding 1 to level 50, you will know High Damage Valkyrie Step Awakening comes with level 1 It's enough to brush the picture and use it is not used to it.
The martial god is full of kicks, and the awakening of our martial god is a cow Hehe.
Then look at the pk plus points.
Uppercut 10 float height is required.
The front kick is 5 out of force, and the next three kicks of Sanda are not interesting without him.
The lower kick 10 is mandatory enough.
Back fall 5 mandatory ps nervous look at ps plus it's really not enough, then point 1 eagle step should be full after the revision of the area is increased the other party is easy to be clicked 7 times can't run if you want to.
Whirlwind Leg 5 Forced Add you try it works very well.
Overlord Armor After the revision, the time in the fighting arena has been shortened, but it should also be full Divine skills are divine skills.
Broken bones, full points, fast speed, high attack.
Inch fist 5 or full attack high but too slow to shoot to see how you control it.
Iron Mountain 5 forced pk works great.
Collapse punch full force hard stun very high shot skill divine skill.
It is not recommended to add too slowly to the strong punch.
Weakness is full of magic skills.
Softening full Although the fighting arena can only hit 2 times in a row, that's also very useful As long as you hold it together, the opponent will basically knock out the dragon shot or collapse the fist plus lightning plus inch punch you try .
The Ascending Dragon Fist is full of points, you look at the speed, and then look at the attack, which is very good.
The lightning dance is full, whether it is a brush or a pk, it must be full of t to live with each other, that is called cool.
Chain kick 1 or no less damage is low and hard to hit people.
Martial God is strong to kick out pk do you feel useful Active awakening during the game is also not allowed.
The martial god is full of running, running and adding strength, actively awakening, and passive, always coming out.
The above is my own summary of the method of adding points, according to my plus, it must be very bt believe me, it will not be wrong!
I, North China 2 District 53 Xiaowu Shen stuffy oil bottle.
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It's very detailed, and you can also check out other posts where the essence is in the top.
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It's not that others say how to add it. It's all about how you want to play! It's you who controls the game! It's not a game to operate you! It's like you'll feel relaxed when you fight!
We are playing games!
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Class: Martial Artist > Sanda > Valkyrie > Extreme Martial Saint Level: 85
sp: All 10770 Used 10605 Remaining 165TP: All 36 Used 36 0 Remaining
QP: All 3974 Used 3930 44>>> General Skill <<< Remaining
Backjump: Lv1
Crouching: Lv1
Base Mastery Lv1
Physical Critical Hit: Lv10
>> personality skills <<<
Enhancement - Strength: Lv33
Enhancement - Stamina: Lv33
Enhancement - Movement Speed: Lv8
Enhancement - Hit: Lv20
Enhancement - Physical Critical Strike Chance: Lv8
Enhancement - Attribute Enhancement: Lv13
Enhancement - Standalone Attack: Lv8
>> normal skill <<<
Back fall: Lv1
Creature: Lv1
Uppercut: Lv10
Forward kick: Lv1
Lower kick: lv41
Wind Pursuit: Lv1
Wind Combo: Lv1
Eagle Step: Lv1
Whirlwind Legs: Lv1
Sanda Light Armor Mastery: Lv1
Overlord Armor: Lv20
Crash Fist: Lv5
Strong Punch: Lv20
Iron Mountain: lv31
Bone Crush: Lv1
Weakness Perception: Lv19
Softens muscles: Lv5
Inch fist: lv26
Ascending Dragon Fist: Lv1
Lightning Dance: Lv. 23
Shadow Kick: Lv21
Glove Mastery: Lv1
Valkyrie Step: Lv13
Valkyrie Strong Kick: Lv8
Shattering Fist: Lv13
Ascending Dragon: Lv8
>> trait skill <<<
Enhancement - Lower Kick: Lv1
Enhancement - Base Mastery: Lv3
Enhancement - Iron Mountain: Lv1
Enhancement - Inch Fist: Lv5
Enhancement - Lightning Dance: Lv5
Enhancement - Shadow Chain Kick: Lv5
>> stealing skills <<<
Folded neck: lv1
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Skill recommendation plus points.
Instructions on the kick. 5. Thunder light dance before the back fall.
1 combo clone.
5pk is a magic weapon to restrict the opponent's movement.
King Kong +4 sand throwing +1
Ranged only ** crouching.
1 must learn, a necessary skill for judo, you can dodge many skills on the uppercut +10
Out of force, make the enemy float in the air, and the attack is instantaneously determined by the hegemonic body.
+10 kick in the lower draw
Dragon Claw +5 Whirlwind Pre-System.
Iron Mountain relies on +1 broken bones + full.
The main output skill.
Overlord Armor. Full punch.
Full of weakness perception.
3 whirlwind legs. 1 Lightning Dance.
6. Move and deal damage between multiple enemies within a certain range, and the following are awakened skills.
Valkyrie strong kick +
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Hehe,I'm my own brush to add points.,I just washed it yesterday.,Not completely go big tricks and not completely go small tricks.,Combination of Chinese and Western = = Don't talk nonsense to start.,This is what I got from under the simulator.,Tired of playing manually = = hope,In short, I think a good plus point is the best sp simulator plus point situation:Occupation:Valkyrie.。
Rating: 60 Total SP: 4051
SP: 4035 used
SP remaining: 16
Mission gain: 570
Borrowed sp:0===Skill Classification]==
-Physique]--
Back fall, level: 1
-Qigong]--
-Berserk]--
-Sanda]--
Uppercut, Level: 5
Forward kick, level: 5
Gauntlet Mastery, Level: 1
Valkyrie Step, Level: 1
Force - Uppercut, Rating: 1
Lower kick, level: 10
Wind Pursuit, Level: 5
Eagle Tread, Level: 20
Whirlwind Legs, Level: 1
Force - Lower Kick, Level: 1
Overlord Armor, Level: 10
Crash Fist, Level: 5
Forced - Fist Crash, Level: 1
Strong Punch, Level: 10
Iron Mountain, Level: 1
Bonebreaker, Grade: 18
Weakness Perception, Level: 10
Softens muscles, level: 3
Inch Fist, Level: 13
Shenglong Fist, Level: 1
Lightning Dance, Level: 11
Shadow Chain Kick, Level: 1
Valkyrie Strong Kick, Level: 1
-generic]--
Light Armor Mastery, Level: 1
Powerful Light Armor Mastery, Level: 1
Back jump, level: 1
Mandatory - Backward Jump, Level: 1
Crouched, Level: 1
The boss's whirlwind moves, forced bone crushing, hooking, ascending dragon, awakening, and then punching up, shadows, forced hooking, lightning, and almost finished the ultimate.
First of all, the hook must be forced to go down the t (I haven't seen it, don't add it), and the forced t of Sanda also has the effect of forcing bone crushing (the force of the 2 skills is it). >>>More
The problem is too broad and not suitable for high quality.
I Sichuan 1 small sanda. Cubs snort.
Far from it. Level 50. >>>More
To put it simply, it is OK to increase agility to 25 before level 10-40 1 Min 4 Yun 40-After are all 3 Yun 2 Min One turn Full range, full double flying, full concentration, curse 3, stealth 10The second turn is full of six companies, full of light skills, full of fast short knives, recovery 3, 1 supernatural power, and the rest are full of curses and stealth. Three turns, full of fallen leaves, full of money shields, full of wealth, full of money, full of doppelgangers, transformation 21