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ug, this hero is very test to mend the knife If you don't pass the level, you have to look at the thinking and consciousness Unrestrained cardinal point d conservative cardinal point refraction Go out round shield or mend knife axe Regardless of whether you can get out of the Radiance or not, the first piece must be out of the Vanguard Shield The slowest 15 minutes has the Vanguard Shield phase, and then start to hold the radiant pressure, and then a big magic wand Then there is an infinite three-way money You must bring TP to protect yourself from being caught UG takes the line a little deeper, it doesn't matter if someone comes, use D to get rid of them through the woods or high ground or TP to go to other ways to continue to play money Don't save the cost of small pieces and TP in order to get out of the Radiance quickly That is very bad A 15-minute naked Radiance UG is directly seconds on the master battlefield There is no point If you want to play UG well, you must be familiar with the terrain of Dota Use the Ghost Blade to trick your opponents.
After all, HY is UG's first artifact If you can come out, you can come out If you can't hold back the big headwind, you can't force it Scatter the blade armor and the doppelganger axe These are the best alternatives for HY The combat ability of UG has also been greatly improved Unlike other physical DPS, UG's role is to affect the whole field Disrupt the battlefield It is your role to make the opponent's formation chaotic Practice more As long as the basic skills are excellent, UG is still very easy to get started.
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After the phase or the prosthetic leg, the magic wand and the vanguard shield shine again.
There is no pressure to play online, in fact, if you don't have any pressure resistance, don't play ghosts, it's embarrassing. If there is a lot of pressure on the line, you can jungle, and if you have Vanguard Shield, the refractive jungler speed is okay.
The addition point is the main 1 complex refraction, if you want to be smooth in the early stage, you can consider level 4 plus 1 point barren.
You can use 1 skill point to kill soldiers in the open space for money. The ultimate must be used well, and it is okay to deceive assists as teleportation, of course, it is better if you can kill people's heads.
The rest is to make up the knife skills.
If the ghost does not shine, you can consider the replacement of the frenzied battle and the big electric hammer, which are smoother than the radiance, but the effect is worse. Sacrifices are also a good choice for ghosts when they don't have radiance. If you are a passerby, you can also go out directly, as long as there is a head.
I'll talk about the issue of Radiance later. Blade armor is also a good piece of equipment for ghosts, so you can consider it.
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Then don't hold back and give up.
Do you have a pioneer phase, I suggest that you go out of the vanguard first at least the straw sandals are suffocating, of course, some are phase (prosthetic legs) 875 round shield directly suffocated.
If you can't hold it out, you will lose it, this should be able to hold it, and if you lose it, the blade armor will be lost, and this one is not expensive.
If you can't hold it back, it must not have been smooth in the early stage, unless you make up for it too badly, but this is unlikely.
So, it's the opponent who is too fierce.
You don't want to take yourself as the back, don't make money, out of the flesh, the vanguard blade armor with the phase of the loss you can gank.
The other party is too fierce and black, and your teammates don't protect you and even grab resources from you, and it's a super headwind, so you just give up.
Take a step back and open the sky.
Let's think about new tactics.
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Make up the knife vigorously. Positive and negative complements make up for a piece of the sky...
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Radiance is a must, but it can not be used as the first big piece.
The effect of Radiance is to make all 5 opponents deal a certain amount of damage when the ghost opens an ultimate, making all the opponent's jumping knives unusable. The most important thing is that the output of the ghost itself is not high, but because there is a conversion of that passive skill, as long as he stands, he can continue to damage the opponent, so the ghost has to be out of the meat outfit in the early stage. Radiance is also a truth, as long as you stand still, you can bring continuous damage to the other party.
That's why Radiance is a great fit for ghosts.
In addition to Radiance, other items suitable for Spectre, Phase, Vanguard Shield, Blade Armor, Dragonheart, Butterfly, Twin Blades, Ice Eyes, Assault, Clone Axe, etc.
But there is one thing to remind you, if you are very disadvantaged, don't hold back the radiance, it's useless to come out of the radiance when you are very disadvantaged, it's better to come out of the vanguard shield + blade armor first, and then consider the brilliance when you have money later.
Hope it helps.
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