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Mainly because this activity is very participatory, and the whole process is relatively interesting, so many young people are willing to try.
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The escape room is:Puzzle game.
There are two versions: online and offline. The online is a virtual game, and the offline is a real-life escape room experience.
The main plot is that the player is trapped in a "secret room", the player has to find the key items in the "secret room", and use these items correctly and flexibly to find clues, that is, passwords, keys, or other items or answers, and finally use the clues to continue to find the next clue until finally escape from the "secret room".
At first, it originated from foreign countries, and it started with video games, which belonged to the category of puzzle games. Later, it spread to China and gradually began to be accepted and popular, especially by young people. Later, the real escape room game became popular, that is, the real person in the special building room, relying on their own ability to find clues in the game to solve the puzzle and escape from the designated room, there are individual puzzles and team puzzles, generally there is a time limit (also taking into account the safety of the people in the room), more than the time should be abandoned the game from the designated exit.
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Minors are not suitable for playing escape rooms. Judging from social experience or public common sense, many "escape room" games with thriller elements are amusement facilities that are not suitable for minors, and are not suitable for minors.
From the perspective of consumer rights protection, businesses have the obligation to ensure the safety of consumers. If the goods and services provided by the company cause damage to the consumer, it should be liable for compensation. Some of the "escape room" games offered to minors are clearly selling goods and services to inappropriate consumers.
The merchant shall be liable for any damages that may arise therefrom.
Escape Room Introduction:
Escape Room is a live-action escape game.
Escape rooms can derive different themes due to different design ideas, from tomb research to wilderness exploration, from stealing secret electricity to escaping the cage, players can play the ideal role in their favorite theme scenes, with meticulous vision, careful reasoning, strong physique and concerted cooperation, and finally complete the task within the specified time and obtain rewards.
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Of course, in an escape room you can unleash your brain, unleash your imagination, and then think about what is relevant to your puzzle solving. Comparable to intellectual development of games , it is still possible for students to play more . my sister they went to a container box to escape from the secret room outside the door , there are simple and difficult ones , you choose for yourself , and when you decrypt it , you feel that you are very witty , if you want to play terror and can still provoke terror , that one is like moving the mystery city , there are quite a lot of choices , the student party can consider going to see it .
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Because this game encapsulates the kind of authentic gaming experience that today's young people want. It's a horror-themed place where you can wander through secret rooms where you don't know what's going to happen, and it's a great way to get players to want to play.
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