How do you add skill points to the flying man? ? What are the ways to add points to the flying man?

Updated on amusement 2024-04-01
17 answers
  1. Anonymous users2024-02-07

    To put it simply, it is OK to increase agility to 25 before level 10-40 1 Min 4 Yun 40-After are all 3 Yun 2 Min One turn Full range, full double flying, full concentration, curse 3, stealth 10The second turn is full of six companies, full of light skills, full of fast short knives, recovery 3, 1 supernatural power, and the rest are full of curses and stealth. Three turns, full of fallen leaves, full of money shields, full of wealth, full of money, full of doppelgangers, transformation 21

  2. Anonymous users2024-02-06

    Let's start with adding attribute points! You say you have money**, so it's easy to say that you can play RMB Flyer, right?

    Then you have two options: one is full luck, and one is normal plus points.

    In the early stage, it is recommended to go up in full transport! After all, a place like a carnival with 30 to 50 years of full luck is more advantageous.

    40 in the early stage of you 2 Min 3 luck of the addition of it, after the addition is 40 after 1 Min 4 luck, to the higher the level depends on the addition of their own equipment to make up for it, when there are too many Min you can also choose to wash the point to improve your own attack.

    Skill: Double Fly Slash: 20 (full).

    Ranged Concealer: 5 (full).

    Curse: 3 (out of invisibility).

    Stealth: 10 (full).

    Concentration: 20 (full).

    2 turns before pressing the previous plus point, there should still be 3 skill points left.,You can add it to play by yourself.,You must fill up if you want to be full!

    Hehe, it's all added by the method of playing the standard, don't mind, there's no harm in adding it this way!

    2** Roundabout Slash: 30 (full).

    Light work: 20 (full).

    Precision short knife: 20 (full).

    Shadow Resistance: 20 (full).

    Fast short knife: 20 (full).

    For the remaining points, you can add supernatural powers.

    At least one turn there is no better skill than it (in my opinion).

    3 turns. Clone: 20 (full) This skill upgrade must be full.

    Shield Mastery: 10 (full).

    Fallen Leaf Chop: 20 (full).

    Shadow clone: 20 (full) Alas, this is a great change. When I didn't have this skill before, the knife was really pitiful.

    Money Bomb: 20 (full) skills to play, who will really take a few e to fight the boss?

    Wealth Accumulation: 10 (full) with money bombs, why not if you have free money! Hey.

    Double jump: 20 (full) must be rushed.

    Dark Juggling: 20 (full) a chicken help skill, now the game is invincible, it will make the monster crash.

    Alas. There should be 11 skill points after it, if I'm not mistaken.

    Then add. Money Shield Bar: 10 (full).

    That conversion is an LJ skill, and it's faster than him to drink medicine, and it's not easy to die!

    4 turn lz, if you want it, add the question! After all, the skills of the four turns have to be fought by themselves, troublesome!

    I'm lazy. How many words are typed, there is no merit and hard work!

    o( o haha.

    LZ gives points!

  3. Anonymous users2024-02-05

    Build a character: Intelligence 4 strength 4, don't tell me impatience, you will know the importance of a little ability in the later stage.

    Bonus Skills: Before level 30 (not turned to Assassin).

    Before level 10: 25 agility, all other luck.

    After level 10: 2 agility and 3 luck on each level.

    Level 40 onwards: 1 agility and 4 luck per level. (Add points to be equipped with the required agility).

    Skill: Level 10: A little double flying slash (10-80 are leveled with this move) sweat.

    Level 11: 3 Precision (for ranged additions).

    After level 11: 2 double fly, 1 long-ranged.

    Final points (in order of order): 20 points for Double Fly, 8 points for Ranged, 20 points for Concentration, 3 points for Curse, 10 points for stealth.

    Note: Curses and stealth are more competitive, I personally think that curses are better, stealth is used to escape, and it doesn't take much time. Add the method according to personal preference :)

    Me: 20 points for double flying, 8 points for range, 20 points for concentration, 12 points for curse, 1 point for stealth.

