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If you brush the map, it's 1Immediately after the concentration is lost, the hair is lost.,Each small arrow that is concentrated is the damage of the hair loss (this can no longer be carded). 2.
Drop the frost immediately when the arrow rain storm is halfway through.,Be sure to drop the arrow rain when it's still in the air (the previous concentration should be thrown quickly.,You have to throw out the hair before you hit the monster),And then each arrow is frost damage.。 3.After chasing the wind, use the Green Dragon's poison gas board, and the usage is the same as the previous one (Arrow Rain and Tracking can be interchanged, Frost and Poison Gas can also be interchanged, Arrow Rain can also be stuck with Poison Gas, and Wind Chasing can also be stuck in Frost).
PK has only one card tracking, and when you are about to hit an enemy, you use the rage burst skill. It is recommended not to pk card tracking, and you will generally be scolded (in fact, they are all sent out of the previous skill, and they haven't hit the enemy yet, and then when they hit, they have the skill posture of the latter skill, and the premise is to use Blizzard's buff).
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The buff is fully turned on first.
Then the rain of arrows is released for only 2 seconds, and it rolls forward to release a poisonous breath.
Now you can only card this, and Sniper Ling is surrounded by auxiliary cards higher than this. The demon feather can only get stuck in the rain of arrows. Just the method above.
Hope. If you don't work in the experiment, it means that it is harmonized, and the output of this version of the magic feather without card injuries is not as high as the sniper. This time I recently finished updating a friend of the Aircraft Guild with the latest news from them.
Personally, I'm a sniper.
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Immediately after the frost is thrown, the hair is lost. Shedding damage is equal to that of Frost.
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I don't really understand it I should be equipped with a special attack board: poison breath and bring enough high-grade agate [it is said that it will be consumed when the card is drawn, I haven't tried it] and then release poison breath after the rain of arrows The last few arrows will hurt very much.
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PVP pve can be carded, it's very simple, the score is too low, and the high point will tell you, and the previous ones are not right.
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I don't think I can get stuck now.
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The panel and light are slightly different, but the difference is only a little bit.
The panels are directly linked to skills; 10% Light Attack is added to your panel's calculated damage value.
For example: 10w panel, skill damage is 300%+50000, theoretically you release this skill, hit the monster with 0 defense, the damage is 3 10 + 5 = 35w. If there is a 10% light attack at this time, then the final damage hit is 350,000.
11W panel, that is, 3 11+5=38W.
The conclusion is that in general, if you don't look at attribute resistance, the attribute attack will be a little more than that of the pure panel, and it will only add the number in the later skill damage, not much.
Now it's relatively much better than the panel's stack. 9w attack 50% of the stat flushes the damage of the panel. Not counting the effects of resistance reduction skills from some classes and mercenaries.
But now many lair bosses have attribute resistance, and attribute resistance is directly deducted from the damage you play, and it will be a loss if you deduct 30%, so you still need to weigh whether to transfer or not.
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At present, there is an activity to send equipment, and if you want to get your own recommended head, clothes, and pants for 60s, you can buy +9 finished products directly. Then the hands and feet **70a make up a 4-piece set, and the whole body +9 finished product will basically not be t except for occupational discrimination.
The suffix enhancement does not conflict, but the suffix is outdated, and now is the era of Dragon Jade.
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1. The best equipment now is definitely 70a, if Kengao invests, blood and defense are all proper. If you don't pay so much attention to dragon jade, then maybe there will be less blood. The suffix is only used for 60s, and the double defense of 60s will be lower.
2. There is no conflict between enhancement and suffix, which is an additional attribute, and enhancement is the original attribute of amplification.
3. Now the equipment is basically armor +8, and the main and deputy ** +9 10 are about the same. Personally, I recommend attacking it as a magic card stack.
4. Of course, you can mix and match, use 60s for clothes and pants, and 70a for the rest, which can meet the blood volume, but the defense will be slightly lower.
The above is only a personal suggestion, I have a trumpet is a magic card, but it is a shaman, it can be said that there are more as a PK number. I hope that players who love magic cards can stick to it by playing magic cards.
At present, level 60 is about to open.,According to the news I got,Open 60 after the magic feather will be strengthened.,The original plus point will not apply.,If you're just looking for the current plus point, you can go to the dn arrow god bar to find help.,There's a clear answer.,I'm a demon feather myself.,If you want me to add points, you can send it to you.。 You can go to the post bar to find "1v1 against the sky" for consultation, and this person will give you a satisfactory answer.
How to get stuck, this is a bit difficult, but you can use my method to try it, almost all of them are + attack, mainly rings and **, first open the enchantment stone, put the equipment up, and then close, in the open, in the equipment, in the off, 3 times in a row, about 3 seconds each time, the fourth time put 5 seconds, in the cancellation, to the fifth, you are putting 5 seconds, let the back point enchantment, at this time the attack enchantment rate is high, if you have the extinction, first enchant, after the extinction in my method, the probability of double attack is the largest.
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There should be no problem playing Dragon Nest with this configuration.。。。
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