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It's good upstairs.
Add a few points, what you have to do in the early stage is to make every effort to reduce dissatisfaction, and the principal in the early stage dragged dozens of dissatisfactions to fight, and anyone who beat them would die.
If the dissatisfaction is reduced to about 10, you can consider the assembly line militia, out of 6-12 (depending on the difficulty you choose.) Excess IC continues to drop dissatisfaction.
The supply is all exchanged for resources and mustaches, and it is basically possible to replenish 0 ic. Rare gold and mustaches were exchanged for coal, and then coal and various coal-deficient countries were exchanged for other resources.
Use the upstairs method to quickly pacify Gui, and then pull the militia north to suppress the Communists. Don't really destroy TG, each militia division is equipped with a general, and if there is organization, it will keep fighting, and it can basically reach level 6-7 until the Xi'an Incident. By the time 77 goes to war, you'll have a whole bunch of capable generals.
To deal with Neon, you must know how to use the punishment of crossing the river - rely on the Yellow River to deploy, deploy all the elite troops and your militia along the Yellow River, face each other across the bank from the Neon, and slowly drag it to 0 if you are dissatisfied, and you can easily push it back.
During the period, pay attention to the neon launch the landing battle in Shanghai, smash 70+ militia divisions in Shanghai, and the neon will not launch the landing war in Shanghai. In addition, it is better to put 9 militia divisions on each coastline to prevent neon landing. If you are confident that you will encircle and annihilate the enemy who has landed, you can also put them ashore and send heavy troops to destroy them.
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The Liangguang rebellion only needs to take the 4 regions of the Gui system. If you use the navy to carry 3 divisions to Hainan, Zhanjiang, and Qinzhou respectively, and capture Guilin with heavy troops in the north (to grab the resources of the Gui system), the Gui department will negotiate peace with you, and you can get Guangdong Province after the peace negotiation. 36 years infantry can not be studied, because the whole army of the whole country will be divided into 4 batches of all your miscellaneous cards into a ** army.
Before that, remember to remove all the reinforced brigades.
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Liangguang should not fight Guilin, concentrate the main force on three sides to besiege Shaoguan, and use the two ships given at the beginning to land in Hainan and Ganzhou, so that the Gui system can easily sue for peace. After 77, Guangzhou should not put troops, and put one in each of the other places adjacent to him, and besiege it after the neon landing. If there are not enough militia (70+) in Songhu in the early stage, you must not fight, simply withdraw, after 77, you will be photographed a series of fortresses, while using the fortress to hold on, consider putting some places to let the Japanese army break in, and then step back the moment his troops come in, use your population to play meat grinding with him, the neon army will not retreat if it is not organized, he will pile people inside, we are not afraid of the organization, we will withdraw as soon as the organization is gone, and get a group of garbage militia to go up and grind the population, The neon population is gone, and it can't be replenished.
Pay attention to keep the elite division (blue) in front, and withdraw it when it starts grinding.
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You open the event folder and take a look.
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Is it pretending to be a decisive battle? Beer halls generally have to be mounted on them.
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If you are an XP system, there is no way to solve the problem of error popping.
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The enemy occupies the area around the core area of the campaign, such as the Battle of Xuzhou, and the area bordering Xuzhou will be triggered by the enemy's occupation of the area bordering Xuzhou.
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Events will occur when certain conditions are met, and they may not necessarily occur on that day in history.
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The chance of triggering is quite high. At that time, the dissatisfaction will be +30, and it will be difficult to fight at the beginning.
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Before the joint **, there is still a chance to trigger the civil war, if the conditions of the joint ** are met, save a file after the Double Ten Agreement, and study the civil war file.
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Of course it will, everything will go according to history, and you will know when the time comes.
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Double Ten will definitely trigger a civil war after that.
1999 Great Production Movement (CHC).
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