    The reason is:Stealth is used to escape.,Besides, the standard fly has blood sucking.,After it's full.,There's no need to worry about blood And you can't mark at close range Use the curse to reduce the monster's defense.,And there's a certain chance of making the monster turn back.,Don't attack you.。

    2** Add in order.

    Whirling Slash: Full.

    Precision Short Knife: Full.

    Light work: full. Quick Short Knife: Full.

    Psychic Powers: Full.

    Just finished adding 120 skill points.

  4. Anonymous users2024-02-04

    Flying Heroes flick the point.

    4 forces and 4 wisdom. Add points to the agility required to wear equipment before level 40 is twice as high as the agility required after level 40 = level +40

    The rest is added to luck.

    Flyer - Assassin - Shadowless Man - Hermit.

    A ** set. Medium: Lv20

    Lv20 Remote Concealer: Lv8

    Lv8 curse.

    Technique: Lv3lv20 stealth.

    Technique: Lv10

    Lv20 Second Connection.

    Hit: Lv0lv20 Double Fly.

    Slash: Lv20

    Lv20 2** Precision Hidden Weapon: Lv20

    Lv20 Power Throw: Lv30

    Lv30 restores.

    Technique: Lv3lv20

    Quick Concealer: Lv20

    Lv20 Light Power: Lv20

    Lv20 Life Absorption: Lv28

    Lv30 Tri** Elixir Mastery: Lv20

    lv20 Gather wealth.

    Technique: lv20

    lv20 shadow network.

    Technique: lv20

    lv 20 shadow minutes.

    Body: Lv30

    Lv30 Gold Attack: Lv11

    Lv30 Multi Darts: Lv30

    lv30 second stage.

    Jump: lv20

    lv20 Flying Heroes - Chivalry - Lone Ranger - Rogue Thieves.

    A ** set. Medium: Lv20

    Lv20 Remote Concealer: Lv8

    Lv8 curse.

    Technique: Lv3lv20 stealth.

    Technique: lv20

    Lv20 Second Connection.

    Hit: Lv0lv20 Double Fly.

    Slash: Lv20

    Lv20 two** precision short knife: Lv20

    Lv20 restores.

    Technique: lv20

    Lv20 Quick Short Knife: Lv20

    Lv20 Light Power: Lv20

    Lv20 Divine Power.

    Technique: LV1LV30 maneuver.

    Slash: Lv30

    Lv30 three ** strong.

    Shield: Lv18

    Lv20 conversion.

    Technique: lv3lv30

    Gold Shield: Lv20

    Lv20 deciduous leaves.

    Slash: Lv30

    Lv30 doppelganger.

    Technique: Lv30

    Lv30 Money Bomb: Lv30

    Lv30 Phantom Avatar: Lv20

    lv20

  5. Anonymous users2024-02-03

    Double Fly Slash Full - Concentration 3 Points - Remote Hidden Weapon Full - Concentration Full - Stealth 13 Points Turn Flying Knife Fly:

    Full of whirlwind slash - full of light skills - full of precision short knives - full of fast short knives - full of recovery - full of one turn of stealth - 4 points of supernatural skills.

    2 turns of the flying man standard fly:

    Full of powerful throws - full of precise hidden weapons - full of light power - full of life absorption and full of fast hidden weapons.

  6. Anonymous users2024-02-02

    Attribute Biaofei:

    Agility is twice as high as LV to equip equipment.

    The rest is all luck.

    Knife Fly: Luck + enough to be able to wear equipment.

    The rest adds agility.

    Skill: (Knives and markers are recommended to be added like this).

    Ranged full 8 episodes full 20

    Double Fly Full 20 Curse 3 Stealth 10

  7. Anonymous users2024-02-01

    One turn focuses on lv20

    Lv20 Remote Concealer: Lv8

    Lv8 curse. Spell lv3

    Lv20 stealth.

    Lv10lv20 two in a row.

