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Relying on operation, the master of fast operation can attack. All the soldiers rushed together, covered by lightning storm and ion storm. Airdrops, motherships, etc. are dazzling. If you are not a master, even if you know how to attack, you can't operate it.
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Protoss use airborne, Protoss' transport ships are the fastest moving in the early stage, there is an advantage, stand by around the Terran defense area first, and then prepare to be airborne from two directions, each transport ship is OK with 4 fork soldiers, and then take a few charges in front of it, attract firepower, the main attack is inside the transport ship, descend to the tank around, either blow it up yourself, or let the tank hit yourself, I think this method can save troops the most...
The next test of micro-manipulation is to use the plane that can cast the fog of war with the Protoss.,Sprinkle blue smoke one after another in the place where the Terran is deployed.,The soldiers in the smoke won't attack.,At this time, rush up and solve it together.,It's quite efficient.。。。
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There are many ways to rush the tank formation and the lorker formation, and there are many ways to do it, and the common method is to scatter electricity, first rush away from the road intersection, use a large number of zealot, and then the dragoon white ball to keep up, hit the tank, first use zealot to consume, and then get on the dragoon, you can also set up a formation and play with him, open mines, and jump the aircraft carrier.
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1.Personally, I think xx + Martyr Chaser + Immortal fight humans is very useful, and the current version of Immortal is very strong 2Extreme rush, make be
BGBABY ascends to the gate of the starry sky (G) in BY and then the first farmer to explore the path puts BE in the blind spot of his house, and when G rises well, it is added to 3-4BG and then transmits xx wildly, BA makes a good as long as a farmer (two if it is slow) to collect gas, and the G is not directly mined, pure XX. It's sharp, but it's more stealing.
3.Out of the Colossus + xx + immortal + chasing the martyrs. You can attack with two Colossius, remember to operate the Colossus mainly. He's very tender.
4.Out of the vanity ship, with a bunker defense. After stealing 2-3 Void Lights, he went to someone else's hometown to steal the main base. 2 virtual light hit the host for 30 seconds, and it is generally used to deal with Z
The first three tactics can all produce 1-2 sentinels. Especially to hit Z
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Hello StarCraft 2
A variety of openings and playing styles of the Protoss.
Explanation of various games in actual combat of the Protoss.
Hope you can see it.
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At present, the most commonly used opening of Protoss is a 4bg wave. That is, at 5 minutes and 40 seconds, 4 BG folds can be opened at the same time. That's the kind of opening you're experiencing.
If you look at the video, you will find that there are very few troops at the beginning of this kind of start, but it can be quickly replenished to more than 10 after the 4 doors are opened, which is a very ** wave, because it is very sudden and often catches people off guard.
There are two ways to deal with this kind of opening: one is to single mine speed dog, put down the blood pool before the second king worm is built, you can choose 9d or even 6d, and take advantage of the characteristics of the early few troops of the Protoss to get it in one wave. However, this style of play is very dangerous, and if it is detected in advance, it will be easily prevented, but it is still effective against the platinum group.
There is also the most commonly used restraint play, the time of using the Protoss attack is fixed, you can supplement the economy with all your strength in a safe time, and when the Protoss is about to attack, decisively stop the peasants to make up for the full force of the violent army, in order to resist this ** wave. Generally speaking, the Protoss uses this kind of opening, at the moment of attack, the peasants will only build about 21, and the high-level Protoss peasants will be a little more, so you only need to make the peasants more than the other party, because you have 2 mines, so the efficiency is higher than the other party, with enough peasants, you have enough capital to fight with the other party, this is the most important thing, the opponent can't beat it and basically lose, because then your two mines will be better than the other party in terms of economy and military strength. Specifically, when 14 or 15 farmers have 200 yuan to pull farmers out and go to 2 mines, they can just open 2 mines, and then when they are 14 or 15 farmers, the hematopoietic pool is replenished until 17 farmers make 1 gas mine, and then 2 bases are added to supplement a queen, and when the queen is good, you can just upgrade 2 books and put down the cockroach nest.
If your operation is smooth enough, you can create 24 farmers in a little more than 5 minutes, at this time you can stop all the farmers from tyrannical puppies, speed up if you have money, and give priority to creating cockroaches as soon as the cockroach nest is good, at this time, you must be careful not to get stuck in the population, and then you have to fight for troops, because your opponent is the speed of the 4 barracks, which is very critical. But as long as you get the eggs in time, you'll have enough money and eggs to deal with this wave. Try to fight on the fungus blanket, because your dog and cockroaches don't have a speed advantage in the beginning, and the fungus blanket is very effective.
Don't use bunkers, don't use any of them, all of them are fought with soldiers, and it's a pity that the peasants use them to make bunkers. In the process of fighting, 2 books have also been raised.,Remember the speed of the cockroach.,So that after blocking this wave, you can immediately counterattack and open a mine.,Build a snake tower or a dragon tower.。
The Poison Explosion is very powerless against the Protoss, and unless the opponent's main class is the Zealot, the Poison Explosion is useless. Because of the existence of sentinels, it is difficult for the poison explosion to hunt closely, even if it hits the hunt, you can see how much the hunting loss is.
