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I'm an Undead player.
I think there are a few things to note about this game:
1。Micromanipulation, this is the most basic thing to play this game! Micro-operations not only refer to the undead soldiers in battle, but also the adjustment of formations, the positioning of heroes, and so on!
2。Conscious. This is also the hardest part of playing this game, which requires a long time of training, watching more videos, and playing more games.
There are also a few things to pay attention to when watching the video, and you can't learn a good tactic to be approximate, but accurate to the second, such as when he places the building, the construction time, how much the mining road costs, and what things are built! Be precise! In terms of big competitions, you should pay attention to communicating with the masters, don't be afraid of losing, and look back at the video after the game, regardless of whether you win or not!
Look at yourself in the good **, **there are shortcomings! Consciousness also includes the overall situation, your map detection, catch the opponent's MF point is not accurate! The opening of one's own mine!
Very particular! This requires patience and a long period of practice! Most importantly, don't practice with a computer!
I'd rather watch more videos than fight on the computer! That affects the level of growth!
3。Psychological quality is very important, when the game is fighting, don't be afraid, keep a good attitude, remember not to be afraid to use the city, this 350 yuan thing is very important, the game is a little loss, to ensure the balance and sufficiency of the troops, don't love the war! Be sure to buy another one when you play with it!
All in all, this game is very playable, I have been playing it for 2 years and am still a big fan of this game!
I hope to have the opportunity to learn from you in the future! I gotta.
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Experience?? Seriously, no, there are two things that come with fighting Warcraft: operation and consciousness Comparatively speaking, stream-of-consciousness people are more difficult to deal with
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I think there are three points: psychological quality, overall situation, and operation.
Psychological quality: Don't slack when you're at an advantage, don't panic when you're at a disadvantage, and don't give up easily.
The big picture: have strategy and tactics.
Operation: Micro operation should be good, use shortcut keys more.
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I'm talking about 3Cs here! To play 3C, you must choose an agile hero! Because agility increases by 1 for every 6 armor points added!
Increases health by 50! And the power hero only adds life! Intelligence heroes add nothing!
For the battle, you have to use the old saying" - haha! It's a good way to play black! Frolic!
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It's not a big deal, as long as you're fast enough on the Internet, you can make up for it.
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Mining - > building a house - > building troops - > fighting a war - > rebuilding a war - > fighting again - >
gg
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Find more real people to play against.
Less computer.
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The other must be brought down. First, you bring a friend, and your friend is seconds for no reason, of course you have to help your friend get revenge, or can you still be a friend?!
Second, it's normal for friends to be low in seconds, but if you are also put down, you can't hang your face, you originally brought someone, and you didn't protect it, and you can't afford to lose that person.
However, it is recommended to change the potato you put down the opposite side once and take your friends away, not afraid of the other party, but not guilty, your starring purpose is not to bring people to fight, or to quickly bring friends to the full level to really start the World of Warcraft journey, if the other party is entangled, it will be too wasteful of time, if the other party calls friends again, then you are invincible with both fists and four hands, and finally you are beaten down and angry and have no place to scatter, or you have to change places, it is better to leave the wheel as soon as possible.
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