    Hit: Lv0lv20 Double Fly.

    Slash lv20lv20

    Double fly full remote full.

    Concentrate on the full curse 3

    Stealth 10 two-turn precision hidden weapon lv20

    Lv20 Power Throw: Lv30

    Lv30 restores.

    Technique: Lv3lv20

    Fast dark lv 20

    Lv20 Light Power: Lv20

    Lv20 Life Absorption: Lv28

    Lv30 is light and accurate: 5

    Powerful full quickly fills.

    Restore 3 health to 28

    Three-turn potion mastery lv20

    lv20 Gather wealth.

    Technique lv20lv20 shadow network.

    Lv1lv20 shadow points.

    Body lv30 lv30

    Gold Attack Lv30

    Lv30 Multi Darts: Lv30

    lv30 second stage.

    Jump lv20lv20

    The shadow clone is full. Full of multiple darts.

    Jump full of rest at will.

  8. Anonymous users2024-01-31

    A ** set.

    Medium: Lv20

    Lv20 Remote Concealer: Lv8

    Lv8 curse.

    Technique: Lv3lv20 stealth.

    Technique: lv20

    Lv20 Second Connection.

    Hit: Lv0lv20 Double Fly.

    Slash: Lv20

    Lv20 two** precision short knife: Lv20

    Lv20 restores.

    Technique: lv20

    Lv20 Quick Short Knife: Lv20

    Lv20 Light Power: Lv20

    Lv20 Divine Power.

    Technique: LV1LV30 maneuver.

    Slash: Lv30

    Lv30 three ** strong.

    Shield: Lv18

    Lv20 conversion.

    Technique: lv3lv30

    Gold Shield: Lv20

    Lv20 deciduous leaves.

    Slash: Lv30

    Lv30 doppelganger.

    Technique: Lv30

    Lv30 Money Bomb: Lv30

    Lv30 Phantom Avatar: Lv20

    lv20

  9. Anonymous users2024-01-30

    Agility is increased according to the equipment requirements.

    All the rest plus luck.

  10. Anonymous users2024-01-29

    The method of adding points to the standard fly ---

    Skill points: 2 turns - first top up the speed (good upgrade).

    Powerful throwing - Manchu blind.

    Precise concealment is full.

    Recovery -3 points (plus more is also useless).

    Life Absorption - 29 HP.

    Quick Concealer - Full.

    3 turns - add a little 2 jumps first (run fast.) Shadow clone is full and filled) Shadow clone - full.

    Large standard - full. Money Attack - Full.

    Elixir - full. The film network answered the empty lease - give up.

    Wealth Accumulation - Full.

    In this way, there will be a little more skill point type judgment, so add 2 turns to full life absorption.

  11. Anonymous users2024-01-28

    The concentration technique of one turn is full, the long-range dark state weapon is full, the rest of the curse technique is added to him, the stealth technique is full, the second combo is not added, and the double flight is full.

    2 turns of precision hidden weapon full, strong inside, fast hidden weapon full, light work full, life absorption full.

    3 turn pharmacy proficient full (mainly save money.)

    For example, if you buy 1000 medicine, you can reply to 1500), full of wealth gathering techniques, full of shadow network skills (this year beast and gift pack of land traps have a very early knowledge effect), shadow clones are full, money attacks (add him to the rest), multiple marks are full, and the second jump is full.

  12. Anonymous users2024-01-27

    Now Adventure Island has been revamped.

    Ranged can only be added to +5

    The Big Giant Vertical Fight Becomes Adventure Island:

    If you add points to the standard flight 2 turns.

    Ranged +5 full.

    Concentrate on the silver to know +20 full.

    Double Fly Slash +20 full.

    Add a little double fly when level 30 just turns].

    Curse +3 [For invisibility].

    Invisibility +10 full.

    Two combos +3 [The remaining 3 skills, you can add two combos to play Ma Yuzhou].