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It is not difficult for the Protoss to start but it depends on what race the opponent is and how to start in order to choose the best way to start.
Upstairs talk nonsense What out of 4-5 xx If you run into t out of 4-5 xx you hang up steadily Z's 6d can hang you p speed dragoon without injury to hang you Aircraft carrier This thing is not for novices, if it is a novice, don't do it Next, I will be wordy about the beginning in detail I can't write in detail before, middle and late stage.
PVZ (the building structure should be reasonable, don't come in at the time, you can't get out, it's over).
When the population reached 8, the crystal was made (at the mouth of the mine) and the peasants explored the way directly.
If Z bare double ore, you can build a bf first double mine, build 2 turrets (bc) and then bg -- build troops.
If the Z hematopoietic pool is first BC 2 and then double mine, the money is enough to build BG - to build soldiers.
If he is 6d (speed dog), you directly scold him for bullying the newbie and then quit.
PVT (The building structure should be suitable for sending troops, don't get stuck on your own way).
When the population reaches 8, crystal making (at home) allows farmers to explore their way directly.
If it is near the point, hold 300 fast money double bg xxrush (gas ore) If you have an advantage, continue to rush to make up for the dragoon, and then fight to death until you can't die, and you will be severely disabled If rush doesn't play a role, stop xx and make by immediately
Dragoon Suppression --- regular fight.
If you are far away, the dragoon is suppressed directly - the regular fight (the pathfinding is not very smooth, and the opponent is found very late, so the other party will come out with 1 xx and then dragoon).
PVP (the building structure is more compact, protect the peasants from running around with the other party's speed).
Go out of xx first and keep going to his house to kill farmers If you can kill 3, don't kill 2 (don't fight with the other party xx, only kill farmers) If you find that he can't afford to get up, you will harass him violently Farmers Kill more than 5 He doesn't make by You make and then keep running to his house If you draught to his house and haven't seen him by, he can gg (the other party will also harass you in the same way) If everyone harasses you by Go home --- fight regularly.
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I'm also a player, don't copy, say it myself.
I don't know your level, what suits you.
Place,It's 1 crystal at the door.,Add a defensive disk.,Plus 2 in the middle of the xx in the mine on a defensive disk.,If the economy allows,Build a life-level house in a home.,You can be leveled at the same time.,It's also free to be beaten and have to be upgraded.。
In the later stage, you don't need to place anything, it's crystal + defense disk. All the way down the god to the insect, the early is the defense (if you are strong, you can also attack first, but there are not a few successes) in the early stage of the attack (don't make a dragon knight in the early stage, use xx to fight at the speed of life, depending on your operation) The middle stage is high-tech, out of the aircraft carrier.
Later, it depends on the operation.
For the Terrans, you can beat him in the early stage, you must harass him from time to time, airborne, the dark hall can't let the Terran high-tech, it is harassment, you have to pay attention to the high-tech one step ahead of whom, you must use the electric soldier of God, and if you can't, you must learn to play interstellar just to see the operation, can you dance with a dragon knight, your xx can x a few dogs, airborne harassment will not be God's troops are not as good as insects, technology is stronger than insects.
God's technology is not as good as that of the human race, but the development of human technology is slow, can you give him time, you are faster than his technology, and the soldiers are stronger than his.
The insect must be counterattacked, and the decisive battle in the middle and late stages.
Strike at people first, you can't let him develop, and you have to solve him in the medium term.
The problem is too big. I suggest you pay attention to the following points first: >>>More
First of all, there are more basic double bases to deal with the Zerg, and the double barracks did not take advantage of the early stage, and it was difficult to fight later, and the economy could not keep up. If the double barracks start, go to the eighth peasant to make crystals and go out to explore the way, and see the fork of the second mine on the opposite side and go out immediately, at this time he has few dogs, you have beaten. If a single base is consumed with you, open the base as soon as possible, the two forks are enough, and the second mine will build a fort and open the base. >>>More
The P family, in general, can only be in a state of balance with the opponent. P can't beat the Z of a single mine, and it can't beat the T of a single mine. Double-open P resources are maximized. >>>More
You can try it, Dragon 7 shoots a bullet and you immediately right-click it to walk, about the time for Dragon 7 to run 3 4 steps or so on those calves, it can send out the next shot, this is the shooting interval of Dragon 7, practice more, a once, the bullet comes out and run away immediately, run 3 steps and then a once, or get close to the opponent's direction P a little, if the other party has been chasing you, h or s, you can see what you hit. There is no need to beat the dog with a lot of dragons 7 dancing a in the same one, a waste of firepower, and besides, the dog runs faster than you, it is best to p back in the direction or directly p yourself, and then right-click to pull away, run 3 steps and then p yourself. Spearmen dance generally a can retreat to the floor on the road by themselves. >>>More
Section 5 – Choices.
Bordos command ship Gantrithor, low-altitude edge orbit of CHAR, an hour later. >>>More