  13. Anonymous users2024-01-26

    The Turning Flying Concentration Technique is increased by 20, the Ranged Hidden Weapon is increased by 8, the Curse Technique is increased by 3, the Stealth Technique is increased by 10, the second consecutive hit is not increased, and the Double Change Dry Flying Ascends to the Prudent Annihilation is 20

    2 turns Precision Concealer up 20, Strong Lane up 30, Recovery up 3 points, Fast Concealer Wide Shed up 20, Light Power up 20, Life Absorption up 28

    3 Turns Potion Mastery Increases by 1, Wealth Gathering Increases by 20, Shadow Network Skill Increases by 20, Shadow Clone Increases by 30, Money Attack Increases by 30, Multiple Bid Increases by 30, and Double Jump Increases by 20

  14. Anonymous users2024-01-25

    One turn skill point: first add double fly to 10

    Full again long-range (8 points).

    Then full of double flights.

    If you're not in a hurry, add 3 curses to become invisible.

    Then 2 points double fly 1 point stealth plus.

    After that the invisibility went to 10

    It's full of concentration. 61 o'clock to finish.

    Second turn skill points: first out of a little precision, and then non-stop to fill up 6 consecutive accurate after adding 5 points.

    2. Fast and 1 accurate.

    Quickly full of 2 light work and 1 fine.

    Plus recovery 10

    Fill up a turn of invisibility.

    Avatar 1 (You can also have 10 avatars.)

    1 recovery).

  15. Anonymous users2024-01-24

    One turn to concentrate.

    Lv20lv20 long-range dark weapon lv8

    Lv8 curse. Spell lv3

    Lv20 hidden.

    Body Lv. 10

    lv 20 II.

    Combo lv0 lv 20 pairs.

    Fly Slash lv20

    Lv20 double fly full.

    Remote full concentration is full.

    Curse 3: Stealth 10, 2nd Turn Precision Hidden Weapon lv20

    Lv20 Power Throw: Lv30

    Lv30 Recovery.

    Compound Lv 3 Lv 20 Fast Dark Lv 20

    Lv20 light.

    Power lv20lv20 health absorption lv28

    Lv30 is light.

    Precision 5 strong full.

    Fast full recovery 3

    Life 28 Three Turns Elixir Mastery Lv20

    Lv20 poly.

    Fortune lv. 20

    lv20 shadow.

    Netting lv1lv20 shadow.

    Clone lv30

    Lv30 gold attack Lv30

    Lv30 Multi Darts: Lv30

    lv30 II.

    Segment jump lv20

    Lv20 shadow clone is full.

    Full of multiple darts.

    Jump full of rest at will.

  16. Anonymous users2024-01-23

    Full of originality.

    Full of invisibility.

    1. Turn the skill points are not full and invisible.

    It can be made up with 2 turn skill points.

  17. Anonymous users2024-01-22

    If your attack skill is a second in a row, then, there is no doubt that you have to turn into a knight, knight plus points, the way to speed up is to add a little precision and start adding a whirl, of course, the whirl must be added to 21 points before it can be officially activated. After 21 o'clock you can choose to continue adding the maneuver. Or add precision.

    But at level 40 you should ensure that the maneuver is full, at this time you can consider whether to add light power or add precision, of course, this is up to your own preference, considering that you can add supernatural powers after 5 points of light work, now the toy task supernatural power is still more popular, and it is not bad to add points, but you can't add more.

    If you turn and add double flying, it is still recommended that you turn into an assassin, and the assassin can start to upgrade the light power, of course, it doesn't have to be full, the main thing is to speed up, and then increase the accuracy by 3 points, and then fill up the strength. Then add the accuracy to 19, because the last point is just to add 1 point to hit, and increase the standard capacity of 10, it's not necessary to think about it, and then you can add fast or add 3 points to recover and add the bloodsucking standard, at this time it also depends on your own choice, fast and bloodsucking: my suggestion is:

    Add a few points of lifesteal first, then add it quickly, and then increase lifesteal.

    If you have a little opinion, you hope to be corrected.

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